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#21 Enter castle crash (villain names)  Edit

0.1.0
open
nobody
2023-03-05
2023-03-04
Anonymous
No

All the missing files appear to be available now, and the land file appears to fix the towns/main castle not working. But I have noticed that the game will randomly crash when attacking most castles in both Dos and free. For example castle Rythacon can be attacked and captured. But the castle to the left (Dos) will immediately crash the game. I compiled the game on Ubuntu 20.04. I tried enabling debug in the build config, but it did not give any extra information about the crashes beyond what was already in the terminal.

This is the last few lines of the terminal.
Stopping at tile: 07 -- 00 (41 x 5) (hit tile near the castle door)
? DOS EXE FILE: KB.EXE
[dos] 'DOS (VGA)' Cached Pointer to exe: 0x562e51a6f9d0
Segmentation fault (core dumped)

Discussion

  • driedfruit

    driedfruit - 2023-03-05

    Thanks again! I've narrowed it down and left a comment explaining what's going on, in commit c2e5ee.

     
  • driedfruit

    driedfruit - 2023-03-05
    • summary: --> Enter castle crash (villain names)
     

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