GTK?! gtk has a very twisted API. if we are ever to use any library for GUI
that is Qt baby!:)
I'll look into the links, nice find btw
On Wednesday 12 April 2006 18:28, Alon Dakik wrote:
> Hey guys,
>
> Well before i found out, i thought that to display a textbox inside the
> openGL program we needed gtk or another kind of toolkit.
>
> I guess I was wrong after taking to some people in #openGL. It just seems
> very hard to do in SDL.
>
> On 4/12/06, Zarnick Maelstorm <p.z...@gm...> wrote:
> > Ok, so why do you want to use GTK? I mean, we can do everything we
> > want by using fscanf() and events of the SDL, why add another kind of
> > lib? We are already using SDL, do you really think It's necessary to
> > use GTK?
> > Also, yes, this file manager is nice, and has some ideas we share,
> > (didn't look at the code tough, will do soon) but we can't forget the
> > whole big thing, the Window Manager, of course we could use some of
> > their ideias, I just don't see the point of using GTK, since we are
> > already using SDL, please do enlight me.
> >
> > On 4/12/06, Alon Dakik <alo...@gm...> wrote:
> > > I think we need to use GTK to get user input into the program.
> > >
> > >
> > > I need to pickup a person's typing so I can change directories....
> > >
> > > Also check out this URL, its a really good 3d File manager i found at
> > > http://libsdl.org
> > >
> > > 3DCatalogViewer - program shows the directory contents in 3D scene, it
> >
> > uses
> >
> > > GTK too
> > > http://mrg.risp.pl/jff/downloads.php
> > > Contact: mrgjff wp.pl
> > >
> > > You drive in the file manager and change directories by driving into
> > > folders. Very similar idea to what I had in mind. Also look at his code
> > > structure, not nearly as complicated as our code base.
> > >
> > >
> > > you need to install libsdl-image1.2-dev
> >
> > --
> > -==Zarnick==-
|