Fix strange SFML-OpenGL bug, update cmake files
Podstawowe komentarze
Small fix, doxygen init
exploration camera
Simply sky refactor, path to png map in config file
Shadow draw delay
Shadow fix + manual tweak shadow options
Hard shadow map + nice smooth rand filtering
Bad alloc protection
Simple refactor, faster map loading, LOD alpha limit, manual LOD alpha, dynamic LOD alpha toggle on L key, simple camera position limit
CMake for windows fix, default voxel memory limit fix
Chunk LOD fix
Dynamic chunk LOD loading
LOD algorithm bounding fix
Skybox, LOD first slice
Czyszczenie świata pod ` oraz wczytywanie mapy pod przyciskami 1 2 3
Fixed compilation on windows
Better shader organization with easy shader version change, sfml render texture test on quad
Wczytywanie height mapy, widok szkieletowy, prosty visible chunk culling
Initial - SFML Opengl window, Camera, test rgb traingle