Re: [Opengc-devel] Software for Aircraft Instrument Development?
Status: Pre-Alpha
Brought to you by:
madmartigan
From: Damion S. <da...@op...> - 2004-10-22 15:51:42
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Hi, You are certainly welcome to base your instruments on the OpenGC code,=20= but it requires that you use C++ and OpenGL. If you're writing from=20 scratch, I'd still suggest OpenGL, though integrating Direct3D with=20 Visual Basic may be a bit easier. If you're connected to Microsoft FS=20 using FSUPIC/WideFS there is some demo code available in the FSUIPC=20 developers toolkit for Visual Basic. Cheers, -Damion- On Oct 22, 2004, at 8:52 AM, Jim Prouty wrote: > Hi All, > > I'm trying to make some aircraft instruments that can be used in a=20 > Visual Basic or C++ program but don't know what the best approach=20 > would be.=A0 Can anyone recommend software for doing so?=A0 Would = OpenGL=20 > be the best route? > > Thanks, > > Jim > |