RE: [Opengc-devel] Performance Issue( help!)
Status: Pre-Alpha
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From: Doyle, S. <ste...@uk...> - 2004-04-30 11:55:11
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Hi, I've made a slight improvement(removed a piece of debug code which I had in), I've got it up to 25fps, but that's still very low. Some of the standard GL benchtests which are displaying far more complex objects are achieving 100s fps on my system. (Can't find any reference to glEnable(GL_LINE_STIPPLE) in the base code) I have tried it on an ATI RAGE 128 PRO & and on an Nvidia GeForce 4. What kind of framerate is everyone else getting ? Cheers Steve -----Original Message----- From: Dieter Polzin [mailto:dp...@ab...] Sent: 30 April 2004 12:49 To: ope...@li... Subject: Re: [Opengc-devel] Performance Issue( help!) Hi, What gfx card are you using? I've experienced problems on a card using line stippling, ie enabling line stippling with glEnable(GL_LINE_STIPPLE) caused the performance of the card to break. Just a thought, Dieter Doyle, Steven wrote: > Hi Guys, > > I am experiencing a serious performance issue, and I don't understand > why. > > Currently I have no datasource and displaying the 777pfd. I'm getting > less than 10 fps ! I believe I have enabled OpenGL in fltk and I have > altered the app update rate appropriately. I have tried it on two > different machines both with good video cards. To me this is a very > simple display which should be incredibly quick to render. > > Any ideas ? > > Cheers > > Steve > > > ------------------------------------------------------- This SF.Net email is sponsored by: Oracle 10g Get certified on the hottest thing ever to hit the market... Oracle 10g. Take an Oracle 10g class now, and we'll give you the exam FREE. http://ads.osdn.com/?ad_id=3149&alloc_id=8166&op=click _______________________________________________ Opengc-devel mailing list Ope...@li... https://lists.sourceforge.net/lists/listinfo/opengc-devel |