RE: [Opengc-devel] Bugs
Status: Pre-Alpha
Brought to you by:
madmartigan
From: Lance W. <lan...@lo...> - 2001-10-22 13:02:57
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Rendering problem - seems to be fixed if you remove the following code from ogcBoeing777ArtificialHorizon.cpp #if 0 // Draw in the sky color glColor3ub(0,153,204); aCircle.SetOrigin(47,49); aCircle.SetRadius(46); aCircle.SetDegreesPerPoint(5); aCircle.SetArcStartEnd(300.0,360.0); glBegin(GL_TRIANGLE_FAN); glVertex2f(0,98); glVertex2f(0,72); aCircle.Evaluate(); glVertex2f(47,98); glEnd(); aCircle.SetArcStartEnd(0.0,60.0); glBegin(GL_TRIANGLE_FAN); glVertex2f(94,98); glVertex2f(47,98); aCircle.Evaluate(); glVertex2f(94,72); glEnd(); #endif Unless the previous behaviour is correct (although I've not seen this before). Cheers Lance **************************************************************************** LOGICSCOPE REALISATIONS LTD, 64 Great Eastern St, London EC2A 3QR The information contained in this document is intended only for the addressee.It may contain confidential and/or legally privileged material.You may not review, retransmit, disseminate, publish or otherwise use or rely on the information in this document unless you are its intended recipient.If you have received this document in error, Please contact the sender and delete all copies of this material. |