From: <ult...@us...> - 2007-04-12 00:41:08
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Revision: 382 http://svn.sourceforge.net/opengate/?rev=382&view=rev Author: ultrasick Date: 2007-04-11 17:41:02 -0700 (Wed, 11 Apr 2007) Log Message: ----------- uploaded the light at the back of the squid. @coder: please place the colors between the light and the camera and very close to the light and not behind the light. Otherwise the colors would be nearly unvisible. You can make the colors and the light rotate in opposite directions. I don't know how this looks in the game. If it is unnecessary because the squid is already rotating in space all the time we should stack the colors and the light as 1 image file again. Added Paths: ----------- trunk/data/ships/squadrok/squid/colors.png trunk/data/ships/squadrok/squid/light.png Added: trunk/data/ships/squadrok/squid/colors.png =================================================================== (Binary files differ) Property changes on: trunk/data/ships/squadrok/squid/colors.png ___________________________________________________________________ Name: svn:mime-type + application/octet-stream Added: trunk/data/ships/squadrok/squid/light.png =================================================================== (Binary files differ) Property changes on: trunk/data/ships/squadrok/squid/light.png ___________________________________________________________________ Name: svn:mime-type + application/octet-stream This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ult...@us...> - 2007-04-30 19:56:03
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Revision: 427 http://svn.sourceforge.net/opengate/?rev=427&view=rev Author: ultrasick Date: 2007-04-30 12:56:03 -0700 (Mon, 30 Apr 2007) Log Message: ----------- stacked the color and light of the squid thruster in 1 file because 2 files made a bad looking blur effect. Modified Paths: -------------- branches/ogsector/data/materials/squadrok.material Added Paths: ----------- branches/ogsector/data/ships/squadrok/thruster.png trunk/data/ships/squadrok/thruster.png Removed Paths: ------------- branches/ogsector/data/textures/squadrokThrusterColor.png branches/ogsector/data/textures/squadrokThrusterLight.png trunk/data/ships/squadrok/squid/colors.png trunk/data/ships/squadrok/squid/light.png Modified: branches/ogsector/data/materials/squadrok.material =================================================================== --- branches/ogsector/data/materials/squadrok.material 2007-04-30 18:20:52 UTC (rev 426) +++ branches/ogsector/data/materials/squadrok.material 2007-04-30 19:56:03 UTC (rev 427) @@ -10,51 +10,14 @@ specular 1.000000 1.00000 1.000000 1.000000 12.500000 emissive 1.000000 1.000000 1.000000 1.000000 scene_blend alpha_blend -// scene_blend add -// scene_blend modulate -// scene_blend colour_blend depth_check on depth_write off lighting of texture_unit { - texture textures/squadrokThrusterLight.png - rotate_anim 0.2 -// wave_xform scale_x sine 1.0 0.2 0.0 5.0 -// colour_op add -// colour_op alpha_blend + texture ships/squadrok/thruster.png + rotate_anim 0.075 } } - pass - { - ambient 1.000000 1.000000 1.00000 1.000000 - diffuse 1.000000 1.000000 1.00000 1.000000 - specular 1.000000 1.00000 1.000000 1.000000 12.500000 - emissive 1.000000 1.000000 1.000000 1.000000 - scene_blend alpha_blend - lighting on - depth_check on - depth_write off - texture_unit - { - texture textures/squadrokThrusterLight.png - rotate_anim -0.2 - colour_op add - } - } - pass - { - specular 1.000000 1.00000 1.000000 1.000000 12.500000 - scene_blend alpha_blend - depth_check on - depth_write off - texture_unit - { - texture textures/squadrokThrusterColor.png - rotate_anim -0.2 - colour_op add - } - } } } - Added: branches/ogsector/data/ships/squadrok/thruster.png =================================================================== (Binary files differ) Property changes on: branches/ogsector/data/ships/squadrok/thruster.png ___________________________________________________________________ Name: svn:mime-type + application/octet-stream Deleted: branches/ogsector/data/textures/squadrokThrusterColor.png =================================================================== (Binary files differ) Deleted: branches/ogsector/data/textures/squadrokThrusterLight.png =================================================================== (Binary files differ) Deleted: trunk/data/ships/squadrok/squid/colors.png =================================================================== (Binary files differ) Deleted: trunk/data/ships/squadrok/squid/light.png =================================================================== (Binary files differ) Added: trunk/data/ships/squadrok/thruster.png =================================================================== (Binary files differ) Property changes on: trunk/data/ships/squadrok/thruster.png ___________________________________________________________________ Name: svn:mime-type + application/octet-stream This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <spo...@us...> - 2007-06-17 13:48:13
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Revision: 563 http://svn.sourceforge.net/opengate/?rev=563&view=rev Author: spom_spom Date: 2007-06-17 06:48:07 -0700 (Sun, 17 Jun 2007) Log Message: ----------- reintegrate squid Added Paths: ----------- trunk/data/ships/squadrok/squid/squid.mesh trunk/data/ships/squadrok/squid/squid.xml Added: trunk/data/ships/squadrok/squid/squid.mesh =================================================================== (Binary files differ) Property changes on: trunk/data/ships/squadrok/squid/squid.mesh ___________________________________________________________________ Name: svn:mime-type + application/octet-stream Added: trunk/data/ships/squadrok/squid/squid.xml =================================================================== --- trunk/data/ships/squadrok/squid/squid.xml (rev 0) +++ trunk/data/ships/squadrok/squid/squid.xml 2007-06-17 13:48:07 UTC (rev 563) @@ -0,0 +1,30 @@ +<?xml version="1.0"?> + +<ship> + <!-- Naming --> + <faction_id>4</faction_id> + <name>Squid</name> + <object_id>1</object_id> + + <!-- Generic Data --> + <class>Probe</class> + <size>10</size> + <mass>20000</mass> + + <!-- Sizes --> + <engines>1</engines> + <guns>2</guns> + <armor>1000</armor> + + <!-- Movement --> + <dragfactor>20.00</dragfactor> + <pitch>0.001571</pitch> + <roll>0.001222</roll> + <yaw>0.001396</yaw> + + <!-- ai specs --> + <speed>250</speed> + <shield>8000</shield> + + <baseyaw>180</baseyaw> +</ship> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |