From: <eg...@us...> - 2006-12-16 12:30:12
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Revision: 315 http://svn.sourceforge.net/opengate/?rev=315&view=rev Author: egore Date: 2006-12-16 04:30:12 -0800 (Sat, 16 Dec 2006) Log Message: ----------- Add few instructions on how to use blender in opengate Added Paths: ----------- trunk/doc/blender-usage.txt Added: trunk/doc/blender-usage.txt =================================================================== --- trunk/doc/blender-usage.txt (rev 0) +++ trunk/doc/blender-usage.txt 2006-12-16 12:30:12 UTC (rev 315) @@ -0,0 +1,37 @@ +Opengate blender style +---------------------- + +Opengate uses Blender for several 3D models which will be transformed into +images to be shown in the game. Since blender supports saving the workspace +layout with the 3D model, opengate uses a common standard for how the default +layout should look like. + + +User Interface: +The main window should be the 3D view (preferred in perspective and not +orthogonal view). In the lower part normally object preferences or render +should be shown. It is also ok to have the outline editor or the image editor +in the right part of the main user interface. + + +Rendering: +The values for rendering shoud be "safe". This mean that the size of the +rednered image should be below 1024x768 and the default setting should be +to render it to the image window. + +File size: +Models may not exceed the size of 500KB untextured and 4MB textured. Everything +else cannot be accepted. It is also recommend to compress the file (Select +"File"->"Compress File"), but the filesizes count for uncompressed files. + +Modifiers: +Make use of blenders modifieres whereever possible or reasonable. Especially +static subsurfing polygons is highly discouraged, it is much better to use the +subsurface-modifierer. Also cloning objects should be done using the +array-modifier (see the blender manual for details, especially the section +about the "Empty"-object is pretty helpful). + + +Please obey all these rules. If any files are found withing SVN that do not +obey these rules, they will most likely be replaced or dropped if the heavily +violate these rules. Property changes on: trunk/doc/blender-usage.txt ___________________________________________________________________ Name: svn:mime-type + text/plain Name: svn:eol-style + native This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: Gary L. <Ult...@gm...> - 2006-12-16 12:42:55
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Are all these rules really necessary?? Regards, Gary eg...@us... wrote: > Log Message: > ----------- > Add few instructions on how to use blender in opengate |
From: Christoph B. <eg...@gm...> - 2006-12-16 15:43:28
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I really think: yes. The data should be consistent (like the source should be). One should not need to fiddle around with blender for an hour to get a simple rendering or to do a minor modification. Also one should not have to upload/download ~30mb via SVN which is painfully slow. Imagine (over the years) 10 people would have worked on the models. Without any general usage, only the creator of the model would be able to handle it and 9 would say: "Hmm, I can see the problem, but I cannot fix it." We also have some rules for the sourcecode in SVN (iirc), but currently noone relies to them since the sourcebase is pretty much "in a flow". This is not true for the models. Once they are done, they are done. Am Samstag, den 16.12.2006, 13:43 +0100 schrieb Gary Luck: > Are all these rules really necessary?? > > Regards, > Gary > > eg...@us... wrote: > > Log Message: > > ----------- > > Add few instructions on how to use blender in opengate > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys - and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Opengate-svn mailing list > Ope...@li... > https://lists.sourceforge.net/lists/listinfo/opengate-svn > |
From: Tim B. <ab...@sl...> - 2006-12-20 12:42:51
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Hi all, I took a 4 day break from the project to do some stuff for school. I'm resuming my work on the codebase ASAP. Sincerely, Tim |