You can subscribe to this list here.
| 2006 |
Jan
|
Feb
|
Mar
(11) |
Apr
(47) |
May
(14) |
Jun
|
Jul
(73) |
Aug
(4) |
Sep
(2) |
Oct
(60) |
Nov
(48) |
Dec
(66) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2007 |
Jan
|
Feb
(1) |
Mar
(27) |
Apr
(82) |
May
(89) |
Jun
(91) |
Jul
(44) |
Aug
(53) |
Sep
(113) |
Oct
(20) |
Nov
(37) |
Dec
(10) |
| 2008 |
Jan
|
Feb
(2) |
Mar
|
Apr
(2) |
May
(21) |
Jun
(3) |
Jul
|
Aug
|
Sep
|
Oct
|
Nov
|
Dec
(1) |
| 2009 |
Jan
(76) |
Feb
(89) |
Mar
(52) |
Apr
(11) |
May
(1) |
Jun
|
Jul
|
Aug
|
Sep
(1) |
Oct
|
Nov
|
Dec
(27) |
| 2010 |
Jan
(11) |
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
|
Dec
|
| 2011 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
(1) |
Aug
(9) |
Sep
|
Oct
|
Nov
|
Dec
(14) |
| 2012 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
(1) |
Aug
(2) |
Sep
(11) |
Oct
(3) |
Nov
|
Dec
|
| 2013 |
Jan
(4) |
Feb
|
Mar
(2) |
Apr
|
May
|
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
|
Dec
|
|
From: <ult...@us...> - 2007-04-30 19:56:03
|
Revision: 427
http://svn.sourceforge.net/opengate/?rev=427&view=rev
Author: ultrasick
Date: 2007-04-30 12:56:03 -0700 (Mon, 30 Apr 2007)
Log Message:
-----------
stacked the color and light of the squid thruster in 1 file because 2 files made a bad looking blur effect.
Modified Paths:
--------------
branches/ogsector/data/materials/squadrok.material
Added Paths:
-----------
branches/ogsector/data/ships/squadrok/thruster.png
trunk/data/ships/squadrok/thruster.png
Removed Paths:
-------------
branches/ogsector/data/textures/squadrokThrusterColor.png
branches/ogsector/data/textures/squadrokThrusterLight.png
trunk/data/ships/squadrok/squid/colors.png
trunk/data/ships/squadrok/squid/light.png
Modified: branches/ogsector/data/materials/squadrok.material
===================================================================
--- branches/ogsector/data/materials/squadrok.material 2007-04-30 18:20:52 UTC (rev 426)
+++ branches/ogsector/data/materials/squadrok.material 2007-04-30 19:56:03 UTC (rev 427)
@@ -10,51 +10,14 @@
specular 1.000000 1.00000 1.000000 1.000000 12.500000
emissive 1.000000 1.000000 1.000000 1.000000
scene_blend alpha_blend
-// scene_blend add
-// scene_blend modulate
-// scene_blend colour_blend
depth_check on
depth_write off
lighting of
texture_unit
{
- texture textures/squadrokThrusterLight.png
- rotate_anim 0.2
-// wave_xform scale_x sine 1.0 0.2 0.0 5.0
-// colour_op add
-// colour_op alpha_blend
+ texture ships/squadrok/thruster.png
+ rotate_anim 0.075
}
}
- pass
- {
- ambient 1.000000 1.000000 1.00000 1.000000
- diffuse 1.000000 1.000000 1.00000 1.000000
- specular 1.000000 1.00000 1.000000 1.000000 12.500000
- emissive 1.000000 1.000000 1.000000 1.000000
- scene_blend alpha_blend
- lighting on
- depth_check on
- depth_write off
- texture_unit
- {
- texture textures/squadrokThrusterLight.png
- rotate_anim -0.2
- colour_op add
- }
- }
- pass
- {
- specular 1.000000 1.00000 1.000000 1.000000 12.500000
- scene_blend alpha_blend
- depth_check on
- depth_write off
- texture_unit
- {
- texture textures/squadrokThrusterColor.png
- rotate_anim -0.2
- colour_op add
- }
- }
}
}
-
Added: branches/ogsector/data/ships/squadrok/thruster.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/ships/squadrok/thruster.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Deleted: branches/ogsector/data/textures/squadrokThrusterColor.png
===================================================================
(Binary files differ)
Deleted: branches/ogsector/data/textures/squadrokThrusterLight.png
===================================================================
(Binary files differ)
Deleted: trunk/data/ships/squadrok/squid/colors.png
===================================================================
(Binary files differ)
Deleted: trunk/data/ships/squadrok/squid/light.png
===================================================================
(Binary files differ)
Added: trunk/data/ships/squadrok/thruster.png
===================================================================
(Binary files differ)
Property changes on: trunk/data/ships/squadrok/thruster.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <spo...@us...> - 2007-04-30 18:20:51
|
Revision: 426
http://svn.sourceforge.net/opengate/?rev=426&view=rev
Author: spom_spom
Date: 2007-04-30 11:20:52 -0700 (Mon, 30 Apr 2007)
Log Message:
-----------
win32 compatibility commit.
Modified Paths:
--------------
branches/ogsector/src/networkClient.cpp
branches/ogsector/win32/ogsectorclient/ogsectorclient.cbp
branches/ogsector/win32/ogsectorclient/ogsectorclient.exe
branches/ogsector/win32/ogsectorclient/resources.cfg
Added Paths:
-----------
branches/ogsector/win32/ogsectorclient/ships.xml
Removed Paths:
-------------
branches/ogsector/win32/ogsectorclient/ogsectorclient.depend
branches/ogsector/win32/ogsectorclient/ogsectorclient.layout
Modified: branches/ogsector/src/networkClient.cpp
===================================================================
--- branches/ogsector/src/networkClient.cpp 2007-04-30 17:59:31 UTC (rev 425)
+++ branches/ogsector/src/networkClient.cpp 2007-04-30 18:20:52 UTC (rev 426)
@@ -7,22 +7,22 @@
namespace OpenGate{
-NetworkClient::NetworkClient( asio::io_service & io_service, const std::string & hostName )
- : io_service_( io_service ), socket_( io_service ), resolver_( io_service ),
+NetworkClient::NetworkClient( asio::io_service & io_service, const std::string & hostName )
+ : io_service_( io_service ), socket_( io_service ), resolver_( io_service ),
hostname_( hostName ), online_( false ){
-
+
log_ = LogManager::getSingletonPtr();
pingTime_ = 0;
userID_ = 0;
log_->info( std::string( "Connecting to " ) + hostname_ + ":" + toStr( 1234 ) );
-
+
asio::error error = asio::error::host_not_found;
try{
tcp::resolver::query query( hostname_, toStr( (int)OG_PORT) );
tcp::resolver::iterator endpoint_iterator = resolver_.resolve( query );
tcp::resolver::iterator end;
-
+
while ( error && endpoint_iterator != end ) {
socket_.close();
socket_.connect( *endpoint_iterator++, asio::assign_error( error ) );
@@ -83,9 +83,9 @@
void NetworkClient::handleReceiveUserID( const asio::error & error ) {
if ( online_ ){
// std::cout << "handleReceiveUserID " << std::endl;
-
+
if ( !error && readMsg_.decodeHeader() ) {
-
+
MessageBodyBase base( readMsg_.body() );
// std::cout << "Type: = " << (int)base.type() << std::endl;
switch( base.type() ){
@@ -97,19 +97,19 @@
default:
log_->fatal( std::string( "unknown MESSAGE_PROTO " ) + toStr( base.type() ) );
log_->fatal( "wait for userid " );
- asio::async_read( socket_, asio::buffer( readMsg_.data(),
+ asio::async_read( socket_, asio::buffer( readMsg_.data(),
Message::HeaderLength+MessageBodyUserID( 0 ).dataSize() ),
- boost::bind( & NetworkClient::handleReceiveUserID, this,
+ boost::bind( & NetworkClient::handleReceiveUserID, this,
asio::placeholders::error ) );
-
+
}
-
+
asio::async_read(socket_, asio::buffer( readMsg_.data(), Message::HeaderLength ),
- boost::bind( & NetworkClient::handleReadMessageHeader, this,
+ boost::bind( & NetworkClient::handleReadMessageHeader, this,
asio::placeholders::error ) );
} else {
log_->fatal( std::string( "handleReceiveUserID: " ) + error.what() );
- }
+ }
}
}
@@ -117,9 +117,9 @@
if ( online_ ){
if ( !error && readMsg_.decodeHeader() ) {
// std::cout << "handle_read_header " << (int)readMsg_.bodyLength() << std::endl;
-
+
asio::async_read( socket_, asio::buffer( readMsg_.body(), readMsg_.bodyLength() ),
- boost::bind( &NetworkClient::handleReadMessageBody, this,
+ boost::bind( &NetworkClient::handleReadMessageBody, this,
asio::placeholders::error ) );
} else {
log_->fatal( std::string( "handleReadMessageHeader: " ) + error.what() );
@@ -154,7 +154,7 @@
} break;
case PROTO_DISCONNECT: {
MessageBodyDisconnect msg( readMsg_.body() );
- log_->info( std::string( "Disconnect user = " ) + toStr( (int)msg.userID() ) + " "
+ log_->info( std::string( "Disconnect user = " ) + toStr( (int)msg.userID() ) + " "
+ userName( (int)msg.userID() ) );
users_.erase( users_.find( (int)msg.userID() ) ) ;
} break;
@@ -164,14 +164,14 @@
// std::cout << m << std::endl;
// }
- std::vector < char > vec( readMsg_.bodyLength() );
- vec.resize( readMsg_.bodyLength() );
+ std::vector < char > vec( readMsg_.bodyLength() );
+ vec.resize( readMsg_.bodyLength() );
memcpy( &vec[ 0 ], (char*)readMsg_.body(), readMsg_.bodyLength() );
msgsToPull_.push_back( vec );
}
-
+
asio::async_read(socket_, asio::buffer( readMsg_.data(), Message::HeaderLength ),
- boost::bind( & NetworkClient::handleReadMessageHeader, this,
+ boost::bind( & NetworkClient::handleReadMessageHeader, this,
asio::placeholders::error ) );
} else {
log_->fatal( std::string( "handleReadMessageBody error: " ) + error.what() );
@@ -183,25 +183,25 @@
void NetworkClient::handleSendMsg( MessageBodyBase & body ) {
if ( online_ ){
// std::cout << "Send to server, type: " << (int)body.type() << std::endl;
-
+
bool write_in_progress = !msgsToWrite_.empty();
msgsToWrite_.push_back( Message( body ) );
// std::cout << "send.length() = " << msgsToWrite_.front().length() << std::endl;
if ( !write_in_progress && online_ ) {
asio::async_write( socket_, asio::buffer( msgsToWrite_.front().data(), msgsToWrite_.front().length() ),
- boost::bind( & NetworkClient::handleWrite, this,
+ boost::bind( & NetworkClient::handleWrite, this,
asio::placeholders::error ) );
}
}
}
-
+
void NetworkClient::handleWrite( const asio::error & error ) {
if ( online_ ){
if ( !error ){
msgsToWrite_.pop_front();
if ( !msgsToWrite_.empty() && online_ ) {
asio::async_write(socket_, asio::buffer( msgsToWrite_.front().data(), msgsToWrite_.front().length() ),
- boost::bind( &NetworkClient::handleWrite, this,
+ boost::bind( &NetworkClient::handleWrite, this,
asio::placeholders::error ) );
}
} else {
@@ -210,15 +210,15 @@
}
}
}
-
-void NetworkClient::doClose() {
+
+void NetworkClient::doClose() {
if ( online_ ){
- sleep( 1 );
+ //myMSleep( 1000 );
// log_->info( std::string( "Network closed, user disconnected." ) );
- socket_.close();
+ socket_.close();
pingTime_ = -1;
online_ = false;
}
}
-
+
} //namespace OpenGate
Modified: branches/ogsector/win32/ogsectorclient/ogsectorclient.cbp
===================================================================
--- branches/ogsector/win32/ogsectorclient/ogsectorclient.cbp 2007-04-30 17:59:31 UTC (rev 425)
+++ branches/ogsector/win32/ogsectorclient/ogsectorclient.cbp 2007-04-30 18:20:52 UTC (rev 426)
@@ -63,6 +63,8 @@
<Unit filename="..\..\src\SectorClientFrameListener.h" />
<Unit filename="..\..\src\SectorObjects.cpp" />
<Unit filename="..\..\src\SectorObjects.h" />
+ <Unit filename="..\..\src\VesselManager.cpp" />
+ <Unit filename="..\..\src\VesselManager.h" />
<Unit filename="..\..\src\common.cpp" />
<Unit filename="..\..\src\common.h" />
<Unit filename="..\..\src\networkClient.cpp" />
@@ -71,6 +73,10 @@
<Unit filename="..\..\src\ogconsole.cpp" />
<Unit filename="..\..\src\ogconsole.h" />
<Unit filename="..\..\src\ogsectorclient.cpp" />
+ <Unit filename="..\..\src\tinyxml\tinyxml.cpp" />
+ <Unit filename="..\..\src\tinyxml\tinyxml.h" />
+ <Unit filename="..\..\src\tinyxml\tinyxmlerror.cpp" />
+ <Unit filename="..\..\src\tinyxml\tinyxmlparser.cpp" />
<Extensions>
<code_completion />
</Extensions>
Deleted: branches/ogsector/win32/ogsectorclient/ogsectorclient.depend
===================================================================
--- branches/ogsector/win32/ogsectorclient/ogsectorclient.depend 2007-04-30 17:59:31 UTC (rev 425)
+++ branches/ogsector/win32/ogsectorclient/ogsectorclient.depend 2007-04-30 18:20:52 UTC (rev 426)
@@ -1,1538 +0,0 @@
-# depslib dependency file v1.0
-1175879798 source:c:\home\src\opengate\branches\ogsector\src\sector.cpp
- "Sector.h"
-
-1175778098 c:\home\src\opengate\branches\ogsector\src\sector.h
- <Ogre.h>
- <OgreOpcode.h>
- "SectorClientFrameListener.h"
- "SectorObjects.h"
-
-1165510934 c:\ogresdk\include\ogre.h
- "OgrePrerequisites.h"
- "OgreAnimation.h"
- "OgreAnimationState.h"
- "OgreAnimationTrack.h"
- "OgreAny.h"
- "OgreArchive.h"
- "OgreArchiveManager.h"
- "OgreAxisAlignedBox.h"
- "OgreBillboardChain.h"
- "OgreBillboardSet.h"
- "OgreBone.h"
- "OgreCamera.h"
- "OgreConfigFile.h"
- "OgreControllerManager.h"
- "OgreDataStream.h"
- "OgreEntity.h"
- "OgreException.h"
- "OgreFrustum.h"
- "OgreGpuProgram.h"
- "OgreGpuProgramManager.h"
- "OgreHardwareBufferManager.h"
- "OgreHardwareIndexBuffer.h"
- "OgreHardwarePixelBuffer.h"
- "OgreHardwareOcclusionQuery.h"
- "OgreHardwareVertexBuffer.h"
- "OgreHardwarePixelBuffer.h"
- "OgreHighLevelGpuProgram.h"
- "OgreHighLevelGpuProgramManager.h"
- "OgreKeyFrame.h"
- "OgreLight.h"
- "OgreLogManager.h"
- "OgreManualObject.h"
- "OgreMaterial.h"
- "OgreMaterialManager.h"
- "OgreMaterialSerializer.h"
- "OgreMath.h"
- "OgreMatrix3.h"
- "OgreMatrix4.h"
- "OgreMesh.h"
- "OgreMeshManager.h"
- "OgreMeshSerializer.h"
- "OgreOverlay.h"
- "OgreOverlayContainer.h"
- "OgreOverlayElement.h"
- "OgreOverlayManager.h"
- "OgreParticleAffector.h"
- "OgreParticleEmitter.h"
- "OgreParticleSystemManager.h"
- "OgrePass.h"
- "OgrePatchMesh.h"
- "OgrePatchSurface.h"
- "OgreProfiler.h"
- "OgreRadixSort.h"
- "OgreRenderQueueInvocation.h"
- "OgreRenderQueueListener.h"
- "OgreRenderSystem.h"
- "OgreRenderTargetListener.h"
- "OgreRenderTexture.h"
- "OgreRenderWindow.h"
- "OgreResourceBackgroundQueue.h"
- "OgreResourceGroupManager.h"
- "OgreRibbonTrail.h"
- "OgreRoot.h"
- "OgreSceneManager.h"
- "OgreSceneManagerEnumerator.h"
- "OgreSceneNode.h"
- "OgreSimpleRenderable.h"
- "OgreSkeleton.h"
- "OgreSkeletonInstance.h"
- "OgreSkeletonManager.h"
- "OgreSkeletonSerializer.h"
- "OgreStaticGeometry.h"
- "OgreString.h"
- "OgreStringConverter.h"
- "OgreStringVector.h"
- "OgreSubEntity.h"
- "OgreSubMesh.h"
- "OgreTechnique.h"
- "OgreTextureManager.h"
- "OgreTextureUnitState.h"
- "OgreUserDefinedObject.h"
- "OgreVector2.h"
- "OgreViewport.h"
- "OgreCompositor.h"
- "OgreCompositorManager.h"
- "OgreCompositorChain.h"
- "OgreCompositorInstance.h"
- "OgreCompositionTechnique.h"
- "OgreCompositionPass.h"
- "OgreCompositionTargetPass.h"
- "OgreWindowEventUtilities.h"
- "OgreShadowCameraSetup.h"
- "OgreShadowCameraSetupFocused.h"
- "OgreShadowCameraSetupLiSPSM.h"
- "OgreShadowCameraSetupPlaneOptimal.h"
-
-1172953494 c:\ogresdk\include\ogreprerequisites.h
- "OgrePlatform.h"
- "OgreMemoryManager.h"
-
-1172537114 c:\ogresdk\include\ogreplatform.h
- "OgreConfig.h"
- <_mingw.h>
- "config.h"
-
-1172941426 c:\ogresdk\include\ogreconfig.h
- "config.h"
-
-1156321112 c:\ogresdk\include\ogrememorymanager.h
- "OgrePlatform.h"
- "OgreStdHeaders.h"
- "OgreMemoryMacros.h"
-
-1172524826 c:\ogresdk\include\ogrestdheaders.h
- <cassert>
- <cstdio>
- <cstdlib>
- <ctime>
- <cstring>
- <cstdarg>
- <cmath>
- <vector>
- <map>
- <string>
- <set>
- <list>
- <deque>
- <queue>
- <bitset>
- <ext/hash_map>
- <ext/hash_set>
- <hash_set>
- <hash_map>
- <algorithm>
- <functional>
- <limits>
- <fstream>
- <iostream>
- <iomanip>
- <sstream>
- <sys/types.h>
- <sys/stat.h>
- <unistd.h>
- <unistd.h>
- <dlfcn.h>
- <unistd.h>
- <sys/param.h>
- <CoreFoundation/CoreFoundation.h>
- <boost/thread/recursive_mutex.hpp>
-
-1156321112 c:\ogresdk\include\ogrememorymacros.h
-
-1171960516 c:\ogresdk\include\ogreanimation.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreIteratorWrappers.h"
- "OgreAnimable.h"
- "OgreAnimationTrack.h"
-
-1156321116 c:\ogresdk\include\ogrestring.h
- "OgrePrerequisites.h"
- <ext/hash_map>
-
-1158007782 c:\ogresdk\include\ogreiteratorwrappers.h
- "OgrePrerequisites.h"
-
-1166587762 c:\ogresdk\include\ogreanimable.h
- "OgrePrerequisites.h"
- "OgreVector2.h"
- "OgreVector3.h"
- "OgreVector4.h"
- "OgreQuaternion.h"
- "OgreColourValue.h"
- "OgreSharedPtr.h"
- "OgreStringVector.h"
- "OgreException.h"
- "OgreAny.h"
-
-1166587762 c:\ogresdk\include\ogrevector2.h
- "OgrePrerequisites.h"
- "OgreMath.h"
-
-1168638894 c:\ogresdk\include\ogremath.h
- "OgrePrerequisites.h"
-
-1171161004 c:\ogresdk\include\ogrevector3.h
- "OgrePrerequisites.h"
- "OgreMath.h"
- "OgreQuaternion.h"
-
-1166587762 c:\ogresdk\include\ogrequaternion.h
- "OgrePrerequisites.h"
- "OgreMath.h"
-
-1166587764 c:\ogresdk\include\ogrevector4.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
-
-1171161004 c:\ogresdk\include\ogrecolourvalue.h
- "OgrePrerequisites.h"
-
-1168440044 c:\ogresdk\include\ogresharedptr.h
- "OgrePrerequisites.h"
-
-1156321116 c:\ogresdk\include\ogrestringvector.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreSharedPtr.h"
-
-1169876010 c:\ogresdk\include\ogreexception.h
- "OgrePrerequisites.h"
- "OgreString.h"
- <exception>
-
-1156321112 c:\ogresdk\include\ogreany.h
- "OgrePrerequisites.h"
- "OgreException.h"
- "OgreString.h"
- <algorithm>
- <typeinfo>
-
-1166587762 c:\ogresdk\include\ogreanimationtrack.h
- "OgrePrerequisites.h"
- "OgreSimpleSpline.h"
- "OgreRotationalSpline.h"
- "OgreKeyFrame.h"
- "OgreAnimable.h"
- "OgrePose.h"
-
-1156321116 c:\ogresdk\include\ogresimplespline.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
- "OgreMatrix4.h"
-
-1172506520 c:\ogresdk\include\ogrematrix4.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
- "OgreMatrix3.h"
- "OgreVector4.h"
- "OgrePlane.h"
-
-1156321112 c:\ogresdk\include\ogrematrix3.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
-
-1171161004 c:\ogresdk\include\ogreplane.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
-
-1156321116 c:\ogresdk\include\ogrerotationalspline.h
- "OgrePrerequisites.h"
- "OgreQuaternion.h"
-
-1158532582 c:\ogresdk\include\ogrekeyframe.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
- "OgreQuaternion.h"
- "OgreAny.h"
- "OgreHardwareVertexBuffer.h"
- "OgreIteratorWrappers.h"
-
-1171161004 c:\ogresdk\include\ogrehardwarevertexbuffer.h
- "OgrePrerequisites.h"
- "OgreHardwareBuffer.h"
- "OgreSharedPtr.h"
- "OgreColourValue.h"
-
-1156321112 c:\ogresdk\include\ogrehardwarebuffer.h
- "OgrePrerequisites.h"
-
-1173005240 c:\ogresdk\include\ogrepose.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreHardwareVertexBuffer.h"
- "OgreVector3.h"
- "OgreIteratorWrappers.h"
-
-1171161002 c:\ogresdk\include\ogreanimationstate.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreController.h"
- "OgreIteratorWrappers.h"
-
-1156321112 c:\ogresdk\include\ogrecontroller.h
- "OgrePrerequisites.h"
- "OgreSharedPtr.h"
-
-1168440042 c:\ogresdk\include\ogrearchive.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreDataStream.h"
- "OgreSharedPtr.h"
- "OgreStringVector.h"
-
-1156321112 c:\ogresdk\include\ogredatastream.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreSharedPtr.h"
- <istream>
-
-1156321112 c:\ogresdk\include\ogrearchivemanager.h
- "OgrePrerequisites.h"
- "OgreResourceManager.h"
- "OgreSingleton.h"
-
-1172769892 c:\ogresdk\include\ogreresourcemanager.h
- "OgrePrerequisites.h"
- "OgreResource.h"
- "OgreResourceGroupManager.h"
- "OgreIteratorWrappers.h"
- "OgreCommon.h"
- "OgreDataStream.h"
- "OgreStringVector.h"
- "OgreScriptLoader.h"
-
-1172615020 c:\ogresdk\include\ogreresource.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreSharedPtr.h"
- "OgreStringInterface.h"
-
-1156321116 c:\ogresdk\include\ogrestringinterface.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreCommon.h"
-
-1172524824 c:\ogresdk\include\ogrecommon.h
- "OgreString.h"
- <utility>
- <vector>
- <map>
-
-1168440044 c:\ogresdk\include\ogreresourcegroupmanager.h
- "OgrePrerequisites.h"
- "OgreSingleton.h"
- "OgreCommon.h"
- "OgreDataStream.h"
- "OgreResource.h"
- "OgreArchive.h"
- "OgreIteratorWrappers.h"
-
-1156321116 c:\ogresdk\include\ogresingleton.h
- "OgrePrerequisites.h"
-
-1156321116 c:\ogresdk\include\ogrescriptloader.h
- "OgrePrerequisites.h"
- "OgreDataStream.h"
- "OgreStringVector.h"
-
-1172848582 c:\ogresdk\include\ogreaxisalignedbox.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
- "OgreMatrix4.h"
-
-1156321112 c:\ogresdk\include\ogrebillboardchain.h
- "OgrePrerequisites.h"
- "OgreMovableObject.h"
- "OgreRenderable.h"
-
-1169876010 c:\ogresdk\include\ogremovableobject.h
- "OgrePrerequisites.h"
- "OgreRenderQueue.h"
- "OgreAxisAlignedBox.h"
- "OgreSphere.h"
- "OgreShadowCaster.h"
- "OgreFactoryObj.h"
- "OgreAnimable.h"
- "OgreAny.h"
- "OgreUserDefinedObject.h"
-
-1156321114 c:\ogresdk\include\ogrerenderqueue.h
- "OgrePrerequisites.h"
- "OgreIteratorWrappers.h"
-
-1156321116 c:\ogresdk\include\ogresphere.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
-
-1169876012 c:\ogresdk\include\ogreshadowcaster.h
- "OgrePrerequisites.h"
- "OgreRenderable.h"
-
-1172769892 c:\ogresdk\include\ogrerenderable.h
- "OgrePrerequisites.h"
- "OgreCommon.h"
- "OgreRenderOperation.h"
- "OgreMatrix4.h"
- "OgreMaterial.h"
- "OgrePlane.h"
- "OgreGpuProgram.h"
- "OgreVector4.h"
- "OgreException.h"
-
-1156321114 c:\ogresdk\include\ogrerenderoperation.h
- "OgrePrerequisites.h"
- "OgreVertexIndexData.h"
-
-1171161004 c:\ogresdk\include\ogrevertexindexdata.h
- "OgrePrerequisites.h"
- "OgreHardwareVertexBuffer.h"
- "OgreHardwareIndexBuffer.h"
-
-1156321112 c:\ogresdk\include\ogrehardwareindexbuffer.h
- "OgrePrerequisites.h"
- "OgreHardwareBuffer.h"
- "OgreSharedPtr.h"
-
-1168797388 c:\ogresdk\include\ogrematerial.h
- "OgrePrerequisites.h"
- "OgreResource.h"
- "OgreIteratorWrappers.h"
- "OgreCommon.h"
- "OgreColourValue.h"
- "OgreBlendMode.h"
-
-1156321112 c:\ogresdk\include\ogreblendmode.h
- "OgrePrerequisites.h"
- "OgreColourValue.h"
-
-1172848582 c:\ogresdk\include\ogregpuprogram.h
- "OgrePrerequisites.h"
- "OgreResource.h"
- "OgreSharedPtr.h"
- "OgreIteratorWrappers.h"
-
-1156321112 c:\ogresdk\include\ogrefactoryobj.h
- "OgrePrerequisites.h"
-
-1156321116 c:\ogresdk\include\ogreuserdefinedobject.h
- "OgrePrerequisites.h"
-
-1166587762 c:\ogresdk\include\ogrebillboardset.h
- "OgrePrerequisites.h"
- "OgreMovableObject.h"
- "OgreRenderable.h"
- "OgreRadixSort.h"
- "OgreCommon.h"
-
-1156321114 c:\ogresdk\include\ogreradixsort.h
- "OgrePrerequisites.h"
-
-1156321112 c:\ogresdk\include\ogrebone.h
- "OgrePrerequisites.h"
- "OgreNode.h"
-
-1166587762 c:\ogresdk\include\ogrenode.h
- "OgrePrerequisites.h"
- "OgreMatrix3.h"
- "OgreMatrix4.h"
- "OgreQuaternion.h"
- "OgreString.h"
- "OgreRenderable.h"
- "OgreIteratorWrappers.h"
-
-1172506520 c:\ogresdk\include\ogrecamera.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreMovableObject.h"
- "OgreMatrix4.h"
- "OgreVector3.h"
- "OgrePlane.h"
- "OgreQuaternion.h"
- "OgreCommon.h"
- "OgreFrustum.h"
- "OgreRay.h"
-
-1165678642 c:\ogresdk\include\ogrefrustum.h
- "OgrePrerequisites.h"
- "OgreMovableObject.h"
- "OgreRenderable.h"
- "OgreAxisAlignedBox.h"
- "OgreVertexIndexData.h"
- "OgreMovablePlane.h"
-
-1166587762 c:\ogresdk\include\ogremovableplane.h
- "OgrePrerequisites.h"
- "OgrePlane.h"
- "OgreMovableObject.h"
-
-1156321114 c:\ogresdk\include\ogreray.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
- "OgrePlaneBoundedVolume.h"
-
-1171161004 c:\ogresdk\include\ogreplaneboundedvolume.h
- "OgrePrerequisites.h"
- "OgreAxisAlignedBox.h"
- "OgreSphere.h"
- "OgreMath.h"
- "OgrePlane.h"
-
-1156321112 c:\ogresdk\include\ogreconfigfile.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreStringVector.h"
- "OgreIteratorWrappers.h"
- "OgreDataStream.h"
-
-1156321112 c:\ogresdk\include\ogrecontrollermanager.h
- "OgrePrerequisites.h"
- "OgreCommon.h"
- "OgreSingleton.h"
- "OgreController.h"
- "OgrePredefinedControllers.h"
- "OgreTextureUnitState.h"
- "OgreSharedPtr.h"
-
-1156321114 c:\ogresdk\include\ogrepredefinedcontrollers.h
- "OgrePrerequisites.h"
- "OgreCommon.h"
- "OgreController.h"
- "OgreFrameListener.h"
- "OgreGpuProgram.h"
-
-1156321112 c:\ogresdk\include\ogreframelistener.h
- "OgrePrerequisites.h"
-
-1171960516 c:\ogresdk\include\ogretextureunitstate.h
- "OgrePrerequisites.h"
- "OgreCommon.h"
- "OgreBlendMode.h"
- "OgreMatrix4.h"
- "OgreIteratorWrappers.h"
- "OgreString.h"
- "OgreTexture.h"
-
-1166587762 c:\ogresdk\include\ogretexture.h
- "OgrePrerequisites.h"
- "OgreHardwareBuffer.h"
- "OgreResource.h"
- "OgreImage.h"
-
-1157064472 c:\ogresdk\include\ogreimage.h
- "OgrePrerequisites.h"
- "OgreCommon.h"
- "OgrePixelFormat.h"
- "OgreDataStream.h"
-
-1171960516 c:\ogresdk\include\ogrepixelformat.h
- "OgrePrerequisites.h"
- "OgreCommon.h"
-
-1172687706 c:\ogresdk\include\ogreentity.h
- "OgrePrerequisites.h"
- "OgreCommon.h"
- "OgreString.h"
- "OgreMovableObject.h"
- "OgreQuaternion.h"
- "OgreVector3.h"
- "OgreHardwareBufferManager.h"
- "OgreMesh.h"
-
-1159139400 c:\ogresdk\include\ogrehardwarebuffermanager.h
- "OgrePrerequisites.h"
- "OgreSingleton.h"
- "OgreHardwareVertexBuffer.h"
- "OgreHardwareIndexBuffer.h"
-
-1159031360 c:\ogresdk\include\ogremesh.h
- "OgrePrerequisites.h"
- "OgreResource.h"
- "OgreVertexIndexData.h"
- "OgreAxisAlignedBox.h"
- "OgreVertexBoneAssignment.h"
- "OgreIteratorWrappers.h"
- "OgreProgressiveMesh.h"
- "OgreHardwareVertexBuffer.h"
- "OgreSkeleton.h"
- "OgreAnimationTrack.h"
- "OgrePose.h"
-
-1156321116 c:\ogresdk\include\ogrevertexboneassignment.h
- "OgrePrerequisites.h"
-
-1156321114 c:\ogresdk\include\ogreprogressivemesh.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
- "OgreHardwareVertexBuffer.h"
- "OgreHardwareIndexBuffer.h"
- "OgreRenderOperation.h"
-
-1163781926 c:\ogresdk\include\ogreskeleton.h
- "OgrePrerequisites.h"
- "OgreResource.h"
- "OgreQuaternion.h"
- "OgreVector3.h"
- "OgreIteratorWrappers.h"
- "OgreStringVector.h"
-
-1160325242 c:\ogresdk\include\ogregpuprogrammanager.h
- "OgrePrerequisites.h"
- "OgreResourceManager.h"
- "OgreException.h"
- "OgreGpuProgram.h"
- "OgreSingleton.h"
-
-1156321112 c:\ogresdk\include\ogrehardwarepixelbuffer.h
- "OgrePrerequisites.h"
- "OgreHardwareBuffer.h"
- "OgreSharedPtr.h"
- "OgrePixelFormat.h"
- "OgreImage.h"
-
-1164560838 c:\ogresdk\include\ogrehardwareocclusionquery.h
- "OgrePrerequisites.h"
-
-1168638894 c:\ogresdk\include\ogrehighlevelgpuprogram.h
- "OgrePrerequisites.h"
- "OgreGpuProgram.h"
-
-1168440042 c:\ogresdk\include\ogrehighlevelgpuprogrammanager.h
- "OgrePrerequisites.h"
- "OgreResourceManager.h"
- "OgreSingleton.h"
- "OgreException.h"
- "OgreHighLevelGpuProgram.h"
-
-1165529990 c:\ogresdk\include\ogrelight.h
- "OgrePrerequisites.h"
- "OgreColourValue.h"
- "OgreVector3.h"
- "OgreVector4.h"
- "OgreString.h"
- "OgreMovableObject.h"
- "OgrePlaneBoundedVolume.h"
- "OgreShadowCameraSetup.h"
-
-1165529990 c:\ogresdk\include\ogreshadowcamerasetup.h
- "OgrePrerequisites.h"
- "OgreMovablePlane.h"
- "OgreSharedPtr.h"
-
-1163446424 c:\ogresdk\include\ogrelogmanager.h
- "OgrePrerequisites.h"
- "OgreLog.h"
- "OgreSingleton.h"
- "OgreString.h"
-
-1163446424 c:\ogresdk\include\ogrelog.h
- "OgrePrerequisites.h"
-
-1171960516 c:\ogresdk\include\ogremanualobject.h
- "OgrePrerequisites.h"
- "OgreMovableObject.h"
- "OgreRenderable.h"
- "OgreResourceGroupManager.h"
-
-1161122428 c:\ogresdk\include\ogrematerialmanager.h
- "OgrePrerequisites.h"
- "OgreSingleton.h"
- "OgreResourceManager.h"
- "OgreMaterial.h"
- "OgreStringVector.h"
- "OgreMaterialSerializer.h"
- "OgreNoMemoryMacros.h"
- <boost/thread/tss.hpp>
- "OgreMemoryMacros.h"
-
-1168638894 c:\ogresdk\include\ogrematerialserializer.h
- "OgrePrerequisites.h"
- "OgreMaterial.h"
- "OgreBlendMode.h"
- "OgreTextureUnitState.h"
- "OgreGpuProgram.h"
- "OgreStringVector.h"
-
-1156321112 c:\ogresdk\include\ogrenomemorymacros.h
-
-1168440042 c:\ogresdk\include\ogremeshmanager.h
- "OgrePrerequisites.h"
- "OgreResourceManager.h"
- "OgreSingleton.h"
- "OgreVector3.h"
- "OgreHardwareBuffer.h"
- "OgreMesh.h"
- "OgrePatchMesh.h"
-
-1159139400 c:\ogresdk\include\ogrepatchmesh.h
- "OgrePrerequisites.h"
- "OgreMesh.h"
- "OgrePatchSurface.h"
-
-1156321114 c:\ogresdk\include\ogrepatchsurface.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
- "OgreString.h"
- "OgreRenderOperation.h"
- "OgreAxisAlignedBox.h"
-
-1156321112 c:\ogresdk\include\ogremeshserializer.h
- "OgrePrerequisites.h"
- "OgreMeshSerializerImpl.h"
- "OgreSerializer.h"
-
-1168440044 c:\ogresdk\include\ogremeshserializerimpl.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreSerializer.h"
- "OgreMaterial.h"
- "OgreMesh.h"
- "OgreEdgeListBuilder.h"
-
-1166587762 c:\ogresdk\include\ogreserializer.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreDataStream.h"
-
-1156321112 c:\ogresdk\include\ogreedgelistbuilder.h
- "OgrePrerequisites.h"
- "OgreVector4.h"
- "OgreHardwareVertexBuffer.h"
- "OgreRenderOperation.h"
- "OgreAlignedAllocator.h"
-
-1158965048 c:\ogresdk\include\ogrealignedallocator.h
- "OgrePrerequisites.h"
-
-1156321112 c:\ogresdk\include\ogreoverlay.h
- "OgrePrerequisites.h"
- "OgreSceneNode.h"
- "OgreIteratorWrappers.h"
- "OgreMatrix4.h"
-
-1166893324 c:\ogresdk\include\ogrescenenode.h
- "OgrePrerequisites.h"
- "OgreNode.h"
- "OgreIteratorWrappers.h"
- "OgreAxisAlignedBox.h"
-
-1156321112 c:\ogresdk\include\ogreoverlaycontainer.h
- "OgrePrerequisites.h"
- "OgreOverlayElement.h"
- "OgreIteratorWrappers.h"
-
-1172506520 c:\ogresdk\include\ogreoverlayelement.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreRenderable.h"
- "OgreUTFString.h"
- "OgreStringInterface.h"
- "OgreOverlayElementCommands.h"
- "OgreColourValue.h"
- "OgreRectangle.h"
-
-1172506520 c:\ogresdk\include\ogreutfstring.h
- "OgrePrerequisites.h"
- <iterator>
- <string>
- <stdexcept>
-
-1156321112 c:\ogresdk\include\ogreoverlayelementcommands.h
- "OgrePrerequisites.h"
- "OgreStringInterface.h"
-
-1164560840 c:\ogresdk\include\ogrerectangle.h
- "OgrePrerequisites.h"
-
-1156321114 c:\ogresdk\include\ogreoverlaymanager.h
- "OgrePrerequisites.h"
- "OgreSingleton.h"
- "OgreStringVector.h"
- "OgreOverlay.h"
- "OgreScriptLoader.h"
-
-1156321114 c:\ogresdk\include\ogreparticleaffector.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreStringInterface.h"
-
-1160867994 c:\ogresdk\include\ogreparticleemitter.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreVector3.h"
- "OgreColourValue.h"
- "OgreStringInterface.h"
- "OgreParticleEmitterCommands.h"
- "OgreParticle.h"
-
-1159468430 c:\ogresdk\include\ogreparticleemittercommands.h
- "OgrePrerequisites.h"
- "OgreStringInterface.h"
-
-1160867994 c:\ogresdk\include\ogreparticle.h
- "OgrePrerequisites.h"
- "OgreBillboard.h"
-
-1156321112 c:\ogresdk\include\ogrebillboard.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
- "OgreColourValue.h"
- "OgreCommon.h"
-
-1168440044 c:\ogresdk\include\ogreparticlesystemmanager.h
- "OgrePrerequisites.h"
- "OgreParticleSystem.h"
- "OgreFrameListener.h"
- "OgreSingleton.h"
- "OgreIteratorWrappers.h"
- "OgreScriptLoader.h"
- "OgreResourceGroupManager.h"
-
-1159468430 c:\ogresdk\include\ogreparticlesystem.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
- "OgreString.h"
- "OgreParticleIterator.h"
- "OgreStringInterface.h"
- "OgreMovableObject.h"
- "OgreRadixSort.h"
- "OgreController.h"
-
-1156321114 c:\ogresdk\include\ogreparticleiterator.h
- "OgrePrerequisites.h"
-
-1171960516 c:\ogresdk\include\ogrepass.h
- "OgrePrerequisites.h"
- "OgreGpuProgram.h"
- "OgreColourValue.h"
- "OgreBlendMode.h"
- "OgreCommon.h"
- "OgreLight.h"
- "OgreTextureUnitState.h"
-
-1156321114 c:\ogresdk\include\ogreprofiler.h
- "OgrePrerequisites.h"
- "OgreSingleton.h"
- "OgreString.h"
- "OgreOverlay.h"
-
-1173005240 c:\ogresdk\include\ogrerenderqueueinvocation.h
- "OgrePrerequisites.h"
- "OgreRenderQueueSortingGrouping.h"
- "OgreIteratorWrappers.h"
-
-1156321114 c:\ogresdk\include\ogrerenderqueuesortinggrouping.h
- "OgrePrerequisites.h"
- "OgreIteratorWrappers.h"
- "OgreMaterial.h"
- "OgreTechnique.h"
- "OgrePass.h"
- "OgreRadixSort.h"
-
-1168797388 c:\ogresdk\include\ogretechnique.h
- "OgrePrerequisites.h"
- "OgreIteratorWrappers.h"
- "OgreBlendMode.h"
- "OgreCommon.h"
- "OgrePass.h"
-
-1156321114 c:\ogresdk\include\ogrerenderqueuelistener.h
- "OgrePrerequisites.h"
- "OgreRenderQueue.h"
-
-1172615020 c:\ogresdk\include\ogrerendersystem.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreTextureUnitState.h"
- "OgreCommon.h"
- "OgreRenderOperation.h"
- "OgreRenderSystemCapabilities.h"
- "OgreRenderTarget.h"
- "OgreRenderTexture.h"
- "OgreFrameListener.h"
- "OgreConfigOptionMap.h"
- "OgreGpuProgram.h"
- "OgrePlane.h"
- "OgreIteratorWrappers.h"
-
-1163353544 c:\ogresdk\include\ogrerendersystemcapabilities.h
- "OgrePrerequisites.h"
- "OgreString.h"
-
-1172506520 c:\ogresdk\include\ogrerendertarget.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreTextureManager.h"
- "OgreViewport.h"
- "OgreTimer.h"
-
-1171960516 c:\ogresdk\include\ogretexturemanager.h
- "OgrePrerequisites.h"
- "OgreResourceManager.h"
- "OgreTexture.h"
- "OgreSingleton.h"
-
-1172506520 c:\ogresdk\include\ogreviewport.h
- "OgrePrerequisites.h"
- "OgreCommon.h"
- "OgreColourValue.h"
-
-1164282732 c:\ogresdk\include\ogretimer.h
- "OgrePrerequisites.h"
- "OgrePlatform.h"
- "WIN32/OgreTimerImp.h"
- "GLX/OgreTimerImp.h"
- "OSX/OgreTimerImp.h"
-
-1160336896 c:\ogresdk\include\win32\ogretimerimp.h
- "windows.h"
-
-1156321114 c:\ogresdk\include\ogrerendertexture.h
- "OgrePrerequisites.h"
- "OgreRenderTarget.h"
-
-1156321112 c:\ogresdk\include\ogreconfigoptionmap.h
- "OgrePrerequisites.h"
- "OgreStringVector.h"
- "OgreString.h"
-
-1156321114 c:\ogresdk\include\ogrerendertargetlistener.h
- "OgrePrerequisites.h"
-
-1155988494 c:\ogresdk\include\ogrerenderwindow.h
- "OgrePrerequisites.h"
- "OgreRenderTarget.h"
-
-1172615020 c:\ogresdk\include\ogreresourcebackgroundqueue.h
- "OgrePrerequisites.h"
- "OgreCommon.h"
- "OgreSingleton.h"
- "OgreResource.h"
- <boost/thread/thread.hpp>
- <boost/thread/condition.hpp>
-
-1160238392 c:\ogresdk\include\ogreribbontrail.h
- "OgrePrerequisites.h"
- "OgreBillboardChain.h"
- "OgreNode.h"
- "OgreIteratorWrappers.h"
- "OgreFrameListener.h"
- "OgreControllerManager.h"
-
-1169876012 c:\ogresdk\include\ogreroot.h
- "OgrePrerequisites.h"
- "OgreSingleton.h"
- "OgreString.h"
- "OgreSceneManagerEnumerator.h"
- "OgreResourceGroupManager.h"
- <exception>
-
-1156321116 c:\ogresdk\include\ogrescenemanagerenumerator.h
- "OgrePrerequisites.h"
- "OgreSceneManager.h"
- "OgreSingleton.h"
- "OgreIteratorWrappers.h"
-
-1172953494 c:\ogresdk\include\ogrescenemanager.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreSceneNode.h"
- "OgrePlane.h"
- "OgreQuaternion.h"
- "OgreColourValue.h"
- "OgreCommon.h"
- "OgreSceneQuery.h"
- "OgreAutoParamDataSource.h"
- "OgreAnimationState.h"
- "OgreRenderQueue.h"
- "OgreRenderQueueSortingGrouping.h"
- "OgreRectangle2D.h"
- "OgrePixelFormat.h"
- "OgreResourceGroupManager.h"
- "OgreTexture.h"
- "OgreShadowCameraSetup.h"
- "OgreShadowTextureManager.h"
- "OgreCamera.h"
- "OgreInstancedGeometry.h"
-
-1156321116 c:\ogresdk\include\ogrescenequery.h
- "OgrePrerequisites.h"
- "OgreAxisAlignedBox.h"
- "OgreSphere.h"
- "OgreRay.h"
- "OgreRenderOperation.h"
- "OgrePlaneBoundedVolume.h"
-
-1171161004 c:\ogresdk\include\ogreautoparamdatasource.h
- "OgrePrerequisites.h"
- "OgreCommon.h"
- "OgreMatrix4.h"
- "OgreVector4.h"
- "OgreLight.h"
- "OgreColourValue.h"
-
-1156321114 c:\ogresdk\include\ogrerectangle2d.h
- "OgrePrerequisites.h"
- "OgreSimpleRenderable.h"
-
-1156321116 c:\ogresdk\include\ogresimplerenderable.h
- "OgrePrerequisites.h"
- "OgreMovableObject.h"
- "OgreRenderable.h"
- "OgreAxisAlignedBox.h"
- "OgreMaterial.h"
-
-1169349958 c:\ogresdk\include\ogreshadowtexturemanager.h
- "OgrePrerequisites.h"
- "OgreSingleton.h"
- "OgrePixelFormat.h"
- "OgreTexture.h"
- "OgreIteratorWrappers.h"
-
-1170376278 c:\ogresdk\include\ogreinstancedgeometry.h
- "OgrePrerequisites.h"
- "OgreMovableObject.h"
- "OgreSimpleRenderable.h"
- "OgreSkeleton.h"
- "OgreSkeletonInstance.h"
- "OgreAnimationTrack.h"
- "OgreBone.h"
-
-1168440044 c:\ogresdk\include\ogreskeletoninstance.h
- "OgrePrerequisites.h"
- "OgreSkeleton.h"
-
-1156321116 c:\ogresdk\include\ogreskeletonmanager.h
- "OgrePrerequisites.h"
- "OgreResourceManager.h"
- "OgreSingleton.h"
-
-1156321116 c:\ogresdk\include\ogreskeletonserializer.h
- "OgrePrerequisites.h"
- "OgreSkeleton.h"
- "OgreSerializer.h"
-
-1171960516 c:\ogresdk\include\ogrestaticgeometry.h
- "OgrePrerequisites.h"
- "OgreMovableObject.h"
- "OgreRenderable.h"
-
-1168440044 c:\ogresdk\include\ogrestringconverter.h
- "OgrePrerequisites.h"
- "OgreMath.h"
- "OgreString.h"
- "OgreStringVector.h"
-
-1168440044 c:\ogresdk\include\ogresubentity.h
- "OgrePrerequisites.h"
- "OgreString.h"
- "OgreRenderable.h"
- "OgreHardwareBufferManager.h"
-
-1168440044 c:\ogresdk\include\ogresubmesh.h
- "OgrePrerequisites.h"
- "OgreVertexIndexData.h"
- "OgreMaterial.h"
- "OgreRenderOperation.h"
- "OgreVertexBoneAssignment.h"
- "OgreProgressiveMesh.h"
- "OgreAnimationTrack.h"
-
-1159139400 c:\ogresdk\include\ogrecompositor.h
- "OgrePrerequisites.h"
- "OgreIteratorWrappers.h"
- "OgreResource.h"
-
-1161122428 c:\ogresdk\include\ogrecompositormanager.h
- "OgrePrerequisites.h"
- "OgreResourceManager.h"
- "OgreCompositor.h"
- "OgreRectangle2D.h"
- "OgreCompositorSerializer.h"
- "OgreNoMemoryMacros.h"
- <boost/thread/tss.hpp>
- "OgreMemoryMacros.h"
-
-1156321112 c:\ogresdk\include\ogrecompositorserializer.h
- "OgrePrerequisites.h"
- "OgreDataStream.h"
-
-1165678642 c:\ogresdk\include\ogrecompositorchain.h
- "OgrePrerequisites.h"
- "OgreRenderTargetListener.h"
- "OgreRenderQueueListener.h"
- "OgreCompositorInstance.h"
- "OgreCompositor.h"
-
-1157386276 c:\ogresdk\include\ogrecompositorinstance.h
- "OgrePrerequisites.h"
- "OgreMaterial.h"
- "OgreTexture.h"
- "OgreRenderQueue.h"
-
-1156321112 c:\ogresdk\include\ogrecompositiontechnique.h
- "OgrePrerequisites.h"
- "OgrePixelFormat.h"
- "OgreIteratorWrappers.h"
-
-1156321112 c:\ogresdk\include\ogrecompositionpass.h
- "OgrePrerequisites.h"
- "OgreMaterial.h"
- "OgreRenderSystem.h"
- "OgreRenderQueue.h"
-
-1156321112 c:\ogresdk\include\ogrecompositiontargetpass.h
- "OgrePrerequisites.h"
- "OgreIteratorWrappers.h"
-
-1156321116 c:\ogresdk\include\ogrewindoweventutilities.h
- "OgrePrerequisites.h"
- "OgrePlatform.h"
- <windows.h>
-
-1166161408 c:\ogresdk\include\ogreshadowcamerasetupfocused.h
- "OgrePrerequisites.h"
- "OgreShadowCameraSetup.h"
- "OgrePolygon.h"
- "OgreConvexBody.h"
-
-1165247958 c:\ogresdk\include\ogrepolygon.h
- "OgrePrerequisites.h"
- "OgreVector3.h"
-
-1168440042 c:\ogresdk\include\ogreconvexbody.h
- "OgrePrerequisites.h"
- "OgrePolygon.h"
-
-1166161408 c:\ogresdk\include\ogreshadowcamerasetuplispsm.h
- "OgrePrerequisites.h"
- "OgreShadowCameraSetupFocused.h"
-
-1166222272 c:\ogresdk\include\ogreshadowcamerasetupplaneoptimal.h
- "OgrePrerequisites.h"
- "OgreShadowCameraSetup.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogreopcode.h
- "OgreOpcodeExports.h"
- "OgreCollisionManager.h"
- "OgreCollisionContext.h"
- "OgreCollisionObject.h"
- "OgreCollisionTypes.h"
- "OgreMeshCollisionShape.h"
- "OgreEntityCollisionShape.h"
- "OgrePtrCollisionShape.h"
- "OgreBoxCollisionShape.h"
- "OgreSphereMeshCollisionShape.h"
- "OgreTerrainCollisionShape.h"
- "OgreCollisionReporter.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogreopcodeexports.h
- "Ogre.h"
- "OgrePrerequisites.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogrecollisionmanager.h
- "OgreOpcodeExports.h"
- <Ogre.h>
- "OgreCollisionTypes.h"
- "OgreNodes.h"
- "OgreCollisionContext.h"
- "Opcode.h"
- "IOgreCollisionShape.h"
- <list>
- <map>
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogrecollisiontypes.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogrenodes.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogrecollisioncontext.h
- <Ogre.h>
- "OgreNodes.h"
- "OgreCollisionReporter.h"
- "OgreCollisionTypes.h"
- "OgreOpcodeDebugObject.h"
- <Opcode.h>
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogrecollisionreporter.h
- <Ogre.h>
- "OgreOpcodeExports.h"
- <set>
- <map>
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogreopcodedebugobject.h
- "OgreOpcodeExports.h"
- "Ogre.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opcode.h
- "OPC_IceHook.h"
- "OPC_Settings.h"
- "OPC_Common.h"
- "OPC_MeshInterface.h"
- "OPC_TreeBuilders.h"
- "OPC_AABBTree.h"
- "OPC_OptimizedTree.h"
- "OPC_BaseModel.h"
- "OPC_Model.h"
- "OPC_HybridModel.h"
- "OPC_Collider.h"
- "OPC_VolumeCollider.h"
- "OPC_TreeCollider.h"
- "OPC_RayCollider.h"
- "OPC_SphereCollider.h"
- "OPC_OBBCollider.h"
- "OPC_AABBCollider.h"
- "OPC_LSSCollider.h"
- "OPC_PlanesCollider.h"
- "OPC_Picking.h"
- "OPC_BoxPruning.h"
- "OPC_SweepAndPrune.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_icehook.h
- <stdio.h>
- <stdlib.h>
- <assert.h>
- <string.h>
- <float.h>
- <math.h>
- "Ice/IcePreprocessor.h"
- "Ice/IceTypes.h"
- "Ice/IceFPU.h"
- "Ice/IceMemoryMacros.h"
- "Ice/IceUtils.h"
- "Ice/IceContainer.h"
- "Ice/IcePairs.h"
- "Ice/IceRevisitedRadix.h"
- "Ice/IceRandom.h"
- "Ice/IceAxes.h"
- "Ice/IcePoint.h"
- "Ice/IceHPoint.h"
- "Ice/IceMatrix3x3.h"
- "Ice/IceMatrix4x4.h"
- "Ice/IcePlane.h"
- "Ice/IceRay.h"
- "Ice/IceIndexedTriangle.h"
- "Ice/IceTriangle.h"
- "Ice/IceTriList.h"
- "Ice/IceAABB.h"
- "Ice/IceOBB.h"
- "Ice/IceBoundingSphere.h"
- "Ice/IceSegment.h"
- "Ice/IceLSS.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icepreprocessor.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icetypes.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icefpu.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icememorymacros.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\iceutils.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icecontainer.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icepairs.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icerevisitedradix.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icerandom.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\iceaxes.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icepoint.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icehpoint.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icematrix3x3.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icematrix4x4.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\iceplane.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\iceray.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\iceindexedtriangle.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icetriangle.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icetrilist.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\iceaabb.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\iceobb.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\iceboundingsphere.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icesegment.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\ice\icelss.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_settings.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_common.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_meshinterface.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_treebuilders.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_aabbtree.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_optimizedtree.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_basemodel.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_model.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_hybridmodel.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_collider.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_volumecollider.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_treecollider.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_raycollider.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_spherecollider.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_obbcollider.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_aabbcollider.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_lsscollider.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_planescollider.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_picking.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_boxpruning.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\opcode132\opc_sweepandprune.h
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\iogrecollisionshape.h
- "OgreOpcodeExports.h"
- <Ogre.h>
- "OgreCollisionTypes.h"
- "OgreOpcodeDebugObject.h"
- "Opcode.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogrecollisionobject.h
- <Ogre.h>
- "OgreNodes.h"
- "OgreCollisionManager.h"
- "OgreCollisionContext.h"
- "OgreOpcodeMath.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogreopcodemath.h
- <Ogre.h>
- "OgreOpcodeExports.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogremeshcollisionshape.h
- "OgreOpcodeExports.h"
- <Ogre.h>
- "IOgreCollisionShape.h"
- "OgreCollisionTypes.h"
- "OgreOpcodeDebugObject.h"
- "Opcode.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogreentitycollisionshape.h
- "OgreOpcodeExports.h"
- <Ogre.h>
- "IOgreCollisionShape.h"
- "OgreCollisionTypes.h"
- "OgreOpcodeDebugObject.h"
- "Opcode.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogreptrcollisionshape.h
- "OgreOpcodeExports.h"
- <Ogre.h>
- "IOgreCollisionShape.h"
- "OgreCollisionTypes.h"
- "OgreOpcodeDebugObject.h"
- "Opcode.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogreboxcollisionshape.h
- "OgreOpcodeExports.h"
- <Ogre.h>
- "IOgreCollisionShape.h"
- "OgreCollisionTypes.h"
- "OgreOpcodeDebugObject.h"
- "Opcode.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogrespheremeshcollisionshape.h
- "OgreOpcodeExports.h"
- <Ogre.h>
- "IOgreCollisionShape.h"
- "OgreCollisionTypes.h"
- "OgreOpcodeDebugObject.h"
- "Opcode.h"
-
-1174165722 c:\home\src\opengate\branches\ogsector\externals\ogreopcode\include\ogreterraincollisionshape.h
- "OgreOpcodeExports.h"
- <Ogre.h>
- "IOgreCollisionShape.h"
- "OgreCollisionTypes.h"
- "OgreOpcodeDebugObject.h"
- "Opcode.h"
-
-1175879502 c:\home\src\opengate\branches\ogsector\src\sectorclientframelistener.h
- <Ogre.h>
- "InputManager.h"
- "networkClient.h"
- "SectorObjects.h"
-
-1175876378 c:\home\src\opengate\branches\ogsector\src\inputmanager.h
- <OIS/OISEvents.h>
- <OIS/OISInputManager.h>
- <OIS/OISMouse.h>
- <OIS/OISKeyboard.h>
- <OIS/OISJoyStick.h>
- "windows.h"
-
-1171217122 c:\ogresdk\include\ois\oismouse.h
- "OISObject.h"
- "OISEvents.h"
-
-1171217122 c:\ogresdk\include\ois\oisobject.h
- "OISPrereqs.h"
- "OISInterface.h"
-
-1171976394 c:\ogresdk\include\ois\oisprereqs.h
- <vector>
- <string>
- <map>
- "OISConfig.h"
-
-1171217122 c:\ogresdk\include\ois\oisconfig.h
-
-1171217122 c:\ogresdk\include\ois\oisinterface.h
- "OISPrereqs.h"
-
-1171217122 c:\ogresdk\include\ois\oisevents.h
- "OISPrereqs.h"
-
-1171217122 c:\ogresdk\include\ois\oiskeyboard.h
- "OISObject.h"
- "OISEvents.h"
-
-1171217122 c:\ogresdk\include\ois\oisjoystick.h
- "OISObject.h"
- "OISEvents.h"
-
-1171217122 c:\ogresdk\include\ois\oisinputmanager.h
- "OISPrereqs.h"
-
-1175879122 c:\home\src\opengate\branches\ogsector\src\networkclient.h
- "common.h"
- <grapple/grapple.h>
- <string>
- <vector>
- <map>
- "networkProtocol.h"
-
-1175876378 c:\home\src\opengate\branches\ogsector\src\common.h
- <config.h>
- <sstream>
- <iostream>
- <cmath>
-
-1175879018 c:\home\src\opengate\branches\ogsector\src\networkprotocol.h
- <iostream>
- <sstream>
- <string>
- <Ogre.h>
-
-1175879394 c:\home\src\opengate\branches\ogsector\src\sectorobjects.h
- <Ogre.h>
- <OgreOpcode.h>
- "common.h"
- "networkProtocol.h"
-
-1175778098 source:c:\home\src\opengate\branches\ogsector\src\sectorclient.cpp
- "SectorClient.h"
-
-1175778098 c:\home\src\opengate\branches\ogsector\src\sectorclient.h
- <Ogre.h>
- <OgreConfigFile.h>
- "common.h"
- "Sector.h"
- "SectorClientFrameListener.h"
- "networkClient.h"
- <list>
-
-1175879610 source:c:\home\src\opengate\branches\ogsector\src\sectorclientframelistener.cpp
- "SectorClientFrameListener.h"
- "SectorClient.h"
- "networkProtocol.h"
- <iostream>
- <OgreTextAreaOverlayElement.h>
- <OgreFontManager.h>
-
-1172506520 c:\ogresdk\include\ogretextareaoverlayelement.h
- "OgreOverlayElement.h"
- "OgreFont.h"
-
-1172524824 c:\ogresdk\include\ogrefont.h
- "OgrePrerequisites.h"
- "OgreResource.h"
- "OgreTexture.h"
- "OgreMaterial.h"
- "OgreCommon.h"
-
-1155988492 c:\ogresdk\include\ogrefontmanager.h
- "OgrePrerequisites.h"
- "OgreSingleton.h"
- "OgreResourceManager.h"
- "OgreFont.h"
-
-1175879306 source:c:\home\src\opengate\branches\ogsector\src\sectorobjects.cpp
- "Sector.h"
- "SectorObjects.h"
- "common.h"
-
-1175876378 source:c:\home\src\opengate\branches\ogsector\src\common.cpp
- "common.h"
-
-1175876378 source:c:\home\src\opengate\branches\ogsector\src\networkclient.cpp
- <config.h>
- "networkClient.h"
- <iostream>
- <sstream>
-
-1175878712 source:c:\home\src\opengate\branches\ogsector\src\ogsectorclient.cpp
- "SectorClient.h"
- "networkProtocol.h"
- "networkClient.h"
- "windows.h"
- <iostream>
- <sstream>
- <fstream>
- <string>
- <vector>
-
-1175878648 source:c:\home\src\opengate\branches\ogsector\src\inputmanager.cpp
- "InputManager.h"
- "OgreStringConverter.h"
-
Modified: branches/ogsector/win32/ogsectorclient/ogsectorclient.exe
===================================================================
(Binary files differ)
Deleted: branches/ogsector/win32/ogsectorclient/ogsectorclient.layout
===================================================================
--- branches/ogsector/win32/ogsectorclient/ogsectorclient.layout 2007-04-30 17:59:31 UTC (rev 425)
+++ branches/ogsector/win32/ogsectorclient/ogsectorclient.layout 2007-04-30 18:20:52 UTC (rev 426)
@@ -1,40 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
-<CodeBlocks_layout_file>
- <ActiveTarget name="Release" />
- <File name="..\..\src\InputManager.cpp" open="1" top="0" tabpos="3">
- <Cursor position="1325" topLine="2" />
- </File>
- <File name="..\..\src\InputManager.h" open="1" top="0" tabpos="2">
- <Cursor position="241" topLine="3" />
- </File>
- <File name="..\..\src\Sector.cpp" open="1" top="0" tabpos="4">
- <Cursor position="8310" topLine="0" />
- </File>
- <File name="..\..\src\Sector.h" open="1" top="0" tabpos="1">
- <Cursor position="55" topLine="0" />
- </File>
- <File name="..\..\src\SectorClient.cpp" open="1" top="1" tabpos="15">
- <Cursor position="132" topLine="3" />
- </File>
- <File name="..\..\src\SectorClientFrameListener.cpp" open="1" top="0" tabpos="14">
- <Cursor position="6375" topLine="167" />
- </File>
- <File name="..\..\src\SectorClientFrameListener.h" open="1" top="0" tabpos="13">
- <Cursor position="1665" topLine="43" />
- </File>
- <File name="..\..\src\SectorObjects.cpp" open="1" top="0" tabpos="8">
- <Cursor position="7341" topLine="189" />
- </File>
- <File name="..\..\src\SectorObjects.h" open="1" top="0" tabpos="11">
- <Cursor position="2493" topLine="89" />
- </File>
- <File name="..\..\src\networkClient.h" open="1" top="0" tabpos="10">
- <Cursor position="3405" topLine="102" />
- </File>
- <File name="..\..\src\networkProtocol.h" open="1" top="0" tabpos="5">
- <Cursor position="9305" topLine="326" />
- </File>
- <File name="..\..\src\ogsectorclient.cpp" open="1" top="0" tabpos="7">
- <Cursor position="783" topLine="35" />
- </File>
-</CodeBlocks_layout_file>
Modified: branches/ogsector/win32/ogsectorclient/resources.cfg
===================================================================
--- branches/ogsector/win32/ogsectorclient/resources.cfg 2007-04-30 17:59:31 UTC (rev 425)
+++ branches/ogsector/win32/ogsectorclient/resources.cfg 2007-04-30 18:20:52 UTC (rev 426)
@@ -2,7 +2,10 @@
# Resource locations to be added to the default path
[General]
+FileSystem=./
FileSystem=../../data
+FileSystem=../../data/materials
+FileSystem=../../data/textures
Zip=../../data/simpleSkybox.zip
FileSystem=../../data/MediaFromOgre
Zip=../../data/fonts.zip
Added: branches/ogsector/win32/ogsectorclient/ships.xml
===================================================================
--- branches/ogsector/win32/ogsectorclient/ships.xml (rev 0)
+++ branches/ogsector/win32/ogsectorclient/ships.xml 2007-04-30 18:20:52 UTC (rev 426)
@@ -0,0 +1,7 @@
+<?xml version="1.0"?>
+
+<ships>
+ <Resource id="1" location="../../data/ships/squadrok/squid/squid.xml"/>
+ <Resource id="2" location="../../../../trunk/data/ships/octavius/apteryx/apteryx.xml" />
+ <Resource id="3" location="../../../../trunk/data/ships/quantar/storm/storm.xml" />
+</ships>
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <spo...@us...> - 2007-04-30 17:59:30
|
Revision: 425
http://svn.sourceforge.net/opengate/?rev=425&view=rev
Author: spom_spom
Date: 2007-04-30 10:59:31 -0700 (Mon, 30 Apr 2007)
Log Message:
-----------
Improved spawn synchronisation and fixed some net issues. Removed unused libgrapple.
Modified Paths:
--------------
branches/ogsector/configure.ac
branches/ogsector/externals/genExternals.sh
branches/ogsector/src/LogManager.cpp
branches/ogsector/src/LogManager.h
branches/ogsector/src/Sector.cpp
branches/ogsector/src/Sector.h
branches/ogsector/src/SectorClient.cpp
branches/ogsector/src/SectorClient.h
branches/ogsector/src/SectorClientFrameListener.cpp
branches/ogsector/src/SectorObjects.cpp
branches/ogsector/src/SectorObjects.h
branches/ogsector/src/VesselManager.cpp
branches/ogsector/src/VesselManager.h
branches/ogsector/src/networkClient.cpp
branches/ogsector/src/networkClient.h
branches/ogsector/src/networkProtocol.h
branches/ogsector/src/networkServer.cpp
branches/ogsector/src/networkServer.h
branches/ogsector/src/networkServerUser.cpp
branches/ogsector/src/networkServerUser.h
branches/ogsector/src/ogconsole.cpp
branches/ogsector/src/ogsectorclient.cpp
Removed Paths:
-------------
branches/ogsector/externals/libgrapple
branches/ogsector/externals/libgrapple-0.9.1/
Modified: branches/ogsector/configure.ac
===================================================================
--- branches/ogsector/configure.ac 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/configure.ac 2007-04-30 17:59:31 UTC (rev 425)
@@ -29,7 +29,7 @@
dnl asio: http://sourceforge.net/projects/asio/
AC_CHECK_HEADER([asio.hpp],,
[
- echo "Can't find asio headers. Pleas install the asio development packages."
+ echo "Can't find asio headers. Please install the asio development packages."
echo "You can get them from http://sourceforge.net/projects/asio/"
exit 1
],[])
Modified: branches/ogsector/externals/genExternals.sh
===================================================================
--- branches/ogsector/externals/genExternals.sh 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/externals/genExternals.sh 2007-04-30 17:59:31 UTC (rev 425)
@@ -5,7 +5,6 @@
INSTALLPATH=$(pwd)
OISPATH='ois'
-GRAPPLEPATH='libgrapple'
OGREOPCODE='ogreopcode'
help(){
@@ -17,13 +16,11 @@
slotAll(){
slotOIS
- slotGrapple
slotOgreOpcode
}
slotClean(){
slotOIS clean
- slotGrapple clean
slotOgreOpcode clean
[ -d "$INSTALLPATH/lib/" ] && rm -r $INSTALLPATH/lib/
[ -d "$INSTALLPATH/include/" ] && rm -r $INSTALLPATH/include/
@@ -52,28 +49,6 @@
fi
}
-slotGrapple(){
- ARG=$1
-
- if [ -d "$GRAPPLEPATH" ]
- then
- cd $GRAPPLEPATH
- if [ "$ARG" = "clean" ]
- then
- [ -f "Makefile" ] && make distclean
- rm -rf configure aclocal.m4 autom4te.cache/ ltmain.sh
- else
- sh autogen.sh
- ./configure --prefix=$INSTALLPATH
- make
- make install
- fi
- cd ..
- else
- echo "Cannot find grapple path: $GRAPPLEPATH"
- fi
-}
-
slotOgreOpcode(){
ARG=$1
@@ -109,8 +84,6 @@
slotClean;;
ois)
slotOIS;;
- grapple)
- slotGrapple;;
ogreopcode)
slotOgreOpcode;;
help) help;;
Deleted: branches/ogsector/externals/libgrapple
===================================================================
--- branches/ogsector/externals/libgrapple 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/externals/libgrapple 2007-04-30 17:59:31 UTC (rev 425)
@@ -1 +0,0 @@
-link libgrapple-0.9.1/
\ No newline at end of file
Modified: branches/ogsector/src/LogManager.cpp
===================================================================
--- branches/ogsector/src/LogManager.cpp 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/LogManager.cpp 2007-04-30 17:59:31 UTC (rev 425)
@@ -29,8 +29,12 @@
}
void LogManager::setConsole( OGConsole * console ){
- console_ = console;
- haveConsole_ = true;
+ if ( console ){
+ console_ = console;
+ haveConsole_ = true;
+ } else {
+ haveConsole_ = false;
+ }
}
std::string LogManager::timeStamp() {
@@ -65,6 +69,11 @@
write_( logMsg );
}
+void LogManager::warn( const std::string & msg ){
+ std::string logMsg( "WARNING: " + msg );
+ write_( logMsg );
+}
+
void LogManager::fatal( const std::string & msg ){
std::string logMsg( "FATAL: " + msg );
Modified: branches/ogsector/src/LogManager.h
===================================================================
--- branches/ogsector/src/LogManager.h 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/LogManager.h 2007-04-30 17:59:31 UTC (rev 425)
@@ -34,6 +34,8 @@
void debug( const std::string & msg );
+ void warn( const std::string & msg );
+
void fatal( const std::string & msg );
void cout( const std::string & msg );
Modified: branches/ogsector/src/Sector.cpp
===================================================================
--- branches/ogsector/src/Sector.cpp 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/Sector.cpp 2007-04-30 17:59:31 UTC (rev 425)
@@ -33,7 +33,7 @@
starsNode_ = NULL;
avatar_ = NULL;
- avatarDeathSequenceTime_ = 0.0;
+ avatarRespawnTime_ = 0.0;
sceneMgr_->setAmbientLight( Ogre::ColourValue(0.5, 0.5, 0.5) );
//** Create a light;
@@ -253,95 +253,92 @@
planetNode_->setPosition( Ogre::Vector3( 20000.0, 10000.0, 50000 ) + avatar_->mainNode()->getPosition() );
planetNode_->rotate( rot, Ogre::Node::TS_PARENT );
if ( starsNode_ ) starsNode_->setPosition( avatar_->mainNode()->getPosition() );
- }
+
-
- Ogre::Overlay * radar = Ogre::OverlayManager::getSingleton().getByName( "Radar" );
- Ogre::OverlayContainer * radarMap = radar->getChild( "Radar/Map" );
-
- int dotAWidth = 4;
- int dotAHeight = 2;
- float radarRange = 5000;
- float radarWidth = radarMap->getWidth() * Ogre::OverlayManager::getSingleton().getViewportWidth();
- float radarHeight = radarMap->getHeight() * Ogre::OverlayManager::getSingleton().getViewportHeight();
- float xScale = radarRange / ( radarWidth / 2.0 );
- float yScale = radarRange / ( radarHeight / 2.0 );
-
- for ( std::set< SectorObject * >::iterator it = sectorObjects_.begin(); it != sectorObjects_.end(); it++){
-
- Ogre::Vector3 relativPosition( (*it)->mainNode()->getPosition( ) - avatar_->mainNode()->getPosition( ) );
-
- if ( relativPosition.length() < radarRange ){
- Ogre::OverlayElement * dotA, * dotB;
+ Ogre::Overlay * radar = Ogre::OverlayManager::getSingleton().getByName( "Radar" );
+ Ogre::OverlayContainer * radarMap = radar->getChild( "Radar/Map" );
+
+ int dotAWidth = 4;
+ int dotAHeight = 2;
+ float radarRange = 5000;
+ float radarWidth = radarMap->getWidth() * Ogre::OverlayManager::getSingleton().getViewportWidth();
+ float radarHeight = radarMap->getHeight() * Ogre::OverlayManager::getSingleton().getViewportHeight();
+ float xScale = radarRange / ( radarWidth / 2.0 );
+ float yScale = radarRange / ( radarHeight / 2.0 );
+
+ for ( std::set< SectorObject * >::iterator it = sectorObjects_.begin(); it != sectorObjects_.end(); it++){
- if ( !(*it)->isOnRadar() ) {
- dotA = Ogre::OverlayManager::getSingleton().createOverlayElement( "Panel", "Radar/Map/DotA" + (*it)->name() );
- dotA->setMaterialName( "BaseWhite" );
- dotA->setMetricsMode( Ogre::GMM_PIXELS );
- dotA->setWidth( dotAWidth );
- dotA->setHeight( dotAHeight );
- radarMap->addChild( dotA );
+ Ogre::Vector3 relativPosition( (*it)->mainNode()->getPosition( ) - avatar_->mainNode()->getPosition( ) );
+
+ if ( relativPosition.length() < radarRange ){
+ Ogre::OverlayElement * dotA, * dotB;
- dotB = Ogre::OverlayManager::getSingleton().createOverlayElement( "Panel", "Radar/Map/DotB" + (*it)->name() );
- dotB->setMaterialName( "BaseWhite" );
- dotB->setMetricsMode( Ogre::GMM_PIXELS );
- dotB->setWidth( 1 );
- dotB->setHeight( 1 );
- dotB->setColour( Ogre::ColourValue( 1.0f, 0.0f, 0.0f ) );
- radarMap->addChild( dotB );
+ if ( !(*it)->isOnRadar() ) {
+ dotA = Ogre::OverlayManager::getSingleton().createOverlayElement( "Panel", "Radar/Map/DotA" + (*it)->name() );
+ dotA->setMaterialName( "BaseWhite" );
+ dotA->setMetricsMode( Ogre::GMM_PIXELS );
+ dotA->setWidth( dotAWidth );
+ dotA->setHeight( dotAHeight );
+ radarMap->addChild( dotA );
+
+ dotB = Ogre::OverlayManager::getSingleton().createOverlayElement( "Panel", "Radar/Map/DotB" + (*it)->name() );
+ dotB->setMaterialName( "BaseWhite" );
+ dotB->setMetricsMode( Ogre::GMM_PIXELS );
+ dotB->setWidth( 1 );
+ dotB->setHeight( 1 );
+ dotB->setColour( Ogre::ColourValue( 1.0f, 0.0f, 0.0f ) );
+ radarMap->addChild( dotB );
+
+ (*it)->onRadar( true );
+ } else {
+ dotA = radarMap->getChild( "Radar/Map/DotA" + (*it)->name() );
+ dotB = radarMap->getChild( "Radar/Map/DotB" + (*it)->name() );
+ }
+
+ Ogre::Quaternion q;
+ q.FromAngleAxis( -avatar_->mainNode()->getOrientation( ).getYaw(), Ogre::Vector3::UNIT_Y);
+ relativPosition = q * relativPosition;
- (*it)->onRadar( true );
- } else {
- dotA = radarMap->getChild( "Radar/Map/DotA" + (*it)->name() );
- dotB = radarMap->getChild( "Radar/Map/DotB" + (*it)->name() );
+ Ogre::Plane viewPlane( avatar_->mainNode()->getOrientation().yAxis().normalisedCopy(),
+ avatar_->mainNode()->getPosition() );
+
+ float distToPlane = viewPlane.getDistance( (*it)->mainNode()->getPosition( ) ) / yScale;
+
+ dotB->setHeight( fabs( distToPlane ) );
+
+ dotA->setPosition( radarWidth / 2.0 + relativPosition[ 0 ] / xScale - dotAWidth / 2,
+ - distToPlane - dotAHeight / 2 + radarHeight / 2.0 + relativPosition[ 2 ] / yScale );
+
+ if ( distToPlane < 0 ) distToPlane = 0;
+
+ dotB->setPosition( radarWidth / 2.0 + relativPosition[ 0 ] / xScale,
+ - distToPlane + radarHeight / 2.0 + relativPosition[ 2 ] / yScale );
+
}
-
- Ogre::Quaternion q;
- q.FromAngleAxis( -avatar_->mainNode()->getOrientation( ).getYaw(), Ogre::Vector3::UNIT_Y);
- relativPosition = q * relativPosition;
-
- Ogre::Plane viewPlane( avatar_->mainNode()->getOrientation().yAxis().normalisedCopy(),
- avatar_->mainNode()->getPosition() );
-
- float distToPlane = viewPlane.getDistance( (*it)->mainNode()->getPosition( ) ) / yScale;
-
- dotB->setHeight( fabs( distToPlane ) );
-
- dotA->setPosition( radarWidth / 2.0 + relativPosition[ 0 ] / xScale - dotAWidth / 2,
- - distToPlane - dotAHeight / 2 + radarHeight / 2.0 + relativPosition[ 2 ] / yScale );
-
- if ( distToPlane < 0 ) distToPlane = 0;
-
- dotB->setPosition( radarWidth / 2.0 + relativPosition[ 0 ] / xScale,
- - distToPlane + radarHeight / 2.0 + relativPosition[ 2 ] / yScale );
-
- }
- } // if in radarrange
+ } // if in radarrange
+ }
+ for ( std::map< long, SectorObjectMoveable * >::iterator it = movableObjects_.begin(); it != movableObjects_.end();){
+ if ( !it->second->update( elapsedTime ) ) { //** object died;
- //bool tmpsegfaultDebug = false;
- for ( std::map< long, SectorObjectMoveable * >::iterator it = movableObjects_.begin(); it != movableObjects_.end();){
- if ( !it->second->update( elapsedTime ) ) {
- // tmpsegfaultDebug = true;
- log_->info( "Destructing: " + it->second->name() );
- SectorObjectMoveable * obj = it->second;
- // movableObjects_.erase( it++ );
- destructMoveableObject( (it++)->second );
- log_->info( "... done." );
+ if ( it->second == avatar_ ) {
+ if ( avatarRespawnTime_ == 0.0 ){
+ sendVesselDeRegister( avatar_ );
+ avatarRespawnTime_ = 5.0;
+ } else {
+ avatarRespawnTime_ -= elapsedTime;
+ if ( avatarRespawnTime_ < 0 ){
+ spawnAvatar();
+ }
+ }
+ it++;
+ } else { //** died object is not avatar;
+ log_->info( "Destructing: " + it->second->name() );
+ destructMoveableObject( (it++)->second );
+ log_->info( "done: " );
+ }
} else ++it;
}
-
-// if ( tmpsegfaultDebug) {
-// log_->debug( " tmpsegfaultDebug done." );
-// tmpsegfaultDebug = false;
-// }
-
- if ( avatarDeathSequenceTime_ > 0 ){
- avatarDeathSequenceTime_ -= elapsedTime;
- } else if ( avatarDeathSequenceTime_ > -1 ) {
- spawnAvatar();
- }
-
}
SectorObjectMoveable * Sector::createMoveableObject( const Ogre::String & name, int userID, int childID,
@@ -357,22 +354,36 @@
selectNextTarget( obj );
sectorObjects_.erase( obj );
- Ogre::Overlay * radar = Ogre::OverlayManager::getSingleton().getByName( "Radar" );
- Ogre::OverlayContainer * radarMap = radar->getChild( "Radar/Map" );
- radarMap->removeChild( "Radar/Map/DotA" + obj->name() );
- radarMap->removeChild( "Radar/Map/DotB" + obj->name() );
- Ogre::OverlayManager::getSingleton().destroyOverlayElement( "Radar/Map/DotA" + obj->name() );
- Ogre::OverlayManager::getSingleton().destroyOverlayElement( "Radar/Map/DotB" + obj->name() );
+ if ( obj->isOnRadar() ){
+ Ogre::Overlay * radar = Ogre::OverlayManager::getSingleton().getByName( "Radar" );
+ Ogre::OverlayContainer * radarMap = radar->getChild( "Radar/Map" );
+ radarMap->removeChild( "Radar/Map/DotA" + obj->name() );
+ radarMap->removeChild( "Radar/Map/DotB" + obj->name() );
+ Ogre::OverlayManager::getSingleton().destroyOverlayElement( "Radar/Map/DotA" + obj->name() );
+ Ogre::OverlayManager::getSingleton().destroyOverlayElement( "Radar/Map/DotB" + obj->name() );
+ }
+ for ( std::map< long, SectorObjectMoveableAi * >::iterator it = localAiObjects_.begin();
+ it != localAiObjects_.end(); it ++ ){
+ if ( it->second->target() == obj ){
+ log_->warn( std::string( "ai object target: " ) + it->second->name() + " loose target." );
+ it->second->setTarget( NULL );
+ }
+ }
+
switch ( obj->getTypeID() ){
case SECTOROBJECTMOVABLE_RTTI:
movableObjects_.erase( obj->globalID() );
delete obj;
+ obj = NULL;
+
break;
case SECTOROBJECTMOVABLE_AI_RTTI: {
+ if ( dynamic_cast< SectorObjectMoveableAi *>( obj )->target() == avatar_ ) sendVesselDeRegister( obj );
movableObjects_.erase( obj->globalID() );
- localAiObjects_.erase( dynamic_cast< SectorObjectMoveableAi *>(obj)->childID() );
+ localAiObjects_.erase( dynamic_cast< SectorObjectMoveableAi *>(obj)->globalID() );
delete obj;
+ obj = NULL;
} break;
default:
std::cerr << "object type unknown. this should not happen." << obj->getTypeID() << std::endl;
@@ -391,17 +402,15 @@
obj->mainNode()->setPosition( pos );
sectorObjects_.insert( obj );
-
- // insertCollisionSectorObject( obj );
}
-SectorObjectMoveableAi * Sector::createAiMoveableObject( const Ogre::String & name, int childID,
+SectorObjectMoveableAi * Sector::createAiMoveableObject( const Ogre::String & name, int userID, int childID,
Vessel & vessel ){
- SectorObjectMoveableAi * obj = new SectorObjectMoveableAi( name, this, network_->userID(), childID, vessel );
+ SectorObjectMoveableAi * obj = new SectorObjectMoveableAi( name, this, userID, childID, vessel );
sectorObjects_.insert( obj );
movableObjects_[ obj->globalID() ] = obj ;
- localAiObjects_[ obj->childID() ] = obj;
+ localAiObjects_[ obj->globalID() ] = obj;
return obj;
}
@@ -409,11 +418,14 @@
void Sector::spawnAiObject( ){
int childID = 1;
- while ( localAiObjects_.count( childID ) ){ childID ++; }
+ while ( localAiObjects_.count( createGlobalID( network_->userID(), childID ) ) ){ childID ++; }
- SectorObjectMoveableAi *obj = createAiMoveableObject( avatar_->name() + "_Spawn" + Ogre::StringConverter::toString( childID ), childID, *VesselManager::getSingleton().vessel( "squid" ) );
+ SectorObjectMoveableAi *obj = createAiMoveableObject( network_->userName() + "_Spawn" + toStr( childID ),
+ network_->userID(), childID,
+ *VesselManager::getSingleton().vessel( "squid" ) );
- obj->setTarget( avatar_ );
+ if ( avatar_ ) obj->setTarget( avatar_ );
+ log_->info( std::string( "Create ai object: ") + obj->name() );
Ogre::Real xmin = -5000.0, xmax = -4000.0;
Ogre::Real ymin = -5000.0, ymax = -4000.0;
@@ -426,12 +438,12 @@
// obj->mainNode()->setPosition( 0.0f, 0.0f, 200.0f);
- MessageBodyShipRegister msg( 0, obj->childID(), obj->name(), obj->mainNode()->getPosition(),
- true, obj->vesselBluePrint()->vesselID() );
- network_->send( msg );
+ sendVesselRegister( obj );
+ sendVesselMovement( obj );
}
void Sector::createAvatar( const Ogre::String & playername ){
+ log_->info( std::string( "Create avatar: " ) + playername );
avatar_ = new SectorObjectAvatar( playername, this, network_->userID(),
*VesselManager::getSingleton().vessel( "apteryx" ) );
//sectorObjects_.insert( obj );
@@ -440,33 +452,30 @@
void Sector::destructAvatar( ){
// sectorObjects_.erase( avatar_ );
+ sendVesselDeRegister( avatar_ );
movableObjects_.erase( avatar_->globalID() );
- if ( avatar_ != NULL ) delete avatar_;
+ if ( avatar_ ) delete avatar_;
avatar_ = NULL;
}
void Sector::avatarDied( ){
- avatarDeathSequenceTime_ = 5.0;
- avatar_->setVisible( true );
- MessageBodyShipRegister msg( 0, 0, avatar_->name(), avatar_->mainNode()->getPosition(), false, 0 );
- network_->send( msg );
- listener_->avatarDeathSequence( true );
+ if ( avatar_ ){
+ avatar_->setVisible( true );
+ listener_->avatarDeathSequence( true );
+ }
}
void Sector::spawnAvatar( ){
- if ( avatar_ != NULL ){
- avatarDeathSequenceTime_ = -1.0;
-
+ if ( avatar_ ){
+ log_->info( std::string( "Spawn avatar: " ) + avatar_->name() );
+ avatarRespawnTime_ = 0.0;
+ avatar_->reset();
avatar_->mainNode()->setPosition( 0.0, 0.0, 500.0 );
avatar_->mainNode()->setOrientation( Ogre::Quaternion( 1.0, 0.0, 0.0, 0.0 ) );
avatar_->setVelocity( Ogre::Vector3( 0.0, 0.0, -20.0 ) );
- avatar_->reset();
- MessageBodyShipRegister msg( 0, 0, avatar_->name(), avatar_->mainNode()->getPosition(),
- true, avatar_->vesselBluePrint()->vesselID() );
- network_->send( msg );
-
avatar_->setVisible( false );
+ sendVesselRegister( avatar_ );
listener_->avatarDeathSequence( false );
}
}
@@ -562,66 +571,117 @@
object->attachObject( circle );
}
-void Sector::receiveVesselRegister( const MessageBodyShipRegister & msg ){
+void Sector::sendAllVesselMovements( ){
+ if ( avatar_ ) sendVesselMovement( avatar_ );
- if ( msg.senderID() != network_->userID() ){
- // std::map< long , SectorObjectMoveable * >::iterator it;
+// for ( std::map< int, SectorObjectMoveableAi * >::iterator it = localAiObjects_.begin(); it != localAiObjects_.end(); it ++ ){
+// sendVesselMovement( it->second );
+// }
- if ( movableObjects_.count( createGlobalID( msg.senderID(), msg.childID() ) ) ){
- if ( msg.status() == false ){
- log_->info( "Deregistering " + movableObjects_[ createGlobalID( msg.senderID(), msg.childID() ) ]->name() );
- destructMoveableObject( movableObjects_[ createGlobalID( msg.senderID(), msg.childID() ) ] );
- } else {
- log_->info( "Object " + msg.name() + " allready registered." );
+}
+
+void Sector::sendAllVesselInfos( ){
+ if ( avatar_ ){
+ sendVesselStatus( avatar_ );
+
+ for ( std::map< long, SectorObjectMoveableAi * >::iterator it = localAiObjects_.begin(); it != localAiObjects_.end(); it ++ ){
+ if ( it->second->target() == avatar_ ){
+ sendVesselMovement( it->second );
+ sendVesselStatus( it->second );
}
- } else {
- if ( msg.status() == true ){
- log_->info( "Create object " + msg.name()+ " " + toStr( msg.senderID() ) + " " + toStr( (int)msg.childID() ) + " " );
- SectorObjectMoveable * obj = createMoveableObject( msg.name(), msg.senderID(), msg.childID(),
- *VesselManager::getSingleton().vessel( msg.vesselID() ) );
- obj->mainNode()->setPosition( msg.position() );
- sendAllVesselStatus( );
- }
}
}
}
-void Sector::sendAllVesselMovements( ){
- if ( avatar_ != NULL ){
- MessageBodyShipMovement msg( 0,
- avatar_->mainNode()->getPosition(),
- avatar_->velDirection(),
- avatar_->mainNode()->getOrientation(),
- avatar_->thrustPercent(),
- avatar_->scaledYaw(),
- avatar_->scaledPitch(),
- avatar_->scaledRoll(),
- avatar_->incNetSequence() );
+void Sector::sendVesselMovement( SectorObjectMoveable * obj ){
+ if ( obj ){
+ MessageBodyShipMovement msg( obj->childID(),
+ obj->mainNode()->getPosition(),
+ obj->velDirection(),
+ obj->mainNode()->getOrientation(),
+ obj->thrustPercent(),
+ obj->scaledYaw(),
+ obj->scaledPitch(),
+ obj->scaledRoll(),
+ obj->incNetSequence() );
+
+ network_->send( msg );
+ }
+}
+void Sector::sendVesselRegister( SectorObjectMoveable * obj ){
+ if ( obj ) {
+ log_->info( std::string( "Send register " ) + obj->name() );
+ MessageBodyShipRegister msg( obj->userID(), obj->childID(), obj->name(), obj->mainNode()->getPosition(),
+ obj->vesselBluePrint()->vesselID() );
network_->send( msg );
}
- for ( std::map< int, SectorObjectMoveableAi * >::iterator it = localAiObjects_.begin(); it != localAiObjects_.end(); it ++ ){
- MessageBodyShipMovement msgObj( it->second->childID(),
- it->second->mainNode()->getPosition(),
- it->second->velDirection(),
- it->second->mainNode()->getOrientation(),
- it->second->thrustPercent(),
- it->second->scaledYaw(),
- it->second->scaledPitch(),
- it->second->scaledRoll(),
- it->second->incNetSequence() );
+}
- network_->send( msgObj );
+void Sector::receiveVesselRegister( const MessageBodyShipRegister & msg ){
+
+ if ( !movableObjects_.count( createGlobalID( msg.senderID(), msg.childID() ) ) ){
+ if ( msg.childID() == 0 ){
+ log_->info( "Create player object " + msg.name()+ " " + toStr( msg.senderID() ) + " " + toStr( msg.vesselID() ) );
+ SectorObjectMoveable * obj = createMoveableObject( msg.name(), msg.senderID(), msg.childID(),
+ *VesselManager::getSingleton().vessel( msg.vesselID() ) );
+ obj->mainNode()->setPosition( msg.position() );
+ } else {
+ log_->info( "Create ai object " + msg.name()+ " " + toStr( msg.senderID() ) + " " +
+ toStr( (int)msg.childID() ) + " " + toStr( msg.vesselID() ) );
+
+ SectorObjectMoveableAi * obj = createAiMoveableObject( msg.name(), msg.senderID(), msg.childID(),
+ *VesselManager::getSingleton().vessel( msg.vesselID() ) );
+ obj->mainNode()->setPosition( msg.position() );
+
+ if ( movableObjects_.count( createGlobalID( msg.senderID(), 0 ) ) ){
+ log_->info( "ai object target: " + movableObjects_[ createGlobalID( msg.senderID(), 0 ) ]->name() );
+ obj->setTarget( movableObjects_[ createGlobalID( msg.senderID(), 0 ) ] );
+ }
+ }
+
+ sendAllVesselInfos( );
+
+ } else {
+ log_->warn( std::string( "Registering: object allready exist: " ) +
+ movableObjects_[ createGlobalID( msg.senderID(), msg.childID() ) ]->name() );
}
+
}
+void Sector::sendVesselDeRegister( SectorObjectMoveable * obj ){
+ if ( obj ) {
+ log_->info( std::string( "Send Deregister " ) + obj->name() );
+ MessageBodyShipDeRegister msg( 0, obj->childID() );
+ network_->send( msg );
+ }
+}
+void Sector::receiveVesselDeRegister( const MessageBodyShipDeRegister & msg ){
+ if ( movableObjects_.count( createGlobalID( msg.senderID(), msg.childID() ) ) ){
+ log_->info( std::string( "Receive deregister " )
+ + movableObjects_[ createGlobalID( msg.senderID(), msg.childID() ) ]->name() );
+
+ SectorObjectMoveable *obj = movableObjects_[ createGlobalID( msg.senderID(), msg.childID() ) ];
+
+ destructMoveableObject( obj );
+
+ } else {
+ log_->warn( std::string( "Deregistering request for unknown object: " ) +
+ toStr( msg.senderID() ) + ": " + toStr( msg.childID() ) );
+ }
+}
+
void Sector::receiveVesselMovement( const std::vector < MessageBodyShipMovement * > & movements ){
std::map < long, const MessageBodyShipMovement * > singleMsg;
//** we sort the movement messaged
for ( size_t i = 0; i < movements.size(); i ++ ){
+// LogManager::getSingleton().debug( std::string( "Movement: " ) +
+// movableObjects_[ createGlobalID( movements[ i ]->senderID(), movements[ i ]->childID() )]->name() + " " + toStr( movements[ i ]->senderID() ) + " " + toStr( (int)movements[ i ]->childID() ) +
+// " " + toStr( movements[ i ]->position() ) );
+
if ( movements[ i ]->senderID() != network_->userID() ){
//** apply only foreign movements, and take just the actual movement
singleMsg[ createGlobalID( movements[ i ]->senderID(), movements[ i ]->childID() ) ] = movements[ i ];
@@ -639,38 +699,35 @@
<< i->second->position() << " this should not happen." << std::endl;
}
}
+ for ( size_t i = 0; i < movements.size(); i ++ ){
+ delete movements[ i ];
+ }
+
}
-void Sector::sendAllVesselStatus( ){
- if ( avatar_ != NULL ){
- sendVesselStatus( *avatar_ );
+void Sector::sendVesselStatus( SectorObjectMoveable * obj ){
+ if ( obj ){
+ MessageBodyShipStatus msg( obj->childID(),
+ obj->shieldPercent(),
+ obj->armorPercent(),
+ obj->firePressed(),
+ obj->afterburnerPressed(),
+ obj->breakPressed() );
+ network_->send( msg );
}
-// for ( std::map< int, SectorObjectMoveableAi * >::iterator it = localAiObjects_.begin(); it != localAiObjects_.end(); it ++ ){
-// sendVesselStatus( *(it->second) );
-// }
}
-void Sector::sendVesselStatus( const SectorObjectMoveable & obj ){
- MessageBodyShipStatus msg( obj.childID(),
- obj.shieldPercent(),
- obj.armorPercent(),
- obj.firePressed(),
- obj.afterburnerPressed(),
- obj.breakPressed() );
- network_->send( msg );
-}
-
void Sector::receiveVesselStatus( const MessageBodyShipStatus & msg ){
if ( msg.senderID() != network_->userID() ){
std::map< long, SectorObjectMoveable * >::iterator it;
if ( ( it = movableObjects_.find( createGlobalID( msg.senderID(), msg.childID() ) ) ) != movableObjects_.end() ){
- log_->cout( "ReceiveVesselStatus for " + it->second->name( ) );
+ log_->debug( "ReceiveVesselStatus for " + it->second->name( ) );
it->second->setStatus( msg );
} else {
log_->fatal( "Requested non existant object for shipstatus: " +
- network_->userName( msg.senderID() ) + " this should not happen." );
+ network_->userName( msg.senderID() ) + " this should not happen." );
}
}
}
Modified: branches/ogsector/src/Sector.h
===================================================================
--- branches/ogsector/src/Sector.h 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/Sector.h 2007-04-30 17:59:31 UTC (rev 425)
@@ -35,7 +35,7 @@
SectorObjectMoveable * createMoveableObject( const Ogre::String & name, int userId, int childId, Vessel & vessel );
- SectorObjectMoveableAi * createAiMoveableObject( const Ogre::String & name, int childId, Vessel & vessel );
+ SectorObjectMoveableAi * createAiMoveableObject( const Ogre::String & name, int userId, int childId, Vessel & vessel );
void destructMoveableObject( SectorObjectMoveable * obj );
@@ -62,20 +62,22 @@
SectorObject * prevTarget( );
+ void sendAllVesselInfos( );
+ void sendAllVesselMovements( );
+
+ void sendVesselRegister( SectorObjectMoveable * obj );
void receiveVesselRegister( const MessageBodyShipRegister & msg );
- void sendAllVesselStatus( );
+ void sendVesselDeRegister( SectorObjectMoveable * obj );
+ void receiveVesselDeRegister( const MessageBodyShipDeRegister & msg );
- void sendAllVesselMovements( );
-
+ void sendVesselMovement( SectorObjectMoveable * obj );
void receiveVesselMovement( const std::vector < MessageBodyShipMovement * > & movements );
- void sendVesselStatus( const SectorObjectMoveable & obj );
-
+ void sendVesselStatus( SectorObjectMoveable * obj );
void receiveVesselStatus( const MessageBodyShipStatus & msg );
void sendVesselAmmoHit( const Projectile & projectile, BaseObject * victim );
-
void receiveVesselAmmoHit( const MessageBodyShipAmmoHit & msg );
protected:
@@ -97,9 +99,9 @@
std::set< SectorObject * >::iterator itTarget_;
std::map< long, SectorObjectMoveable * > movableObjects_;
- std::map< int, SectorObjectMoveableAi * > localAiObjects_;
+ std::map< long, SectorObjectMoveableAi * > localAiObjects_;
- float avatarDeathSequenceTime_;
+ float avatarRespawnTime_;
};
Modified: branches/ogsector/src/SectorClient.cpp
===================================================================
--- branches/ogsector/src/SectorClient.cpp 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/SectorClient.cpp 2007-04-30 17:59:31 UTC (rev 425)
@@ -2,15 +2,6 @@
namespace OpenGate{
-void SectorClient::createScene( ){
- sector_ = new Sector( sceneMgr_, network_ );
- sector_->createAvatar( network_->userName() );
-}
-
-void SectorClient::destroyScene( ){
- if ( sector_ != NULL ) delete sector_;
-}
-
bool SectorClient::setup( bool dialog ){
root_ = new Ogre::Root;
@@ -37,8 +28,9 @@
// Create the scene
vesselManager_ = new VesselManager( );
+ vesselManager_->loadVessels( resourcePaths_, "ships.xml" );
- createScene();
+ sector_ = new Sector( sceneMgr_, network_ );
inputManager_ = new InputManager( );
@@ -58,8 +50,7 @@
// OgreConsole::getSingleton().addCommand("quit",&CMD_Quit);
// OgreConsole::getSingleton().addCommand("screenshot",&CMD_Screenshot);
-
- sector_->spawnAvatar();
+
return true;
}
@@ -80,6 +71,7 @@
typeName = i->first;
archName = i->second;
Ogre::ResourceGroupManager::getSingleton().addResourceLocation( archName, typeName, secName );
+ resourcePaths_.insert( archName );
}
}
}
Modified: branches/ogsector/src/SectorClient.h
===================================================================
--- branches/ogsector/src/SectorClient.h 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/SectorClient.h 2007-04-30 17:59:31 UTC (rev 425)
@@ -31,19 +31,49 @@
console_ = NULL;
}
- virtual ~SectorClient(){
- if ( console_ != NULL ) delete console_;
- if ( frameListener_ != NULL ) delete frameListener_;
- if ( inputManager_ != NULL ) delete inputManager_;
+ virtual ~SectorClient(){
+ shutdown();
if ( root_ != NULL ) delete root_;
}
+ void shutdown(){
+ if ( console_ != NULL ) {
+ LogManager::getSingleton().debug( "Shutdown console." );
+ delete console_;
+ console_ = NULL;
+ }
+ if ( frameListener_ != NULL ) {
+ LogManager::getSingleton().info( "Shutdown framelistener." );
+ delete frameListener_;
+ frameListener_ = NULL;
+ }
+ if ( inputManager_ != NULL ) {
+ LogManager::getSingleton().info( "Shutdown inputmanager." );
+ delete inputManager_;
+ inputManager_ = NULL;
+ }
+ if ( sector_ != NULL ) {
+ LogManager::getSingleton().info( "Shutdown sector." );
+ delete sector_;
+ sector_ = NULL;
+ }
+ if ( vesselManager_ ){
+ LogManager::getSingleton().info( "Shutdown vesselmanager." );
+ delete vesselManager_;
+ vesselManager_ = NULL;
+ }
+ }
+
virtual void go( bool dialog ){
if ( !setup( dialog ) ) return;
+ sector_->createAvatar( network_->userName() );
+ sector_->spawnAvatar();
+
root_->startRendering();
-
- destroyScene();
+
+ sector_->destructAvatar( );
+ shutdown();
}
protected:
@@ -63,11 +93,6 @@
virtual void createFrameListener( );
- virtual void createScene( );
-
- virtual void destroyScene( );
-
-
NetworkClient * network_;
Ogre::Root * root_;
SectorClientFrameListener * frameListener_;
@@ -80,6 +105,8 @@
VesselManager * vesselManager_;
OGConsole * console_;
+
+ std::set < std::string > resourcePaths_;
};
} // namespace OpenGate
Modified: branches/ogsector/src/SectorClientFrameListener.cpp
===================================================================
--- branches/ogsector/src/SectorClientFrameListener.cpp 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/SectorClientFrameListener.cpp 2007-04-30 17:59:31 UTC (rev 425)
@@ -125,31 +125,44 @@
std::vector < MessageBodyShipMovement * > movements;
network_->pull( msgs );
- for ( size_t i = 0; i < msgs.size(); i ++ ){
- switch ( msgs[ i ][ 0 ] ){
- case PROTO_CHAT:{
- network_->ping();
- MessageBodyChat msg( &msgs[ i ][ 0 ] );
- sector_->log()->chat( network_->userName( msg.senderID() ), msg.message() );
- } break;
- case PROTO_SHIPREGISTER:
- sector_->receiveVesselRegister( &msgs[ i ][ 0 ] ); break;
- case PROTO_SHIPSTATUS:
- sector_->receiveVesselStatus( &msgs[ i ][ 0 ] ); break;
- case PROTO_SHIPMOVEMENT:{
- //** we handle that in sum, so we can ignore dups because of packet loss
- MessageBodyShipMovement msg( &msgs[ i ][ 0 ] );
- movements.push_back( &msg );
- } break;
- case PROTO_SHIPAMMOHIT:
- sector_->receiveVesselAmmoHit( &msgs[ i ][ 0 ] ); break;
- default:
- std::cerr << "PROTO type unknown: " << msgs[ i ][ 0 ] << " " << msgs[ i ].size() << std::endl;
- break;
+ if ( msgs.size() > 0 ) {
+
+ // LogManager::getSingleton().debug( std::string( "Pullcount: " ) + toStr( msgs.size() ) );
+
+ for ( size_t i = 0; i < msgs.size(); i ++ ){
+
+// LogManager::getSingleton().debug( std::string( "Pull: " ) + toStr( (int)msgs[ i ][ 0 ] ) );
+// if ( msgs[ i ][ 0 ] == PROTO_SHIPMOVEMENT ) {
+// MessageBodyShipMovement m( &msgs[ i ][ 0 ] );
+// std::cout << m << std::endl;
+// }
+
+ switch ( msgs[ i ][ 0 ] ){
+ case PROTO_CHAT:{
+ network_->ping();
+ MessageBodyChat msg( &msgs[ i ][ 0 ] );
+ sector_->log()->chat( network_->userName( msg.senderID() ), msg.message() );
+ } break;
+ case PROTO_SHIPREGISTER:
+ sector_->receiveVesselRegister( &msgs[ i ][ 0 ] ); break;
+ case PROTO_SHIPDEREGISTER:
+ sector_->receiveVesselDeRegister( &msgs[ i ][ 0 ] ); break;
+ case PROTO_SHIPSTATUS:
+ sector_->receiveVesselStatus( &msgs[ i ][ 0 ] ); break;
+ case PROTO_SHIPMOVEMENT:{
+ //** we handle that in sum, so we can ignore dups because of packet loss
+ MessageBodyShipMovement *msg = new MessageBodyShipMovement( &msgs[ i ][ 0 ] );
+ movements.push_back( msg );
+ } break;
+ case PROTO_SHIPAMMOHIT:
+ sector_->receiveVesselAmmoHit( &msgs[ i ][ 0 ] ); break;
+ default:
+ std::cerr << "PROTO type unknown: " << msgs[ i ][ 0 ] << " " << msgs[ i ].size() << std::endl;
+ break;
+ }
}
+ if ( movements.size() > 0 ) sector_->receiveVesselMovement( movements );
}
- if ( movements.size() > 0 ) sector_->receiveVesselMovement( movements );
-
//** end capture network;
// max 1000 sector-updates/second
@@ -232,9 +245,9 @@
sector_->avatar()->setScaledRoll( 0.0 );
}
//** selfdestruct and eject;
- if ( e.key == OIS::KC_F11 ) { sector_->avatarDied(); }
- if ( e.key == OIS::KC_F5 ){ duelistPilot_ = !duelistPilot_; }
- if ( e.key == OIS::KC_F6 ){ duelistTarget_ = !duelistTarget_; }
+ if ( e.key == OIS::KC_F8 ) { sector_->avatar()->deathSequence( 0 ); }
+ if ( e.key == OIS::KC_F5 ) { duelistPilot_ = !duelistPilot_; }
+ if ( e.key == OIS::KC_F6 ) { duelistTarget_ = !duelistTarget_; }
} // if avatar;
//** next Target;
Modified: branches/ogsector/src/SectorObjects.cpp
===================================================================
--- branches/ogsector/src/SectorObjects.cpp 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/SectorObjects.cpp 2007-04-30 17:59:31 UTC (rev 425)
@@ -255,7 +255,6 @@
}
void SectorObjectMoveable::setFlightProperties( const MessageBodyShipMovement & msg ){
-
if ( forceMovement_ ){
mainNode_->setPosition( msg.position() );
mainNode_->setOrientation( msg.orientation() );
@@ -298,7 +297,7 @@
interpolateRot_ = diff * srcQ.Inverse();
// if ( msg.childID() > 0 ){
- if ( !1 ){
+ if ( !1 ){
std::cout << std::endl;
std::cout << msg.sequenceNr() << "LastFrameCount: " << lastFrameCount_
@@ -560,27 +559,27 @@
bool SectorObjectMoveable::deathSequence( Ogre::Real elapsedTime ){
if ( !deathSequence_ ){
+ setVisible( false );
setSelectable( false );
sector_->selectNextTarget( this );
LogManager::getSingleton().info( name_ + " destroyed." );
+
if ( !explosion_ ){
explosion_ = sceneMgr_->createParticleSystem( name_ + "ExplosionSystem", "OpenGate/ExplosionStart" );
mainNode_->attachObject( explosion_ );
- explosion_->getEmitter( 0 )->setEnabled( true );
- explodeSequenceTime_ = explosion_->getEmitter( 0 )->getDuration() + explosion_->getEmitter( 0 )->getMaxTimeToLive();
}
+ explosion_->getEmitter( 0 )->setEnabled( true );
+ explodeSequenceTime_ = explosion_->getEmitter( 0 )->getDuration() + explosion_->getEmitter( 0 )->getMaxTimeToLive();
+
if ( thrusterBbs_ ) thrusterBbs_->setVisible( false );
percentageThrust_ = 0;
updateThruster();
+ deathSequence_ = true;
}
- deathSequence_ = true;
explodeSequenceTime_ -= elapsedTime;
if ( explodeSequenceTime_ > 0 || projectiles_.size() > 0 ) {
- setVisible( false );
- //mainNode_->showBoundingBox( true );
-
return true;
} else {
explosion_->getEmitter( 0 )->setEnabled( false );
@@ -641,7 +640,7 @@
}
if ( statusChanged_ ){
- sector_->sendVesselStatus( *this );
+ sector_->sendVesselStatus( this );
statusChanged_ = false;
};
@@ -705,7 +704,7 @@
bool SectorObjectAvatar::update( Ogre::Real elapsedTime ){
if ( statusChanged_ ){
- sector_->sendVesselStatus( *this );
+ sector_->sendVesselStatus( this );
statusChanged_ = false;
};
return SectorObjectMoveable::update( elapsedTime );
@@ -724,10 +723,7 @@
sector_->avatarDied( );
}
- SectorObjectMoveable::deathSequence( elapsedTime );
-
- //** return always true, this object should not be automatic destroyed by the sector
- return true;
+ return SectorObjectMoveable::deathSequence( elapsedTime );
}
Modified: branches/ogsector/src/SectorObjects.h
===================================================================
--- branches/ogsector/src/SectorObjects.h 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/SectorObjects.h 2007-04-30 17:59:31 UTC (rev 425)
@@ -322,6 +322,9 @@
inline virtual long getTypeID() const { return SECTOROBJECTMOVABLE_AI_RTTI; }
virtual void setTarget( SectorObject * target ){ target_ = target; }
+
+ virtual SectorObject * target( ){ return target_; }
+
// virtual searchTarget( SectorObjectMoveable * target ){ target_ = target; }
virtual bool update( Ogre::Real elapsedTime );
Modified: branches/ogsector/src/VesselManager.cpp
===================================================================
--- branches/ogsector/src/VesselManager.cpp 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/VesselManager.cpp 2007-04-30 17:59:31 UTC (rev 425)
@@ -9,7 +9,6 @@
VesselManager::VesselManager(){
log_ = LogManager::getSingletonPtr();
- loadVessels( );
}
VesselManager::~VesselManager(){
@@ -19,56 +18,45 @@
vesselID_.end();
}
-void VesselManager::loadVessels( ){
-
- std::string shipResourceFile = "./data/ships.xml";
- TiXmlDocument doc( shipResourceFile );
- bool loadOkay = doc.LoadFile();
+void VesselManager::loadVessels( const std::set < std::string > & resourcePaths, const std::string & resourceName ){
- std::map < int, std::string > ships;
+ for ( std::set < std::string >::iterator it = resourcePaths.begin(); it != resourcePaths.end(); it ++ ){
+ std::string shipResourceFile( (*it) + "/" + resourceName );
- if ( loadOkay ) {
- TiXmlHandle docHandle( &doc );
- TiXmlElement* pElem;
- TiXmlHandle hRoot( 0 );
-
- //** block: Ships;
- pElem = docHandle.FirstChildElement().Element();
- hRoot = TiXmlHandle( pElem );
+ TiXmlDocument doc( shipResourceFile );
+ bool loadOkay = doc.LoadFile();
- if ( pElem ) {
- log_->debug( pElem->Value() );
- for ( pElem = hRoot.FirstChild( "Resource" ).Element(); pElem != 0; pElem = pElem->NextSiblingElement() ) {
- log_->info( std::string( "Found ressource: " ) + pElem->Attribute("location") );
- ships[ toInt( pElem->Attribute("id") ) ] = pElem->Attribute("location");
- }
- } else {
- log_->fatal( shipResourceFile + " cannot read first node." );
- }
- } else {
- log_->fatal( shipResourceFile + " cannot read shipResourceFile." );
- }
-
-
- for ( std::map < int, std::string >::iterator it = ships.begin(); it != ships.end(); it ++ ){
- Vessel * vessel = loadAndCreateVessel( it->second );
- if ( vessel ){
- if ( vessel->name().length() > 0 && vessel->factionName().length() > 0 ){
- vesselID_[ it->first ] = vessel;
- vessel->setVesselID( it->first );
- vessels_[ vessel->name() ] = vessel;
- factions_.insert( vessel->factionName() );
- log_->info( std::string( "Loaded: " ) + vessel->factionName() + "/" + vessel->name() );
+ std::map < int, std::string > ships;
+
+ if ( loadOkay ) {
+ log_->info( std::string( "open resource file for ships: ") + shipResourceFile );
+ TiXmlHandle docHandle( &doc );
+ TiXmlElement* pElem;
+ TiXmlHandle hRoot( 0 );
+
+ //** block: Ships;
+ pElem = docHandle.FirstChildElement().Element();
+ hRoot = TiXmlHandle( pElem );
+
+ if ( pElem ) {
+ for ( pElem = hRoot.FirstChild( "Resource" ).Element(); pElem != 0; pElem = pElem->NextSiblingElement() ) {
+ log_->info( std::string( "Found ressource: " ) + pElem->Attribute("location") );
+ ships[ toInt( pElem->Attribute("id") ) ] = pElem->Attribute("location");
+ }
} else {
- log_->fatal( it->second + " has no valid name and factionname." );
+ log_->fatal( shipResourceFile + " cannot read first node." );
}
} else {
- log_->fatal( it->second + " is no valid vessel description." );
+ // log_->info( shipResourceFile + " cannot open shipResourceFile." );
}
+
+ for ( std::map < int, std::string >::iterator it = ships.begin(); it != ships.end(); it ++ ){
+ loadAndCreateVessel( it->first, it->second );
+ }
}
}
-Vessel * VesselManager::loadAndCreateVessel( const std::string & fileName ){
+Vessel * VesselManager::loadAndCreateVessel( int vesselID, const std::string & fileName ){
TiXmlDocument doc( fileName );
bool loadOkay = doc.LoadFile();
@@ -94,9 +82,20 @@
Vessel *vessel = new Vessel();
pElem = hRoot.ChildElement( "faction", 0 ).Element();
- if ( pElem ) vessel->setFactionName( pElem->FirstChild()->Value() );
+ if ( pElem ) {
+ vessel->setFactionName( pElem->FirstChild()->Value() );
+ } else {
+ log_->fatal( fileName + " has no mandatory factionname (mandatory)." );
+ return NULL;
+ }
pElem = hRoot.ChildElement( "name", 0 ).Element();
- if ( pElem ) vessel->setName( pElem->FirstChild()->Value() );
+ if ( pElem ) {
+ vessel->setName( pElem->FirstChild()->Value() );
+ } else {
+ log_->fatal( fileName + " has no name (mandatory)." );
+ return NULL;
+ }
+
pElem = hRoot.ChildElement( "class", 0 ).Element();
if ( pElem ) vessel->setClassName( pElem->FirstChild()->Value() );
@@ -159,6 +158,18 @@
return NULL;
}
+ if ( vessels_.count( vessel->name() ) == 0 ){
+ vessel->setVesselID( vesselID );
+ vessels_[ vessel->name() ] = vessel;
+ vesselID_[ vesselID ] = vessel;
+
+ factions_.insert( vessel->factionName() );
+ log_->info( std::string( "Loaded: " ) + vessel->factionName() + "/" + vessel->name() );
+ } else {
+ log_->warn( std::string( "Ship with name: " ) + vessel->factionName() + "/" + vessel->name() +
+ " allready loaded" );
+ }
+
return vessel;
} else {
log_->fatal( fileName + " is no ship description" );
Modified: branches/ogsector/src/VesselManager.h
===================================================================
--- branches/ogsector/src/VesselManager.h 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/VesselManager.h 2007-04-30 17:59:31 UTC (rev 425)
@@ -175,11 +175,12 @@
static VesselManager * getSingletonPtr( );
VesselManager();
+
~VesselManager();
+
+ void loadVessels( const std::set < std::string > & resourcePaths, const std::string & resourceName );
- void loadVessels( );
-
- Vessel * loadAndCreateVessel( const std::string & filename );
+ Vessel * loadAndCreateVessel( int vesselID, const std::string & filename );
Vessel * vessel( int vesselID ){
if ( vesselID_.count( vesselID ) ){
Modified: branches/ogsector/src/networkClient.cpp
===================================================================
--- branches/ogsector/src/networkClient.cpp 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/networkClient.cpp 2007-04-30 17:59:31 UTC (rev 425)
@@ -11,10 +11,11 @@
: io_service_( io_service ), socket_( io_service ), resolver_( io_service ),
hostname_( hostName ), online_( false ){
+ log_ = LogManager::getSingletonPtr();
pingTime_ = 0;
userID_ = 0;
- std::cout << "Connecting to " << hostname_ << ":" << 1234 << std::endl;
+ log_->info( std::string( "Connecting to " ) + hostname_ + ":" + toStr( 1234 ) );
asio::error error = asio::error::host_not_found;
try{
@@ -27,19 +28,18 @@
socket_.connect( *endpoint_iterator++, asio::assign_error( error ) );
}
} catch ( asio::error & e) {
- std::cerr << e << std::endl;
+ log_->fatal( e.what() );
} catch ( std::exception & e) {
- std::cerr << "Exception: " << e.what() << std::endl;
+ log_->fatal( std::string( "Exception: " ) + e.what() );
} catch (...) {
}
if ( !error ){
- std::cout << "Connected: waiting for userID. " << std::endl;
+ log_->info( "Connected: waiting for userID. " );
online_ = true;
asio::async_read( socket_, asio::buffer( readMsg_.data(), Message::HeaderLength+MessageBodyUserID( 0 ).dataSize() ),
- boost::bind( & NetworkClient::handleReceiveUserID, this,
- asio::placeholders::error ) );
+ boost::bind( & NetworkClient::handleReceiveUserID, this, asio::placeholders::error ) );
} else {
- std::cout << error << std::endl;
+ log_->fatal( error.what() );
}
}
@@ -95,8 +95,8 @@
userID_ = (int)msg.userID();
} break;
default:
- std::cerr << " unknown MESSAGE_PROTO " << base.type() << std::endl;
- std::cerr << " wait for userid " << std::endl;
+ log_->fatal( std::string( "unknown MESSAGE_PROTO " ) + toStr( base.type() ) );
+ log_->fatal( "wait for userid " );
asio::async_read( socket_, asio::buffer( readMsg_.data(),
Message::HeaderLength+MessageBodyUserID( 0 ).dataSize() ),
boost::bind( & NetworkClient::handleReceiveUserID, this,
@@ -108,7 +108,7 @@
boost::bind( & NetworkClient::handleReadMessageHeader, this,
asio::placeholders::error ) );
} else {
- std::cout << "handleReceiveUserID: " << " " << error << std::endl;
+ log_->fatal( std::string( "handleReceiveUserID: " ) + error.what() );
}
}
}
@@ -122,7 +122,7 @@
boost::bind( &NetworkClient::handleReadMessageBody, this,
asio::placeholders::error ) );
} else {
- std::cout << "handleReadMessageHeader: " << " " << error << std::endl;
+ log_->fatal( std::string( "handleReadMessageHeader: " ) + error.what() );
doClose();
}
}
@@ -137,27 +137,33 @@
switch( base.type() ){
case PROTO_USERNAME: {
MessageBodyUserName msg( readMsg_.body() );
- std::cout << "New user = " << (int)msg.senderID() << " " << msg.userName() << std::endl;
+ log_->info( std::string( "New user = " ) + toStr((int)msg.senderID()) + " " + msg.userName() );
users_[ (int)msg.senderID() ] = msg.userName();
} break;
case PROTO_CONNECTION_REFUSED: {
MessageBodyConnectionRefused msg( readMsg_.body() );
switch ( msg.reason() ){
case CONNECTION_REFUSED_USER_ALREADY_EXIST:
- std::cerr << "Connection refused: " << userName_ << " already conneced to the server" << std::endl;
+ log_->fatal( std::string( "Connection refused: " ) + userName_ + " already conneced to the server" );
doClose();
online_ = false;
break;
default:
- std::cerr << "Connection refused for unknown reason:" << msg.reason() << std::endl;
+ log_->fatal( std::string("Connection refused for unknown reason: " ) + toStr( msg.reason() ) );
}
} break;
case PROTO_DISCONNECT: {
MessageBodyDisconnect msg( readMsg_.body() );
- std::cout << "Disconnect user = " << (int)msg.userID() << " " << userName( (int)msg.userID() ) << std::endl;
+ log_->info( std::string( "Disconnect user = " ) + toStr( (int)msg.userID() ) + " "
+ + userName( (int)msg.userID() ) );
users_.erase( users_.find( (int)msg.userID() ) ) ;
} break;
default:
+// if ( base.type() == PROTO_SHIPMOVEMENT ) {
+// MessageBodyShipMovement m( readMsg_.body() );
+// std::cout << m << std::endl;
+// }
+
std::vector < char > vec( readMsg_.bodyLength() );
vec.resize( readMsg_.bodyLength() );
memcpy( &vec[ 0 ], (char*)readMsg_.body(), readMsg_.bodyLength() );
@@ -168,7 +174,7 @@
boost::bind( & NetworkClient::handleReadMessageHeader, this,
asio::placeholders::error ) );
} else {
- std::cout << "handleReadMessageBody error: " << " " << error << std::endl;
+ log_->fatal( std::string( "handleReadMessageBody error: " ) + error.what() );
doClose();
}
}
@@ -199,7 +205,7 @@
asio::placeholders::error ) );
}
} else {
- std::cout << "handleWrite: " << " " << error << std::endl;
+ log_->fatal( std::string( "handleWrite: " ) + error.what() );
doClose();
}
}
@@ -207,7 +213,8 @@
void NetworkClient::doClose() {
if ( online_ ){
- std::cout << "User disconnected." << std::endl;
+ sleep( 1 );
+ // log_->info( std::string( "Network closed, user disconnected." ) );
socket_.close();
pingTime_ = -1;
online_ = false;
Modified: branches/ogsector/src/networkClient.h
===================================================================
--- branches/ogsector/src/networkClient.h 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/networkClient.h 2007-04-30 17:59:31 UTC (rev 425)
@@ -4,6 +4,7 @@
#include <asio.hpp>
#include <boost/bind.hpp>
+#include "LogManager.h"
#include "networkProtocol.h"
using asio::ip::tcp;
@@ -80,6 +81,7 @@
Uint32 userID_;
float pingTime_;
+ LogManager *log_;
};
} //namespace OpenGate
Modified: branches/ogsector/src/networkProtocol.h
===================================================================
--- branches/ogsector/src/networkProtocol.h 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/networkProtocol.h 2007-04-30 17:59:31 UTC (rev 425)
@@ -42,9 +42,10 @@
#define PROTO_CHAT 7
#define PROTO_SHIPBASE 10
#define PROTO_SHIPREGISTER 11
-#define PROTO_SHIPSTATUS 12
-#define PROTO_SHIPMOVEMENT 13
-#define PROTO_SHIPAMMOHIT 14
+#define PROTO_SHIPDEREGISTER 12
+#define PROTO_SHIPSTATUS 13
+#define PROTO_SHIPMOVEMENT 14
+#define PROTO_SHIPAMMOHIT 15
#define PROTO_TEST 255
#define CONNECTION_REFUSED_USER_ALREADY_EXIST 1
@@ -103,6 +104,11 @@
virtual int dataSize() const { return sizeof( Uint8 ) + sizeof( Uint32 ); }
+ friend std::ostream & operator << ( std::ostream & str, const MessageBodyBase & msg ){
+ str << "Type: " << (int)( msg.type() ) << " senderID: " << msg.senderID() ;
+ return str;
+ }
+
protected:
Uint8 type_;
Uint32 senderID_;
@@ -267,27 +273,20 @@
class MessageBodyShipRegister : public MessageBodyShipBase {
public:
- MessageBodyShipRegister( const Uint32 senderID, Uint8 childID, const std::string & name,
- const Ogre::Vector3 & pos, Uint8 status, Uint8 vesselID )
- : MessageBodyShipBase( childID ), name_( name ), pos_( pos ), status_( status ), vesselID_( vesselID ){
+ MessageBodyShipRegister( const Uint32 senderID, const Uint8 childID, const std::string & name,
+ const Ogre::Vector3 & pos, Uint16 vesselID )
+ : MessageBodyShipBase( childID ), name_( name ), pos_( pos ), vesselID_( vesselID ){
senderID_ = senderID;
type_ = (Uint8)PROTO_SHIPREGISTER;
}
- MessageBodyShipRegister( const Uint32 senderID, Uint8 childID, Uint8 status )
- : MessageBodyShipBase( childID ), name_( "" ), status_( status ){
- senderID_ = senderID;
- type_ = (Uint8)PROTO_SHIPREGISTER;
- }
-
MessageBodyShipRegister( const char * data ) : MessageBodyShipBase( data ){
int count = MessageBodyShipBase::dataSize();
readFromData( nameLength_, data, count );
std::string msg( (char*) &data[ count ], nameLength_ ); count += nameLength_; name_ = msg;
- readFromData( pos_, data, count );
- readFromData( status_, data, count );
+ readFromData( pos_, data, count );
readFromData( vesselID_, data, count );
}
@@ -298,10 +297,9 @@
nameLength_ = name_.length();
writeToOut( out_, nameLength_ );
- out_.write( ( char* )( name_.c_str() ), sizeof( char ) * nameLength_ );
+ out_.write( ( char* )( name_.c_str() ), sizeof( char ) * nameLength_ );
writeToOut( out_, pos_ );
- writeToOut( out_, status_ );
writeToOut( out_, vesselID_ );
}
@@ -309,18 +307,38 @@
Ogre::Vector3 position() const { return pos_; }
- Uint8 status( ) const { return status_; }
-
Uint16 vesselID() const { return vesselID_; }
protected:
Uint16 nameLength_;
std::string name_;
Ogre::Vector3 pos_;
- Uint8 status_;
Uint16 vesselID_;
};
+class MessageBodyShipDeRegister : public MessageBodyShipBase {
+public:
+ MessageBodyShipDeRegister( const Uint32 senderID, const Uint8 childID ): MessageBodyShipBase( childID ){
+ senderID_ = senderID;
+ type_ = (Uint8)PROTO_SHIPDEREGISTER;
+ }
+
+ MessageBodyShipDeRegister( const char * data ) : MessageBodyShipBase( data ){ }
+
+ virtual ~MessageBodyShipDeRegister( ){ }
+
+ void createOutStream() {
+ MessageBodyShipBase::createOutStream();
+ }
+
+ friend std::ostream & operator << ( std::ostream & str, const MessageBodyShipDeRegister & msg ){
+ str << "Type: " << (int)( msg.type() ) << " senderID: " << msg.senderID() << " childID: " << msg.childID();
+ return str;
+ }
+
+protected:
+};
+
class MessageBodyShipMovement : public MessageBodyShipBase {
public:
MessageBodyShipMovement( Uint8 childID, const Ogre::Vector3 & pos,
@@ -374,6 +392,14 @@
Uint16 sequenceNr( ) const { return seqNr_; }
+ friend std::ostream & operator << ( std::ostream & str, const MessageBodyShipMovement & msg ){
+ str << "Type: " << (int)( msg.type() ) << " senderID: " << msg.senderID() << std::endl;
+ str << "pos: " << msg.position() << " vel: " << msg.velocity() << " orient: " << msg.orientation() << std::endl;
+ str << "thrust: " << msg.thrust() <<
+ " yaw: " << msg.yaw() << " pitch: " << msg.pitch() << " roll: " << msg.roll();
+ return str;
+ }
+
protected:
Ogre::Vector3 pos_;
Ogre::Vector3 vel_;
Modified: branches/ogsector/src/networkServer.cpp
===================================================================
--- branches/ogsector/src/networkServer.cpp 2007-04-30 16:27:17 UTC (rev 424)
+++ branches/ogsector/src/networkServer.cpp 2007-04-30 17:59:31 UTC (rev 425)
@@ -103,14 +103,14 @@
allUsers_.send( chat );
}
-UserObject * Server::createUserObject( UserSession * user, const std::string & name, int userID, int childID ){
+UserObject * Server::createUserObject( UserSession * user, const std::string & name, int userID, int childID, int vesselID ){
UserObject * obj = NULL;
long id = createGlobalID( userID, childID );
if ( !userObjects_.count( id ) ){
log_->info( std::string( "Create user object: " ) + name );
- obj = new UserObject( user, name, childID );
+ obj = new UserObject( user, name, childID, vesselID );
user->insertChild( obj );
userObjects_[ id ] = obj;
} else {
@@ -129,67 +129,74 @@
delete obj;
}
-void Server::receiveShipRegister( UserSession * user, const MessageBodyShipRegister & msg ){
- std::string name = msg.name();
+void Server::receiveShipRegister( UserSession * user, const MessageBodyShipRegister & msgIn ){
+ std::string name = msgIn.name();
int userID = user->userID();
- int childID = msg.childID();
- Ogre::Vector3 pos = msg.position();
+ int childID = msgIn.childID();
+ int vesselID = msgIn.vesselID();
+ int senderID = msgIn.senderID();
+ Ogre::Vector3 pos = msgIn.position();
- log_->info( std::string( "receiveShipRegister: " ) + name + " " + toStr((int)msg.status()) );
+ log_->info( std::string( "receiveShipRegister from " ) + toStr( senderID ) + " " + name + " " +
+ " " + toStr( vesselID ) );
UserObject *obj;
+ obj = createUserObject( user, name, userID, childID, vesselID );
- if ( msg.status() == false ){
- if ( ( obj = userObjects_[ createGlobalID( userID, childID ) ] ) != NULL ){
- deRegisterUserObject( obj );
- } else{
- log_->info( std::string( "Deregister request for non existing object " ) + name );
- }
- } else {
- obj = createUserObject( user, name, userID, childID );
+ if ( obj != NULL ){
+ obj->setPosition( pos );
- if ( obj != NULL ){
- obj->setPosition( pos );
+ if ( obj->status() != Registered ){
+ log_->info( std::string( "Register: " ) + obj->name() );
+ obj->setStatus( Registered );
- if ( obj->status() != Registered ){
- log_->info( std::string( "Register: " ) + obj->name() );
- obj->setStatus( Registered );
+ //** first register all userobjects to the new object;
+ for ( std::map < long, UserObject * >::iterator it = userObjects_.begin(); it != userObjects_.end(); it ++ ){
- std::map < long, UserObject * >::iterator it;
- for ( it = userObjects_.begin(); it != userObjects_.end(); it ++ ){
-
- //** atm all is global;
- obj->joinRange( it->second );
+ //** atm all is global;
+ obj->joinRange( it->second );
+
+ //** if the object is no child, register all objects to them;
+ if ( !obj->isChild() && ( obj->userID() != it->second->userID() ) ){
+ log_->info( std::string( "\tSend register: " ) + obj->userName() + " <- " + it->second->name() );
- //** if the object is no child, register all objects to them;
- if ( !obj->isChild() && ( obj->userID() != it->second->userID() ) ){
- log_->info( std::string( "\tSend to user: " ) + obj->userName()
- + " object: " + it->second->name() );
-
- MessageBodyShipRegister msg( it->second->userID(), it->second->childID(),
- it->second->name(), it->second->position(),
- true, msg.vesselID() );
- obj->parent()->send( msg );
- }
-
- if ( !it->second->isChild() && ( obj->userID() != it->second->userID() ) ){
- log_->info( std::string( "\tSend to user: " ) + it->second->userName()
- + " object: " + obj->name() );
-
- MessageBodyShipRegister msg( obj->userID(), obj->childID(), obj->name(), obj->position(),
- true, msg.vesselID() );
- it->second->parent()->send( msg );
- }
- }
- } else {
- log_->info( std::string( "object: " ) + name + " already registered. " );
+ MessageBodyShipRegister msg( it->second->userID(), it->second->childID(),
+ it->second->name(), it->second->position(),
+ it->second->vesselID() );
+ obj->parent()->send( msg );
+ }
}
+
+ //** second register the new object to all existing objects in range;
+ MessageBodyShipRegister msg( obj->userID(), obj->childID(), obj->name(), obj->position(), obj->vesselID() );
+
+ // ** atm just global;
+ for ( std::map < long, UserObject * >::iterator it = userObjects_.begin(); it != userObjects_.end(); it ++ ){
+
+ if ( !it->second->isChild() && ( obj->parent() != it->second->parent() ) ){
+ log_->info( std::string( "\tSend register: " ) + obj->name() + " -> " + it->second->userName() );
+ it->second->parent()->send( msg );
+ }
+ }
} else {
- log_->info( std::string( "Cannot register object: " ) + name );
+ log_->warn( std::string( "object: " ) + name + " already registered. " );
}
+ } else {
+ log_->fatal( std::string( "Cannot create ...
[truncated message content] |
|
From: <ult...@us...> - 2007-04-30 16:27:16
|
Revision: 424
http://svn.sourceforge.net/opengate/?rev=424&view=rev
Author: ultrasick
Date: 2007-04-30 09:27:17 -0700 (Mon, 30 Apr 2007)
Log Message:
-----------
uploading the armor commodity with a nice material I found on a blender website.
Added Paths:
-----------
trunk/data/commodities/armor.blend
Added: trunk/data/commodities/armor.blend
===================================================================
(Binary files differ)
Property changes on: trunk/data/commodities/armor.blend
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ult...@us...> - 2007-04-29 21:59:49
|
Revision: 423
http://svn.sourceforge.net/opengate/?rev=423&view=rev
Author: ultrasick
Date: 2007-04-29 14:59:50 -0700 (Sun, 29 Apr 2007)
Log Message:
-----------
modified a texture part because it didn't look so well
Modified Paths:
--------------
trunk/data/ships/tauseti/lady kickstart/lady kickstart.blend
trunk/templates/data/ships/tauseti/lady kickstart/parts/71 + 72.pspimage
Modified: trunk/data/ships/tauseti/lady kickstart/lady kickstart.blend
===================================================================
(Binary files differ)
Modified: trunk/templates/data/ships/tauseti/lady kickstart/parts/71 + 72.pspimage
===================================================================
(Binary files differ)
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ult...@us...> - 2007-04-29 21:52:36
|
Revision: 422
http://svn.sourceforge.net/opengate/?rev=422&view=rev
Author: ultrasick
Date: 2007-04-29 14:52:32 -0700 (Sun, 29 Apr 2007)
Log Message:
-----------
uploading another 2 parts of the lady kickstart texture
Modified Paths:
--------------
trunk/data/ships/tauseti/lady kickstart/lady kickstart.blend
trunk/templates/data/ships/tauseti/lady kickstart/viewable area.7z
Added Paths:
-----------
trunk/templates/data/ships/tauseti/lady kickstart/parts/70.pspimage
trunk/templates/data/ships/tauseti/lady kickstart/parts/71 + 72.pspimage
Modified: trunk/data/ships/tauseti/lady kickstart/lady kickstart.blend
===================================================================
(Binary files differ)
Added: trunk/templates/data/ships/tauseti/lady kickstart/parts/70.pspimage
===================================================================
(Binary files differ)
Property changes on: trunk/templates/data/ships/tauseti/lady kickstart/parts/70.pspimage
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/templates/data/ships/tauseti/lady kickstart/parts/71 + 72.pspimage
===================================================================
(Binary files differ)
Property changes on: trunk/templates/data/ships/tauseti/lady kickstart/parts/71 + 72.pspimage
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Modified: trunk/templates/data/ships/tauseti/lady kickstart/viewable area.7z
===================================================================
(Binary files differ)
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <spo...@us...> - 2007-04-29 14:57:53
|
Revision: 421
http://svn.sourceforge.net/opengate/?rev=421&view=rev
Author: spom_spom
Date: 2007-04-29 07:57:54 -0700 (Sun, 29 Apr 2007)
Log Message:
-----------
Added mandatory mesh entry to ship description
Modified Paths:
--------------
trunk/data/ships/octavius/apteryx/apteryx.xml
trunk/data/ships/quantar/storm/storm.xml
Modified: trunk/data/ships/octavius/apteryx/apteryx.xml
===================================================================
--- trunk/data/ships/octavius/apteryx/apteryx.xml 2007-04-29 11:57:45 UTC (rev 420)
+++ trunk/data/ships/octavius/apteryx/apteryx.xml 2007-04-29 14:57:54 UTC (rev 421)
@@ -2,8 +2,8 @@
<ship>
<!-- Naming -->
- <faction>Ocavius</faction>
- <name>Storm</name>
+ <faction>octavius</faction>
+ <name>apteryx</name>
<!-- Generic Data -->
<class>Patrol Trainer</class>
@@ -32,4 +32,7 @@
<pitch>0.001571</pitch> <!-- 90.0 in jossh -->
<roll>0.001222</roll> <!-- 70.0 in jossh -->
<yaw>0.001396</yaw> <!-- 80.0 in jossh -->
-</ship>
\ No newline at end of file
+
+ <mesh>apteryx.mesh</mesh>
+ <baseyaw>-90</baseyaw>
+</ship>
Modified: trunk/data/ships/quantar/storm/storm.xml
===================================================================
--- trunk/data/ships/quantar/storm/storm.xml 2007-04-29 11:57:45 UTC (rev 420)
+++ trunk/data/ships/quantar/storm/storm.xml 2007-04-29 14:57:54 UTC (rev 421)
@@ -2,8 +2,8 @@
<ship>
<!-- Naming -->
- <faction>Quantar</faction>
- <name>Storm</name>
+ <faction>quantar</faction>
+ <name>storm</name>
<!-- Generic Data -->
<class>Mining Trainer</class>
@@ -32,4 +32,7 @@
<pitch>0.001047</pitch> <!-- 60.0 in jossh -->
<roll>0.001571</roll> <!-- 90.0 in jossh -->
<yaw>0.001571</yaw> <!-- 90.0 in jossh -->
+
+ <mesh>storm.mesh</mesh> <!-- 90.0 in jossh -->
+ <baseyaw>-90</baseyaw>
</ship>
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <eg...@us...> - 2007-04-29 11:57:46
|
Revision: 420
http://svn.sourceforge.net/opengate/?rev=420&view=rev
Author: egore
Date: 2007-04-29 04:57:45 -0700 (Sun, 29 Apr 2007)
Log Message:
-----------
Fail in case of asio header were not found
Modified Paths:
--------------
branches/ogsector/configure.ac
Modified: branches/ogsector/configure.ac
===================================================================
--- branches/ogsector/configure.ac 2007-04-28 15:24:32 UTC (rev 419)
+++ branches/ogsector/configure.ac 2007-04-29 11:57:45 UTC (rev 420)
@@ -17,7 +17,7 @@
AC_SUBST(PKG_CONFIG_PATH, "$OGSECTOR_EXTERNALS_PATH/lib/pkgconfig:$PKG_CONFIG_PATH")
# OGRE - http://www.ogre3d.org/
-PKG_CHECK_MODULES(OGRE, [OGRE >= 1.2.1])
+PKG_CHECK_MODULES(OGRE, [OGRE >= 1.4.0])
AC_SUBST(AM_CXXFLAGS,"$AM_CXXFLAGS $OGRE_CFLAGS")
AC_SUBST(AM_LDFLAGS,"$AM_LDFLAGS $OGRE_LIBS")
@@ -27,7 +27,12 @@
AC_SUBST(AM_LDFLAGS, "$AM_LDFLAGS $OIS_LIBS")
dnl asio: http://sourceforge.net/projects/asio/
-AC_CHECK_HEADER([asio.hpp])
+AC_CHECK_HEADER([asio.hpp],,
+[
+ echo "Can't find asio headers. Pleas install the asio development packages."
+ echo "You can get them from http://sourceforge.net/projects/asio/"
+ exit 1
+],[])
dnl boost: http://www.boost.org/
dnl # some of the boost headers are needed by asio
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <spo...@us...> - 2007-04-28 15:24:32
|
Revision: 419
http://svn.sourceforge.net/opengate/?rev=419&view=rev
Author: spom_spom
Date: 2007-04-28 08:24:32 -0700 (Sat, 28 Apr 2007)
Log Message:
-----------
Added: Vesselmanager and Tinyxml for easy ship administration. (e.g. F12 now spawns squadrok/squid)
Modified Paths:
--------------
branches/ogsector/ToDo
branches/ogsector/data/explosion.particle
branches/ogsector/data/simpleHUD.fontdef
branches/ogsector/data/textures/radarBackground.png
branches/ogsector/resources.cfg
branches/ogsector/src/InputManager.cpp
branches/ogsector/src/Makefile.am
branches/ogsector/src/Makefile.in
branches/ogsector/src/Sector.cpp
branches/ogsector/src/Sector.h
branches/ogsector/src/SectorClient.cpp
branches/ogsector/src/SectorClient.h
branches/ogsector/src/SectorClientFrameListener.cpp
branches/ogsector/src/SectorObjects.cpp
branches/ogsector/src/SectorObjects.h
branches/ogsector/src/common.h
branches/ogsector/src/networkProtocol.h
branches/ogsector/src/networkServer.cpp
branches/ogsector/src/ogconsole.cpp
Added Paths:
-----------
branches/ogsector/data/materials/
branches/ogsector/data/materials/ammo.material
branches/ogsector/data/materials/explosion.material
branches/ogsector/data/materials/mousePointer.material
branches/ogsector/data/materials/planets.material
branches/ogsector/data/materials/simpleHUD.material
branches/ogsector/data/materials/simpleSkybox.material
branches/ogsector/data/materials/squadrok.material
branches/ogsector/data/materials/squid.material
branches/ogsector/data/ships/
branches/ogsector/data/ships/squadrok/
branches/ogsector/data/ships/squadrok/squid/
branches/ogsector/data/ships/squadrok/squid/squid.mesh
branches/ogsector/data/ships/squadrok/squid/squid.xml
branches/ogsector/data/ships.xml
branches/ogsector/data/textures/explosion/
branches/ogsector/data/textures/explosion/explosion1_0.png
branches/ogsector/data/textures/explosion/explosion1_1.png
branches/ogsector/data/textures/explosion/explosion1_10.png
branches/ogsector/data/textures/explosion/explosion1_11.png
branches/ogsector/data/textures/explosion/explosion1_12.png
branches/ogsector/data/textures/explosion/explosion1_13.png
branches/ogsector/data/textures/explosion/explosion1_14.png
branches/ogsector/data/textures/explosion/explosion1_15.png
branches/ogsector/data/textures/explosion/explosion1_2.png
branches/ogsector/data/textures/explosion/explosion1_3.png
branches/ogsector/data/textures/explosion/explosion1_4.png
branches/ogsector/data/textures/explosion/explosion1_5.png
branches/ogsector/data/textures/explosion/explosion1_6.png
branches/ogsector/data/textures/explosion/explosion1_7.png
branches/ogsector/data/textures/explosion/explosion1_8.png
branches/ogsector/data/textures/explosion/explosion1_9.png
branches/ogsector/data/textures/squadrokThrusterColor.png
branches/ogsector/data/textures/squadrokThrusterLight.png
branches/ogsector/data/textures/squidLeiste.png
branches/ogsector/data/textures/squidTexture.png
branches/ogsector/src/VesselManager.cpp
branches/ogsector/src/VesselManager.h
branches/ogsector/src/tinyxml/
branches/ogsector/src/tinyxml/tinyxml.cpp
branches/ogsector/src/tinyxml/tinyxml.h
branches/ogsector/src/tinyxml/tinyxmlerror.cpp
branches/ogsector/src/tinyxml/tinyxmlparser.cpp
Removed Paths:
-------------
branches/ogsector/data/ammo.material
branches/ogsector/data/explosion.material
branches/ogsector/data/mousePointer.material
branches/ogsector/data/planets.material
branches/ogsector/data/simpleHUD.material
branches/ogsector/data/simpleSkybox.material
Modified: branches/ogsector/ToDo
===================================================================
--- branches/ogsector/ToDo 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/ToDo 2007-04-28 15:24:32 UTC (rev 419)
@@ -30,6 +30,8 @@
- Speed/MaxSpeed
- Acceleration
- Mousecurser
+ - Bullseye/VCT-1 (Duelist)
+ - JG-like Radar
- Simplest global chat
@@ -49,10 +51,10 @@
- fullscreen switch (probably not supported by ogre)
- show Whos online
- chat
- - console for input
- - input/output highlight
- - multiple out-lines
- - log to file
+# - console for input
+# - input/output highlight
+# - multiple out-lines
+# - log to file
- channeling
- netcode
@@ -64,6 +66,7 @@
- show all objects
- skybox with higher resolution
- stars
+# - planet
- xml-read
- read playership data
@@ -93,8 +96,8 @@
- HUD
# - targetarrow
# - target infos
- - duellist
- - bullseye/VCR (??)
+# - duellist
+# - bullseye/VCR (??)
# - flydirection arrow
- colorindex for break/AB/FF
# - shield/ammo
@@ -133,8 +136,11 @@
BUGS:
# - (linux)changing mousefocus by < Alt-TAB > lost key-repeat
# OIS disables autorepeat, fire `xset r on` to enable
- - ogre always scale my skyboxes to 512x512
+ - UTF support (\xFC\xF6\xE4)
+ since Ogre1.4 Overlay only support Ogre::UTFString, which throws exception by using umlaut
+
+
IDEAS:
- personal scanmission
- Spieler kann sich mit geeignetem Scanner eine eigene Datenbank von Astro erstellen die ingame abgerufen werden kann, f\xFCr jeden neuen Eintrag gibt es exp(nach Mission/Seltenheit/Gefahrenbereich)
Deleted: branches/ogsector/data/ammo.material
===================================================================
--- branches/ogsector/data/ammo.material 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/data/ammo.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -1,19 +0,0 @@
-material Bullet
-{
- technique
- {
- pass
- {
- depth_check off
- lighting off
-// depth_write off
- scene_blend add
-// scene_blend alpha_blend
-
- texture_unit
- {
- texture Bullet.png
- }
- }
- }
-}
Deleted: branches/ogsector/data/explosion.material
===================================================================
--- branches/ogsector/data/explosion.material 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/data/explosion.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -1,35 +0,0 @@
-material OpenGate/Explosion/Base
-{
- technique
- {
- pass
- {
- lighting off
- scene_blend add
- depth_write off
-
- texture_unit
- {
- texture textures/explosion.png
- }
- }
- }
-}
-
-material OpenGate/Explosion/Flare
-{
- technique
- {
- pass
- {
- lighting off
- scene_blend add
- depth_write off
-
- texture_unit
- {
- texture textures/flare.png
- }
- }
- }
-}
\ No newline at end of file
Modified: branches/ogsector/data/explosion.particle
===================================================================
--- branches/ogsector/data/explosion.particle 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/data/explosion.particle 2007-04-28 15:24:32 UTC (rev 419)
@@ -79,7 +79,6 @@
affector Scaler
{
rate -9
-
}
+}
-}
\ No newline at end of file
Added: branches/ogsector/data/materials/ammo.material
===================================================================
--- branches/ogsector/data/materials/ammo.material (rev 0)
+++ branches/ogsector/data/materials/ammo.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -0,0 +1,19 @@
+material Bullet
+{
+ technique
+ {
+ pass
+ {
+ depth_check on
+ depth_write off
+ lighting off
+ scene_blend add
+// scene_blend alpha_blend
+
+ texture_unit
+ {
+ texture Bullet.png
+ }
+ }
+ }
+}
Added: branches/ogsector/data/materials/explosion.material
===================================================================
--- branches/ogsector/data/materials/explosion.material (rev 0)
+++ branches/ogsector/data/materials/explosion.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -0,0 +1,35 @@
+material OpenGate/Explosion/Base
+{
+ technique
+ {
+ pass
+ {
+ lighting off
+ scene_blend add
+ depth_write off
+
+ texture_unit
+ {
+ texture textures/explosion.png
+ }
+ }
+ }
+}
+
+material OpenGate/Explosion/Flare
+{
+ technique
+ {
+ pass
+ {
+ lighting off
+ scene_blend add
+ depth_write off
+
+ texture_unit
+ {
+ texture textures/flare.png
+ }
+ }
+ }
+}
\ No newline at end of file
Added: branches/ogsector/data/materials/mousePointer.material
===================================================================
--- branches/ogsector/data/materials/mousePointer.material (rev 0)
+++ branches/ogsector/data/materials/mousePointer.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -0,0 +1,18 @@
+//material OpenGate/FlightCurser
+//{
+// technique
+// {
+// pass
+// {
+// depth_check off
+// lighting off
+// scene_blend alpha_blend
+//
+// texture_unit
+// {
+// texture textures/flightCurser.png
+// }
+// }
+// }
+//}
+//
Added: branches/ogsector/data/materials/planets.material
===================================================================
--- branches/ogsector/data/materials/planets.material (rev 0)
+++ branches/ogsector/data/materials/planets.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -0,0 +1,36 @@
+material OpenGate/Star
+{
+ technique
+ {
+ pass
+ {
+ lighting on
+ scene_blend add
+ depth_write off
+
+ texture_unit
+ {
+ texture textures/star.png
+ }
+ }
+ }
+}
+
+material OpenGate/RedPlanet
+{
+ technique
+ {
+ pass
+ {
+ lighting off
+ scene_blend add
+ depth_write off
+// alpha_rejection greater 128
+ texture_unit
+ {
+ texture textures/redPlanet.png
+
+ }
+ }
+ }
+}
Added: branches/ogsector/data/materials/simpleHUD.material
===================================================================
--- branches/ogsector/data/materials/simpleHUD.material (rev 0)
+++ branches/ogsector/data/materials/simpleHUD.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -0,0 +1,156 @@
+material SimpleHUD/FlightCurser
+{
+ technique
+ {
+ pass
+ {
+ depth_check off
+ lighting off
+ scene_blend alpha_blend
+
+ texture_unit
+ {
+ texture textures/flightCurser.png
+ }
+ }
+ }
+}
+
+material SimpleHUD/CenterPointer
+{
+ technique
+ {
+ pass
+ {
+ depth_check off
+ lighting off
+ scene_blend alpha_blend
+
+ texture_unit
+ {
+ texture textures/hudCenter.png
+ }
+ }
+ }
+}
+
+material SimpleHUD/TargetPointer
+{
+ technique
+ {
+ pass
+ {
+ depth_check off
+ lighting off
+ scene_blend alpha_blend
+
+ texture_unit
+ {
+ texture textures/targetPointer.png
+ }
+ }
+ }
+}
+
+material SimpleHUD/DuelistPilotPointer
+{
+ technique
+ {
+ pass
+ {
+ depth_check off
+ lighting off
+ scene_blend alpha_blend
+
+ texture_unit
+ {
+ texture textures/duelistPilotPointer.png
+ }
+ }
+ }
+}
+
+material SimpleHUD/DuelistTargetPointer
+{
+ technique
+ {
+ pass
+ {
+ depth_check off
+ lighting off
+ scene_blend alpha_blend
+
+ texture_unit
+ {
+ texture textures/duelistTargetPointer.png
+ }
+ }
+ }
+}
+
+material SimpleHUD/FlightArrow
+{
+ receive_shadows on
+ technique
+ {
+ ambient 1.000000 0.500000 0.50000 1.000000
+ diffuse 0.000000 0.500000 0.50000 1.000000
+ specular 1.000000 1.00000 1.000000 1.000000 12.500000
+ emission 0.000000 0.50000 0.500000 1.000000
+
+ pass
+ {
+ }
+ }
+}
+
+material SimpleHUD/TargetArrow
+{
+ technique
+ {
+ pass
+ {
+ }
+ }
+}
+
+material OpenGate/Console/Background
+{
+ technique
+ {
+ pass
+ {
+ depth_check off
+ lighting off
+// scene_blend alpha_blend
+ scene_blend add
+// diffuse 1.0 1.0 1.0 1.0
+
+ texture_unit
+ {
+ texture textures/consoleBackground.png
+ }
+ }
+ }
+}
+
+material OpenGate/Radar/Background
+{
+ technique
+ {
+ pass
+ {
+ depth_check off
+ lighting off
+ scene_blend add
+// diffuse 1.0 1.0 1.0 1.0
+// alpha_rejection greater 128
+
+ texture_unit
+ {
+ texture textures/radarBackground.png
+ }
+ }
+ }
+}
+
Added: branches/ogsector/data/materials/simpleSkybox.material
===================================================================
--- branches/ogsector/data/materials/simpleSkybox.material (rev 0)
+++ branches/ogsector/data/materials/simpleSkybox.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -0,0 +1,39 @@
+material OpenGate/SimpleSkyBox1
+{
+ technique
+ {
+ pass
+ {
+ lighting off
+ depth_write off
+// scene_blend add
+
+ texture_unit
+ {
+ cubic_texture skybox1.png separateUV
+// cubic_texture skybox1_4096.png separateUV
+// cubic_texture skybox1_2048.png separateUV
+// cubic_texture skybox1_1024.png separateUV
+// cubic_texture skybox1_512.png separateUV
+ tex_address_mode clamp
+ }
+ }
+ }
+}
+material OpenGate/SimpleSkyBox2
+{
+ technique
+ {
+ pass
+ {
+ lighting off
+ depth_write off
+
+ texture_unit
+ {
+ cubic_texture skybox2.png separateUV
+ tex_address_mode clamp
+ }
+ }
+ }
+}
Added: branches/ogsector/data/materials/squadrok.material
===================================================================
--- branches/ogsector/data/materials/squadrok.material (rev 0)
+++ branches/ogsector/data/materials/squadrok.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -0,0 +1,60 @@
+material squadrok/thrusterLight
+{
+ receive_shadows off
+ technique
+ {
+ pass
+ {
+ ambient 1.000000 1.000000 1.00000 1.000000
+ diffuse 1.000000 1.000000 1.00000 1.000000
+ specular 1.000000 1.00000 1.000000 1.000000 12.500000
+ emissive 1.000000 1.000000 1.000000 1.000000
+ scene_blend alpha_blend
+// scene_blend add
+// scene_blend modulate
+// scene_blend colour_blend
+ depth_check on
+ depth_write off
+ lighting of
+ texture_unit
+ {
+ texture textures/squadrokThrusterLight.png
+ rotate_anim 0.2
+// wave_xform scale_x sine 1.0 0.2 0.0 5.0
+// colour_op add
+// colour_op alpha_blend
+ }
+ }
+ pass
+ {
+ ambient 1.000000 1.000000 1.00000 1.000000
+ diffuse 1.000000 1.000000 1.00000 1.000000
+ specular 1.000000 1.00000 1.000000 1.000000 12.500000
+ emissive 1.000000 1.000000 1.000000 1.000000
+ scene_blend alpha_blend
+ lighting on
+ depth_check on
+ depth_write off
+ texture_unit
+ {
+ texture textures/squadrokThrusterLight.png
+ rotate_anim -0.2
+ colour_op add
+ }
+ }
+ pass
+ {
+ specular 1.000000 1.00000 1.000000 1.000000 12.500000
+ scene_blend alpha_blend
+ depth_check on
+ depth_write off
+ texture_unit
+ {
+ texture textures/squadrokThrusterColor.png
+ rotate_anim -0.2
+ colour_op add
+ }
+ }
+ }
+}
+
Added: branches/ogsector/data/materials/squid.material
===================================================================
--- branches/ogsector/data/materials/squid.material (rev 0)
+++ branches/ogsector/data/materials/squid.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -0,0 +1,50 @@
+material squid/TEXFACE/texture.png
+{
+ receive_shadows on
+ technique
+ {
+ pass
+ {
+ ambient 0.500000 0.500000 0.500000 1.000000
+ diffuse 0.900000 0.900000 0.900000 1.000000
+ emissive 0.000000 0.000000 0.000000 1.000000
+ texture_unit
+ {
+ texture squidTexture.png
+ colour_op modulate
+ }
+ }
+ pass
+ {
+ ambient 0.0 0.0 0.0
+ diffuse 0.0 0.0 0.0
+ specular 0.500000 0.500000 0.500000 1.000000 12.500000
+ scene_blend add
+ }
+ }
+}
+material squid/TEXFACE/Leiste.png
+{
+ receive_shadows on
+ technique
+ {
+ pass
+ {
+ ambient 0.500000 0.500000 0.500000 1.000000
+ diffuse 0.800000 0.800000 0.800000 1.000000
+ emissive 0.000000 0.000000 0.000000 1.000000
+ texture_unit
+ {
+ texture squidLeiste.png
+ colour_op modulate
+ }
+ }
+ pass
+ {
+ ambient 0.0 0.0 0.0
+ diffuse 0.0 0.0 0.0
+ specular 0.500000 0.500000 0.500000 1.000000 12.500000
+ scene_blend add
+ }
+ }
+}
Deleted: branches/ogsector/data/mousePointer.material
===================================================================
--- branches/ogsector/data/mousePointer.material 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/data/mousePointer.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -1,18 +0,0 @@
-//material OpenGate/FlightCurser
-//{
-// technique
-// {
-// pass
-// {
-// depth_check off
-// lighting off
-// scene_blend alpha_blend
-//
-// texture_unit
-// {
-// texture textures/flightCurser.png
-// }
-// }
-// }
-//}
-//
Deleted: branches/ogsector/data/planets.material
===================================================================
--- branches/ogsector/data/planets.material 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/data/planets.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -1,36 +0,0 @@
-material OpenGate/Star
-{
- technique
- {
- pass
- {
- lighting on
- scene_blend add
- depth_write off
-
- texture_unit
- {
- texture textures/star.png
- }
- }
- }
-}
-
-material OpenGate/RedPlanet
-{
- technique
- {
- pass
- {
- lighting off
- scene_blend add
- depth_write off
-// alpha_rejection greater 128
- texture_unit
- {
- texture textures/redPlanet.png
-
- }
- }
- }
-}
Added: branches/ogsector/data/ships/squadrok/squid/squid.mesh
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/ships/squadrok/squid/squid.mesh
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/ships/squadrok/squid/squid.xml
===================================================================
--- branches/ogsector/data/ships/squadrok/squid/squid.xml (rev 0)
+++ branches/ogsector/data/ships/squadrok/squid/squid.xml 2007-04-28 15:24:32 UTC (rev 419)
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+
+<ship>
+ <!-- Naming -->
+ <faction>squadrok</faction>
+ <name>squid</name>
+
+ <!-- Generic Data -->
+ <class>Probe</class>
+ <size>10</size>
+ <mass>8500</mass>
+
+ <!-- Sizes -->
+ <engines>1</engines>
+ <guns>2</guns>
+ <armor>1000</armor>
+
+ <!-- Movement -->
+ <dragfactor>12.96</dragfactor>
+ <pitch>0.001571</pitch>
+ <roll>0.001222</roll>
+ <yaw>0.001396</yaw>
+
+ <mesh>squid.mesh</mesh>
+ <baseyaw>180</baseyaw>
+</ship>
\ No newline at end of file
Added: branches/ogsector/data/ships.xml
===================================================================
--- branches/ogsector/data/ships.xml (rev 0)
+++ branches/ogsector/data/ships.xml 2007-04-28 15:24:32 UTC (rev 419)
@@ -0,0 +1,7 @@
+<?xml version="1.0"?>
+
+<ships>
+ <Resource id="1" location="./data/ships/squadrok/squid/squid.xml"/>
+ <Resource id="2" location="../../trunk/data/ships/octavius/apteryx/apteryx.xml" />
+ <Resource id="3" location="../../trunk/data/ships/quantar/storm/storm.xml" />
+</ships>
Modified: branches/ogsector/data/simpleHUD.fontdef
===================================================================
--- branches/ogsector/data/simpleHUD.fontdef 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/data/simpleHUD.fontdef 2007-04-28 15:24:32 UTC (rev 419)
@@ -4,6 +4,7 @@
source bluehigh.ttf
size 32
resolution 55
+ antialias_colour false
code_points 33-255
}
@@ -14,6 +15,7 @@
source bluehigh.ttf
size 32
resolution 55
+ antialias_colour false
code_points 33-255
}
Deleted: branches/ogsector/data/simpleHUD.material
===================================================================
--- branches/ogsector/data/simpleHUD.material 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/data/simpleHUD.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -1,130 +0,0 @@
-material SimpleHUD/FlightCurser
-{
- technique
- {
- pass
- {
- depth_check off
- lighting off
- scene_blend alpha_blend
-
- texture_unit
- {
- texture textures/flightCurser.png
- }
- }
- }
-}
-
-material SimpleHUD/CenterPointer
-{
- technique
- {
- pass
- {
- depth_check off
- lighting off
- scene_blend alpha_blend
-
- texture_unit
- {
- texture textures/hudCenter.png
- }
- }
- }
-}
-
-material SimpleHUD/TargetPointer
-{
- technique
- {
- pass
- {
- depth_check off
- lighting off
- scene_blend alpha_blend
-
- texture_unit
- {
- texture textures/targetPointer.png
- }
- }
- }
-}
-
-material SimpleHUD/DuelistPilotPointer
-{
- technique
- {
- pass
- {
- depth_check off
- lighting off
- scene_blend alpha_blend
-
- texture_unit
- {
- texture textures/duelistPilotPointer.png
- }
- }
- }
-}
-
-material SimpleHUD/DuelistTargetPointer
-{
- technique
- {
- pass
- {
- depth_check off
- lighting off
- scene_blend alpha_blend
-
- texture_unit
- {
- texture textures/duelistTargetPointer.png
- }
- }
- }
-}
-
-material OpenGate/Console/Background
-{
- technique
- {
- pass
- {
- depth_check off
- lighting off
-// scene_blend alpha_blend
- scene_blend add
-// diffuse 1.0 1.0 1.0 1.0
-
- texture_unit
- {
- texture textures/consoleBackground.png
- }
- }
- }
-}
-
-material OpenGate/Radar/Background
-{
- technique
- {
- pass
- {
- depth_check off
- lighting off
- scene_blend add
-// diffuse 1.0 1.0 1.0 1.0
-// alpha_rejection greater 128
-
- texture_unit
- {
- texture textures/radarBackground.png
- }
- }
- }
-}
-
Deleted: branches/ogsector/data/simpleSkybox.material
===================================================================
--- branches/ogsector/data/simpleSkybox.material 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/data/simpleSkybox.material 2007-04-28 15:24:32 UTC (rev 419)
@@ -1,39 +0,0 @@
-material OpenGate/SimpleSkyBox1
-{
- technique
- {
- pass
- {
- lighting off
- depth_write off
-// scene_blend add
-
- texture_unit
- {
- cubic_texture skybox1.png separateUV
-// cubic_texture skybox1_4096.png separateUV
-// cubic_texture skybox1_2048.png separateUV
-// cubic_texture skybox1_1024.png separateUV
-// cubic_texture skybox1_512.png separateUV
- tex_address_mode clamp
- }
- }
- }
-}
-material OpenGate/SimpleSkyBox2
-{
- technique
- {
- pass
- {
- lighting off
- depth_write off
-
- texture_unit
- {
- cubic_texture skybox2.png separateUV
- tex_address_mode clamp
- }
- }
- }
-}
Added: branches/ogsector/data/textures/explosion/explosion1_0.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_0.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_1.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_1.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_10.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_10.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_11.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_11.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_12.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_12.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_13.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_13.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_14.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_14.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_15.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_15.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_2.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_2.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_3.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_3.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_4.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_4.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_5.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_5.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_6.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_6.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_7.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_7.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_8.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_8.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/explosion/explosion1_9.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/explosion/explosion1_9.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Modified: branches/ogsector/data/textures/radarBackground.png
===================================================================
(Binary files differ)
Added: branches/ogsector/data/textures/squadrokThrusterColor.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/squadrokThrusterColor.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/squadrokThrusterLight.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/squadrokThrusterLight.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/squidLeiste.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/squidLeiste.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/squidTexture.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/squidTexture.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Modified: branches/ogsector/resources.cfg
===================================================================
--- branches/ogsector/resources.cfg 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/resources.cfg 2007-04-28 15:24:32 UTC (rev 419)
@@ -5,7 +5,10 @@
# Resource locations to be added to the default path
[General]
FileSystem=./data
-FileSystem=./data/squid
+FileSystem=./data/materials
+FileSystem=./data/textures
+FileSystem=./data/local
+FileSystem=./data/local/astro/
Zip=./data/simpleSkybox.zip
#Zip=./data/skybox_512.zip
#Zip=./data/skybox_1024.zip
Modified: branches/ogsector/src/InputManager.cpp
===================================================================
--- branches/ogsector/src/InputManager.cpp 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/src/InputManager.cpp 2007-04-28 15:24:32 UTC (rev 419)
@@ -55,6 +55,8 @@
keyboard_ = static_cast<OIS::Keyboard*>(inputSystem_->createInputObject( OIS::OISKeyboard, true));
keyboard_->setEventCallback( this );
+ std::cout << " keyboard.TextTranslationMode " << (int)keyboard_->getTextTranslation() << std::endl;
+ keyboard_->setTextTranslation( OIS::Keyboard::Unicode );
#ifndef WIN32
if ( inputSystem_->numJoysticks() > 0 ) {
Modified: branches/ogsector/src/Makefile.am
===================================================================
--- branches/ogsector/src/Makefile.am 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/src/Makefile.am 2007-04-28 15:24:32 UTC (rev 419)
@@ -5,6 +5,10 @@
ogsectorclient_SOURCES = \
ogsectorclient.cpp \
+ tinyxml/tinyxml.h \
+ tinyxml/tinyxml.cpp \
+ tinyxml/tinyxmlerror.cpp \
+ tinyxml/tinyxmlparser.cpp \
common.h \
LogManager.h \
LogManager.cpp \
@@ -20,6 +24,8 @@
SectorClientFrameListener.cpp \
InputManager.h \
InputManager.cpp \
+ VesselManager.h \
+ VesselManager.cpp \
networkClient.h \
networkClient.cpp \
SectorObjects.h \
Modified: branches/ogsector/src/Makefile.in
===================================================================
--- branches/ogsector/src/Makefile.in 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/src/Makefile.in 2007-04-28 15:24:32 UTC (rev 419)
@@ -48,11 +48,13 @@
am__installdirs = "$(DESTDIR)$(bindir)"
binPROGRAMS_INSTALL = $(INSTALL_PROGRAM)
PROGRAMS = $(bin_PROGRAMS)
-am_ogsectorclient_OBJECTS = ogsectorclient.$(OBJEXT) \
+am_ogsectorclient_OBJECTS = ogsectorclient.$(OBJEXT) tinyxml.$(OBJEXT) \
+ tinyxmlerror.$(OBJEXT) tinyxmlparser.$(OBJEXT) \
LogManager.$(OBJEXT) common.$(OBJEXT) ogconsole.$(OBJEXT) \
Sector.$(OBJEXT) SectorClient.$(OBJEXT) \
SectorClientFrameListener.$(OBJEXT) InputManager.$(OBJEXT) \
- networkClient.$(OBJEXT) SectorObjects.$(OBJEXT)
+ VesselManager.$(OBJEXT) networkClient.$(OBJEXT) \
+ SectorObjects.$(OBJEXT)
ogsectorclient_OBJECTS = $(am_ogsectorclient_OBJECTS)
ogsectorclient_LDADD = $(LDADD)
am_ogsectorserver_OBJECTS = ogsectorserver.$(OBJEXT) common.$(OBJEXT) \
@@ -174,6 +176,10 @@
target_alias = @target_alias@
ogsectorclient_SOURCES = \
ogsectorclient.cpp \
+ tinyxml/tinyxml.h \
+ tinyxml/tinyxml.cpp \
+ tinyxml/tinyxmlerror.cpp \
+ tinyxml/tinyxmlparser.cpp \
common.h \
LogManager.h \
LogManager.cpp \
@@ -189,6 +195,8 @@
SectorClientFrameListener.cpp \
InputManager.h \
InputManager.cpp \
+ VesselManager.h \
+ VesselManager.cpp \
networkClient.h \
networkClient.cpp \
SectorObjects.h \
@@ -293,6 +301,7 @@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/SectorClient.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/SectorClientFrameListener.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/SectorObjects.Po@am__quote@
+@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/VesselManager.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/common.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/networkClient.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/networkServer.Po@am__quote@
@@ -302,6 +311,9 @@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/ogsectorserver.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/openALSoundManager.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/testopenalmanager.Po@am__quote@
+@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/tinyxml.Po@am__quote@
+@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/tinyxmlerror.Po@am__quote@
+@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/tinyxmlparser.Po@am__quote@
.cpp.o:
@am__fastdepCXX_TRUE@ if $(CXXCOMPILE) -MT $@ -MD -MP -MF "$(DEPDIR)/$*.Tpo" -c -o $@ $<; \
@@ -316,6 +328,48 @@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='$<' object='$@' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXXCOMPILE) -c -o $@ `$(CYGPATH_W) '$<'`
+
+tinyxml.o: tinyxml/tinyxml.cpp
+@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT tinyxml.o -MD -MP -MF "$(DEPDIR)/tinyxml.Tpo" -c -o tinyxml.o `test -f 'tinyxml/tinyxml.cpp' || echo '$(srcdir)/'`tinyxml/tinyxml.cpp; \
+@am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/tinyxml.Tpo" "$(DEPDIR)/tinyxml.Po"; else rm -f "$(DEPDIR)/tinyxml.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='tinyxml/tinyxml.cpp' object='tinyxml.o' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o tinyxml.o `test -f 'tinyxml/tinyxml.cpp' || echo '$(srcdir)/'`tinyxml/tinyxml.cpp
+
+tinyxml.obj: tinyxml/tinyxml.cpp
+@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT tinyxml.obj -MD -MP -MF "$(DEPDIR)/tinyxml.Tpo" -c -o tinyxml.obj `if test -f 'tinyxml/tinyxml.cpp'; then $(CYGPATH_W) 'tinyxml/tinyxml.cpp'; else $(CYGPATH_W) '$(srcdir)/tinyxml/tinyxml.cpp'; fi`; \
+@am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/tinyxml.Tpo" "$(DEPDIR)/tinyxml.Po"; else rm -f "$(DEPDIR)/tinyxml.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='tinyxml/tinyxml.cpp' object='tinyxml.obj' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o tinyxml.obj `if test -f 'tinyxml/tinyxml.cpp'; then $(CYGPATH_W) 'tinyxml/tinyxml.cpp'; else $(CYGPATH_W) '$(srcdir)/tinyxml/tinyxml.cpp'; fi`
+
+tinyxmlerror.o: tinyxml/tinyxmlerror.cpp
+@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT tinyxmlerror.o -MD -MP -MF "$(DEPDIR)/tinyxmlerror.Tpo" -c -o tinyxmlerror.o `test -f 'tinyxml/tinyxmlerror.cpp' || echo '$(srcdir)/'`tinyxml/tinyxmlerror.cpp; \
+@am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/tinyxmlerror.Tpo" "$(DEPDIR)/tinyxmlerror.Po"; else rm -f "$(DEPDIR)/tinyxmlerror.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='tinyxml/tinyxmlerror.cpp' object='tinyxmlerror.o' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o tinyxmlerror.o `test -f 'tinyxml/tinyxmlerror.cpp' || echo '$(srcdir)/'`tinyxml/tinyxmlerror.cpp
+
+tinyxmlerror.obj: tinyxml/tinyxmlerror.cpp
+@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT tinyxmlerror.obj -MD -MP -MF "$(DEPDIR)/tinyxmlerror.Tpo" -c -o tinyxmlerror.obj `if test -f 'tinyxml/tinyxmlerror.cpp'; then $(CYGPATH_W) 'tinyxml/tinyxmlerror.cpp'; else $(CYGPATH_W) '$(srcdir)/tinyxml/tinyxmlerror.cpp'; fi`; \
+@am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/tinyxmlerror.Tpo" "$(DEPDIR)/tinyxmlerror.Po"; else rm -f "$(DEPDIR)/tinyxmlerror.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='tinyxml/tinyxmlerror.cpp' object='tinyxmlerror.obj' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o tinyxmlerror.obj `if test -f 'tinyxml/tinyxmlerror.cpp'; then $(CYGPATH_W) 'tinyxml/tinyxmlerror.cpp'; else $(CYGPATH_W) '$(srcdir)/tinyxml/tinyxmlerror.cpp'; fi`
+
+tinyxmlparser.o: tinyxml/tinyxmlparser.cpp
+@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT tinyxmlparser.o -MD -MP -MF "$(DEPDIR)/tinyxmlparser.Tpo" -c -o tinyxmlparser.o `test -f 'tinyxml/tinyxmlparser.cpp' || echo '$(srcdir)/'`tinyxml/tinyxmlparser.cpp; \
+@am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/tinyxmlparser.Tpo" "$(DEPDIR)/tinyxmlparser.Po"; else rm -f "$(DEPDIR)/tinyxmlparser.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='tinyxml/tinyxmlparser.cpp' object='tinyxmlparser.o' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o tinyxmlparser.o `test -f 'tinyxml/tinyxmlparser.cpp' || echo '$(srcdir)/'`tinyxml/tinyxmlparser.cpp
+
+tinyxmlparser.obj: tinyxml/tinyxmlparser.cpp
+@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT tinyxmlparser.obj -MD -MP -MF "$(DEPDIR)/tinyxmlparser.Tpo" -c -o tinyxmlparser.obj `if test -f 'tinyxml/tinyxmlparser.cpp'; then $(CYGPATH_W) 'tinyxml/tinyxmlparser.cpp'; else $(CYGPATH_W) '$(srcdir)/tinyxml/tinyxmlparser.cpp'; fi`; \
+@am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/tinyxmlparser.Tpo" "$(DEPDIR)/tinyxmlparser.Po"; else rm -f "$(DEPDIR)/tinyxmlparser.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='tinyxml/tinyxmlparser.cpp' object='tinyxmlparser.obj' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o tinyxmlparser.obj `if test -f 'tinyxml/tinyxmlparser.cpp'; then $(CYGPATH_W) 'tinyxml/tinyxmlparser.cpp'; else $(CYGPATH_W) '$(srcdir)/tinyxml/tinyxmlparser.cpp'; fi`
uninstall-info-am:
ID: $(HEADERS) $(SOURCES) $(LISP) $(TAGS_FILES)
Modified: branches/ogsector/src/Sector.cpp
===================================================================
--- branches/ogsector/src/Sector.cpp 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/src/Sector.cpp 2007-04-28 15:24:32 UTC (rev 419)
@@ -112,8 +112,8 @@
OgreOpcode::CollisionManager::getSingletonPtr()->addCollType( "Bullet", "Bullet", OgreOpcode::COLLTYPE_IGNORE );
OgreOpcode::CollisionManager::getSingletonPtr()->addCollType( "SectorObject", "Bullet", OgreOpcode::COLLTYPE_EXACT );
+ OgreOpcode::CollisionManager::getSingletonPtr()->addCollType( "SectorObject", "SectorObject", OgreOpcode::COLLTYPE_CONTACT );
// OgreOpcode::CollisionManager::getSingletonPtr()->addCollType( "SectorObject", "SectorObject", OgreOpcode::COLLTYPE_QUICK );
- OgreOpcode::CollisionManager::getSingletonPtr()->addCollType( "SectorObject", "SectorObject", OgreOpcode::COLLTYPE_CONTACT );
collideInSectorContext_ = OgreOpcode::CollisionManager::getSingletonPtr()->getDefaultContext();
@@ -162,19 +162,7 @@
// createCircle();
- createStaticObject( Ogre::String("ships/quantar/storm/storm.mesh"),
- "StormShape",
- Ogre::Vector3( 10, 17, -129.0 ),
- Ogre::Real( 9.6 ),
- Ogre::Degree( -90 ) );
-
createStaticObject( Ogre::String("ogrehead.mesh"),
- "ogreheadStation",
- Ogre::Vector3( 5000, 0, 0 ),
- Ogre::Real( 500.0 ),
- Ogre::Degree( 0.0 ) );
-
- createStaticObject( Ogre::String("ogrehead.mesh"),
"-100 0 0",
Ogre::Vector3( -100, 0, 0 ),
Ogre::Real( 10.0 ),
@@ -186,12 +174,33 @@
Ogre::Real( 10.0 ),
Ogre::Degree( 0.0 ) );
-// createStaticObject( Ogre::String("local/squid/Plane.001.mesh"),
-// "Testsquid",
-// Ogre::Vector3( 0, 0, 300 ),
-// Ogre::Real( 7.0 ),
-// Ogre::Degree( 0.0 ) );
+ createStaticObject( Ogre::String("ogrehead.mesh"),
+ "ogreheadStation",
+ Ogre::Vector3( 5000, 0, 0 ),
+ Ogre::Real( 500.0 ),
+ Ogre::Degree( 0.0 ) );
+// createStaticObject( VesselManager::getSingleton().vessel( SQUADROK_SQUID1 )->meshPtr().get()->getName(),
+// "0test",
+// Ogre::Vector3( 0, 0, 200 ),
+// Ogre::Real( 10.0 ),
+// Ogre::Degree( 180.0 ) );
+
+
+ std::set < std::string > factions = VesselManager::getSingleton().factionNames();
+ int factionCounter = 0;
+ for ( std::set < std::string >::iterator factIt = factions.begin(); factIt != factions.end(); factIt ++ ){
+ std::set < Vessel * > vessels( VesselManager::getSingleton().factionVessels( (*factIt) ) );
+ int vesselCounter = 0;
+ for ( std::set < Vessel * >::iterator it = vessels.begin(); it != vessels.end(); it ++ ){
+ createStaticObject( (*it)->meshPtr().get()->getName(), (*it)->factionName() + "/" + (*it)->name(),
+ Ogre::Vector3( -1000.0, 50 * factionCounter, -100.0 + 100 * vesselCounter ),
+ Ogre::Real( (*it)->baseSize() ), Ogre::Degree( (*it)->baseYaw() ) );
+ vesselCounter++;
+ }
+ factionCounter++;
+ }
+
itTarget_ = sectorObjects_.begin();
}
@@ -335,8 +344,9 @@
}
-SectorObjectMoveable * Sector::createMoveableObject( const Ogre::String & name, int userID, int childID ){
- SectorObjectMoveable * obj = new SectorObjectMoveable( name, this, userID, childID );
+SectorObjectMoveable * Sector::createMoveableObject( const Ogre::String & name, int userID, int childID,
+ Vessel & vessel ){
+ SectorObjectMoveable * obj = new SectorObjectMoveable( name, this, userID, childID, vessel );
sectorObjects_.insert( obj );
movableObjects_[ obj->globalID() ] = obj;
@@ -344,7 +354,7 @@
}
void Sector::destructMoveableObject( SectorObjectMoveable * obj ){
- if ( listener_->target() == obj ) listener_->setTarget( nextTarget() );
+ selectNextTarget( obj );
sectorObjects_.erase( obj );
Ogre::Overlay * radar = Ogre::OverlayManager::getSingleton().getByName( "Radar" );
@@ -385,8 +395,10 @@
// insertCollisionSectorObject( obj );
}
-SectorObjectMoveableAi * Sector::createAiMoveableObject( const Ogre::String & name, int childID ){
- SectorObjectMoveableAi * obj = new SectorObjectMoveableAi( name, this, network_->userID(), childID );
+
+SectorObjectMoveableAi * Sector::createAiMoveableObject( const Ogre::String & name, int childID,
+ Vessel & vessel ){
+ SectorObjectMoveableAi * obj = new SectorObjectMoveableAi( name, this, network_->userID(), childID, vessel );
sectorObjects_.insert( obj );
movableObjects_[ obj->globalID() ] = obj ;
localAiObjects_[ obj->childID() ] = obj;
@@ -399,29 +411,29 @@
int childID = 1;
while ( localAiObjects_.count( childID ) ){ childID ++; }
- SectorObjectMoveableAi *obj = createAiMoveableObject( avatar_->name() + "_Spawn" + Ogre::StringConverter::toString( childID ), childID );
+ SectorObjectMoveableAi *obj = createAiMoveableObject( avatar_->name() + "_Spawn" + Ogre::StringConverter::toString( childID ), childID, *VesselManager::getSingleton().vessel( "squid" ) );
obj->setTarget( avatar_ );
- Ogre::Real xmin = -1000.0, xmax = -500.0;
- Ogre::Real ymin = -1000.0, ymax = -500.0;
- Ogre::Real zmin = -1000.0, zmax = -500.0;
+ Ogre::Real xmin = -5000.0, xmax = -4000.0;
+ Ogre::Real ymin = -5000.0, ymax = -4000.0;
+ Ogre::Real zmin = -5000.0, zmax = -4000.0;
obj->mainNode()->setPosition( Ogre::Math::RangeRandom( xmin, xmax ),
Ogre::Math::RangeRandom( ymin, ymax ),
Ogre::Math::RangeRandom( zmin, zmax ) );
- obj->setThrustPercent( 70 );
+ obj->setThrustPercent( 100 );
// obj->mainNode()->setPosition( 0.0f, 0.0f, 200.0f);
-
-
-
- MessageBodyShipRegister msg( 0, obj->childID(), obj->name(), obj->mainNode()->getPosition(), true );
+
+ MessageBodyShipRegister msg( 0, obj->childID(), obj->name(), obj->mainNode()->getPosition(),
+ true, obj->vesselBluePrint()->vesselID() );
network_->send( msg );
}
void Sector::createAvatar( const Ogre::String & playername ){
- avatar_ = new SectorObjectAvatar( playername, this, network_->userID() );
+ avatar_ = new SectorObjectAvatar( playername, this, network_->userID(),
+ *VesselManager::getSingleton().vessel( "apteryx" ) );
//sectorObjects_.insert( obj );
movableObjects_[ avatar_->globalID() ] = avatar_;
}
@@ -436,7 +448,7 @@
void Sector::avatarDied( ){
avatarDeathSequenceTime_ = 5.0;
avatar_->setVisible( true );
- MessageBodyShipRegister msg( 0, 0, avatar_->name(), avatar_->mainNode()->getPosition(), false );
+ MessageBodyShipRegister msg( 0, 0, avatar_->name(), avatar_->mainNode()->getPosition(), false, 0 );
network_->send( msg );
listener_->avatarDeathSequence( true );
}
@@ -450,7 +462,8 @@
avatar_->setVelocity( Ogre::Vector3( 0.0, 0.0, -20.0 ) );
avatar_->reset();
- MessageBodyShipRegister msg( 0, 0, avatar_->name(), avatar_->mainNode()->getPosition(), true );
+ MessageBodyShipRegister msg( 0, 0, avatar_->name(), avatar_->mainNode()->getPosition(),
+ true, avatar_->vesselBluePrint()->vesselID() );
network_->send( msg );
avatar_->setVisible( false );
@@ -458,15 +471,39 @@
}
}
+void Sector::selectNextTarget( SectorObject * obj ){
+ if ( obj != NULL ){
+ if ( listener_->target() == obj ) listener_->setTarget( nextTarget() );
+ } else {
+ listener_->setTarget( nextTarget() );
+ }
+}
+
+void Sector::selectPrevTarget( SectorObject * obj ){
+ if ( obj != NULL ){
+ if ( listener_->target() == obj ) listener_->setTarget( prevTarget() );
+ } else {
+ listener_->setTarget( prevTarget() );
+ }
+}
+
SectorObject * Sector::nextTarget( ){
if ( sectorObjects_.size() != 0 ){
itTarget_ ++;
+
if ( avatar_ != NULL ){
if ( (*itTarget_) == avatar_ ) return nextTarget();
}
if ( itTarget_ == sectorObjects_.end() ) itTarget_ = sectorObjects_.begin();
- return (*itTarget_);
+
+ if ( (*itTarget_)->selectable() ) {
+ return (*itTarget_);
+ } else {
+ //** have to check for infinity loop
+ return nextTarget();
+ }
+
}
return NULL;
}
@@ -479,7 +516,12 @@
if ( avatar_ != NULL ){
if ( (*itTarget_) == avatar_ ) return prevTarget();
}
- return (*itTarget_);
+ if ( (*itTarget_)->selectable() ) {
+ return (*itTarget_);
+ } else {
+ //** have to check for infinity loop
+ return prevTarget();
+ }
}
return NULL;
}
@@ -535,7 +577,8 @@
} else {
if ( msg.status() == true ){
log_->info( "Create object " + msg.name()+ " " + toStr( msg.senderID() ) + " " + toStr( (int)msg.childID() ) + " " );
- SectorObjectMoveable * obj = createMoveableObject( msg.name(), msg.senderID(), msg.childID() );
+ SectorObjectMoveable * obj = createMoveableObject( msg.name(), msg.senderID(), msg.childID(),
+ *VesselManager::getSingleton().vessel( msg.vesselID() ) );
obj->mainNode()->setPosition( msg.position() );
sendAllVesselStatus( );
}
Modified: branches/ogsector/src/Sector.h
===================================================================
--- branches/ogsector/src/Sector.h 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/src/Sector.h 2007-04-28 15:24:32 UTC (rev 419)
@@ -33,9 +33,9 @@
void createStaticObject( const Ogre::String & meshname, const Ogre::String & objectname,
const Ogre::Vector3 & pos, Ogre::Real targetSize, Ogre::Degree yaw );
- SectorObjectMoveable * createMoveableObject( const Ogre::String & name, int userId, int childId );
+ SectorObjectMoveable * createMoveableObject( const Ogre::String & name, int userId, int childId, Vessel & vessel );
- SectorObjectMoveableAi * createAiMoveableObject( const Ogre::String & name, int childId );
+ SectorObjectMoveableAi * createAiMoveableObject( const Ogre::String & name, int childId, Vessel & vessel );
void destructMoveableObject( SectorObjectMoveable * obj );
@@ -55,6 +55,9 @@
void createCircle( );
+ void selectNextTarget( SectorObject * obj = NULL );
+ void selectPrevTarget( SectorObject * obj = NULL );
+
SectorObject * nextTarget( );
SectorObject * prevTarget( );
Modified: branches/ogsector/src/SectorClient.cpp
===================================================================
--- branches/ogsector/src/SectorClient.cpp 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/src/SectorClient.cpp 2007-04-28 15:24:32 UTC (rev 419)
@@ -14,10 +14,10 @@
bool SectorClient::setup( bool dialog ){
root_ = new Ogre::Root;
+ if ( !configure( dialog ) ) return false;
+
setupResources();
- if ( !configure( dialog ) ) return false;
-
//** load ressources
Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
@@ -36,6 +36,8 @@
//** spom dont know what for
// Create the scene
+ vesselManager_ = new VesselManager( );
+
createScene();
inputManager_ = new InputManager( );
Modified: branches/ogsector/src/SectorClient.h
===================================================================
--- branches/ogsector/src/SectorClient.h 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/src/SectorClient.h 2007-04-28 15:24:32 UTC (rev 419)
@@ -10,6 +10,7 @@
#include "networkClient.h"
#include "ogconsole.h"
#include "LogManager.h"
+#include "VesselManager.h"
#include <list>
@@ -76,6 +77,7 @@
Ogre::SceneManager * sceneMgr_;
Ogre::RenderWindow * window_;
InputManager * inputManager_;
+ VesselManager * vesselManager_;
OGConsole * console_;
};
Modified: branches/ogsector/src/SectorClientFrameListener.cpp
===================================================================
--- branches/ogsector/src/SectorClientFrameListener.cpp 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/src/SectorClientFrameListener.cpp 2007-04-28 15:24:32 UTC (rev 419)
@@ -9,25 +9,6 @@
namespace OpenGate{
-// inline std::string encode_utf8( std::string & ansi ){
-// size_t ansi_len = ansi.length();
-// int len = MultiByteToWideChar( Ogre::CP_ACP, 0, ansi.c_str(), ansi_len, NULL, 0 );
-
-// if (ansi_len > 0 && len > 0) {
-// WCHAR *utf16 = new WCHAR[len];
-
-// MultiByteToWideChar(CP_ACP, 0, ansi.c_str(), ansi_len, (LPWSTR)utf16, len);
-// ansi_len = WideCharToMultiByte(CP_UTF8, 0, (LPWSTR)utf16, len, NULL, 0, NULL, NULL);
-
-// std::string unicode(ansi_len, 0);
-
-// WideCharToMultiByte(CP_UTF8, 0, (LPWSTR)utf16, len, (LPSTR)unicode.c_str(), ansi_len, NULL, NULL);
-// delete[] utf16;
-// return unicode;
-// }
-// return "";
-// }
-
SectorClientFrameListener::SectorClientFrameListener( Ogre::RenderWindow * win, Ogre::Camera * cam,
Sector * sector, NetworkClient * nw )
: window_( win ), camera_( cam ), sector_( sector ), network_( nw ) {
@@ -286,24 +267,40 @@
} else { // ** chatmode
if ( e.key != OIS::KC_BACK ) {
- if ( (int)e.text > 31 && (int)e.text < 167 ) {
+ if ( (int)e.text > 31 && (int)e.text < 127 ) {
chatString_ += e.text;
} else {
- std::cout << (char)e.text << " " << e.text << std::endl;
+ std::cout << (char)e.text << " " << (unsigned int)e.text << " " << std::endl;
}
} else if ( chatString_.length() > 0 ) {
chatString_ = chatString_.substr( 0, chatString_.length() - 1 );
}
- hudOverlay_->getChild( overlayName_ + "/ChatIn/TextArea" )->setCaption( Ogre::UTFString( chatString_ ) );
+// std::wstring wstr( (wchar_t*)&e.text );
+// chatString_ +=(char(196));
+// std::cout << chatString_<< std::endl;
+// std::cout << Ogre::String( chatString_.c_str() ) << std::endl;
+// std::cout << Ogre::UTFString( wstr ) << std::endl;
+
+// std::cout << Ogre::UTFString( stws( chatString_ ) ) << std::endl;
+
+ // std::cout << Ogre::UTFString( std::wstring( "\xF6\xE4\xFC") ) << std::endl;
+// std::cout << Ogre::UTFString("\xF6\xFC\xE4") << std::endl;
+// std::cout << Ogre::UTFString(chatString_).asUTF8_c_str() << std::endl;
+
+
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ +
+ "/ChatIn/TextArea" )->setCaption( chatString_ );
+
if ( e.key == OIS::KC_RETURN) {
MessageBodyChat chat( chatString_ );
network_->send( chat );
chatString_.clear();
- hudOverlay_->getChild( overlayName_ + "/ChatIn/TextArea" )->setCaption( chatString_ );
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ +
+ "/ChatIn/TextArea" )->setCaption( chatString_ );
hudOverlay_->getChild( overlayName_ + "/ChatIn" )->hide( );
chatMode_ = false;
}
Modified: branches/ogsector/src/SectorObjects.cpp
===================================================================
--- branches/ogsector/src/SectorObjects.cpp 2007-04-24 09:52:17 UTC (rev 418)
+++ branches/ogsector/src/SectorObjects.cpp 2007-04-28 15:24:32 UTC (rev 419)
@@ -11,6 +11,7 @@
sceneMgr_ = sector_->sceneManager();
mainNode_ = static_cast< Ogre::SceneNode * >( sceneMgr_->getRootSceneNode()->createChild() );
lifeTime_ = 0.0;
+ selectable_ = false;
}
BaseObject::~BaseObject(){
@@ -19,6 +20,7 @@
Projectile::Projectile( BaseObject * parent, long shotCounter, Ogre::Real speed )
: BaseObject( parent->name(), parent->sector() ), parent_( parent ) {
+ selectable_ = false;
Ogre::String bulletName( name_ + "_" + toStr( shotCounter ) );
@@ -157,6 +159,7 @@
isOnRadar_ = false;
mainNodeShape_ = mainNode_->createChildSceneNode( name_ + "_transform" );
baseSize_ = 0.0;
+ selectable_ = true;
}
SectorObject::~SectorObject(){
@@ -193,39 +196,56 @@
baseSize_ = targetSize;
}
-SectorObjectMoveable::SectorObjectMoveable( const Ogre::String & name, Sector * sector, int userID, int childID )
- : SectorObject( name, sector, userID, childID ) {
+SectorObjectMoveable::SectorObjectMoveable( const Ogre::String & name, Sector * sector, int userID, int childID,
+ Vessel & vessel )
+ : SectorObject( name, sector, userID, childID ), vesselBluePrint_( &vessel ) {
inititializeVesselStats_();
- setShape( "ships/octavius/apteryx/apteryx.mesh" );
- //setShape( "ogrehead.mesh" );
+ setShape( vesselBluePrint_->meshPtr().get()->getName() );
- baseYaw( Ogre::Degree( -90 ) );
- setBaseSize( 12.2 );
+ baseYaw( Ogre::Degree( vesselBluePrint_->baseYaw() ) );
+ setBaseSize( vesselBluePrint_->baseSize() );
- thrusterParticles_ = sceneMgr_->createParticleSystem( name_ + "Thruster" );
- thrusterParticles_->setMaterialName( "Examples/Flare" );
- thrusterParticles_->setDefaultDimensions( 2, 1 );
- Ogre::ParticleEmitter *pEmit1 = thrusterParticles_->addEmitter( "Point" );
- pEmit1->setDirection( mainNode_->getOrientation().zAxis() );
- pEmit1->setPosition( Ogre::Vector3( 0.0f, 0.5f, 5.0f ) );
- pEmit1->setColour( Ogre::ColourValue::Blue, Ogre::ColourValue::Green);
+ if ( vesselBluePrint_->factionName() == "squadrok" ){
+ thrusterParticles_ = NULL;
- mainNode_->attachObject( thrusterParticles_ );
+ thrusterBbs_ = sceneMgr_->createBillboardSet( name_ + "thrust_BBS" );
+ thrusterBbs_->setMaterialName("squadrok/thrusterLight");
+ Ogre::Billboard *bb = thrusterBbs_->createBillboard( mainNode_->getOrientation().zAxis().normalisedCopy() * 10.0 );
+ bb->setDimensions( 12.0, 12.0 );
+ ...
[truncated message content] |
|
From: <ult...@us...> - 2007-04-24 09:52:17
|
Revision: 418
http://svn.sourceforge.net/opengate/?rev=418&view=rev
Author: ultrasick
Date: 2007-04-24 02:52:17 -0700 (Tue, 24 Apr 2007)
Log Message:
-----------
uploading another part of the lady kickstart texture
Modified Paths:
--------------
trunk/data/ships/tauseti/lady kickstart/lady kickstart.blend
trunk/templates/data/ships/tauseti/lady kickstart/viewable area.7z
Added Paths:
-----------
trunk/templates/data/ships/tauseti/lady kickstart/parts/68 + 69.pspimage
Modified: trunk/data/ships/tauseti/lady kickstart/lady kickstart.blend
===================================================================
(Binary files differ)
Added: trunk/templates/data/ships/tauseti/lady kickstart/parts/68 + 69.pspimage
===================================================================
(Binary files differ)
Property changes on: trunk/templates/data/ships/tauseti/lady kickstart/parts/68 + 69.pspimage
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Modified: trunk/templates/data/ships/tauseti/lady kickstart/viewable area.7z
===================================================================
(Binary files differ)
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ult...@us...> - 2007-04-23 23:23:19
|
Revision: 417
http://svn.sourceforge.net/opengate/?rev=417&view=rev
Author: ultrasick
Date: 2007-04-23 16:23:20 -0700 (Mon, 23 Apr 2007)
Log Message:
-----------
uploading another 2 parts of the lady kickstart texture ... only 7 left =)
Modified Paths:
--------------
trunk/data/ships/tauseti/lady kickstart/lady kickstart.blend
trunk/templates/data/ships/tauseti/lady kickstart/viewable area.7z
Added Paths:
-----------
trunk/templates/data/ships/tauseti/lady kickstart/parts/66.pspimage
trunk/templates/data/ships/tauseti/lady kickstart/parts/67.pspimage
Modified: trunk/data/ships/tauseti/lady kickstart/lady kickstart.blend
===================================================================
(Binary files differ)
Added: trunk/templates/data/ships/tauseti/lady kickstart/parts/66.pspimage
===================================================================
(Binary files differ)
Property changes on: trunk/templates/data/ships/tauseti/lady kickstart/parts/66.pspimage
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/templates/data/ships/tauseti/lady kickstart/parts/67.pspimage
===================================================================
(Binary files differ)
Property changes on: trunk/templates/data/ships/tauseti/lady kickstart/parts/67.pspimage
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Modified: trunk/templates/data/ships/tauseti/lady kickstart/viewable area.7z
===================================================================
(Binary files differ)
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ult...@us...> - 2007-04-23 18:15:37
|
Revision: 416
http://svn.sourceforge.net/opengate/?rev=416&view=rev
Author: ultrasick
Date: 2007-04-23 11:15:35 -0700 (Mon, 23 Apr 2007)
Log Message:
-----------
added some more parts of the texture. I also used part 2 twice on the model now. Don't worry about the file size....I will reduce it as soon as I completed the texturing
Modified Paths:
--------------
trunk/data/ships/tauseti/lady kickstart/lady kickstart.blend
trunk/templates/data/ships/tauseti/lady kickstart/viewable area.7z
Added Paths:
-----------
trunk/templates/data/ships/tauseti/lady kickstart/parts/64 + 65.pspimage
Modified: trunk/data/ships/tauseti/lady kickstart/lady kickstart.blend
===================================================================
(Binary files differ)
Added: trunk/templates/data/ships/tauseti/lady kickstart/parts/64 + 65.pspimage
===================================================================
(Binary files differ)
Property changes on: trunk/templates/data/ships/tauseti/lady kickstart/parts/64 + 65.pspimage
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Modified: trunk/templates/data/ships/tauseti/lady kickstart/viewable area.7z
===================================================================
(Binary files differ)
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ult...@us...> - 2007-04-22 22:31:16
|
Revision: 415
http://svn.sourceforge.net/opengate/?rev=415&view=rev
Author: ultrasick
Date: 2007-04-22 15:31:17 -0700 (Sun, 22 Apr 2007)
Log Message:
-----------
uploading commoditiy - ammunition
Added Paths:
-----------
trunk/data/commodities/ammunition.blend
Added: trunk/data/commodities/ammunition.blend
===================================================================
(Binary files differ)
Property changes on: trunk/data/commodities/ammunition.blend
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <spo...@us...> - 2007-04-22 21:59:27
|
Revision: 414
http://svn.sourceforge.net/opengate/?rev=414&view=rev
Author: spom_spom
Date: 2007-04-22 14:59:25 -0700 (Sun, 22 Apr 2007)
Log Message:
-----------
win32 compatibility commit
Modified Paths:
--------------
branches/ogsector/win32/ogsectorclient/ogsectorclient.exe
Modified: branches/ogsector/win32/ogsectorclient/ogsectorclient.exe
===================================================================
(Binary files differ)
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <spo...@us...> - 2007-04-22 21:40:44
|
Revision: 413
http://svn.sourceforge.net/opengate/?rev=413&view=rev
Author: spom_spom
Date: 2007-04-22 14:40:45 -0700 (Sun, 22 Apr 2007)
Log Message:
-----------
'My aiming sucks, dude.', (added: Duelist, fixed some issued, slightly code clearance)
Modified Paths:
--------------
branches/ogsector/data/mousePointer.material
branches/ogsector/data/mousePointer.overlay
branches/ogsector/data/simpleHUD.material
branches/ogsector/data/simpleHUD.overlay
branches/ogsector/data/textures/hudCenter.png
branches/ogsector/ogre.cfg
branches/ogsector/src/LogManager.cpp
branches/ogsector/src/Makefile.am
branches/ogsector/src/Makefile.in
branches/ogsector/src/Sector.cpp
branches/ogsector/src/SectorClientFrameListener.cpp
branches/ogsector/src/SectorClientFrameListener.h
branches/ogsector/src/SectorObjects.cpp
branches/ogsector/src/SectorObjects.h
branches/ogsector/src/networkServer.cpp
branches/ogsector/src/networkServer.h
branches/ogsector/src/networkServerUser.cpp
branches/ogsector/src/ogconsole.cpp
branches/ogsector/src/ogsectorclient.cpp
branches/ogsector/src/ogsectorserver.cpp
Added Paths:
-----------
branches/ogsector/data/textures/duelistPilotPointer.png
branches/ogsector/data/textures/duelistTargetPointer.png
branches/ogsector/data/textures/flightCurser.png
branches/ogsector/data/textures/targetPointer.png
Removed Paths:
-------------
branches/ogsector/data/textures/hudTarget.png
Modified: branches/ogsector/data/mousePointer.material
===================================================================
--- branches/ogsector/data/mousePointer.material 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/data/mousePointer.material 2007-04-22 21:40:45 UTC (rev 413)
@@ -1,17 +1,18 @@
-material OpenGate/MousePointer
-{
- technique
- {
- pass
- {
- depth_check off
- lighting off
- scene_blend alpha_blend
-
- texture_unit
- {
- texture textures/mousePointer.png
- }
- }
- }
-}
+//material OpenGate/FlightCurser
+//{
+// technique
+// {
+// pass
+// {
+// depth_check off
+// lighting off
+// scene_blend alpha_blend
+//
+// texture_unit
+// {
+// texture textures/flightCurser.png
+// }
+// }
+// }
+//}
+//
Modified: branches/ogsector/data/mousePointer.overlay
===================================================================
--- branches/ogsector/data/mousePointer.overlay 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/data/mousePointer.overlay 2007-04-22 21:40:45 UTC (rev 413)
@@ -1,13 +1,13 @@
-OpenGate/MousePointer
-{
- zorder 502
- container Panel(OpenGate/MousePointer/Pointer)
- {
- metrics_mode pixels
- top 0
- left 0
- width 32
- height 32
- material OpenGate/MousePointer
- }
-}
\ No newline at end of file
+//OpenGate/MousePointer
+//{
+// zorder 502
+// container Panel(OpenGate/MousePointer/Pointer)
+// {
+// metrics_mode pixels
+// top 0
+// left 0
+// width 32
+// height 32
+// material OpenGate/MousePointer
+// }
+//}
\ No newline at end of file
Modified: branches/ogsector/data/simpleHUD.material
===================================================================
--- branches/ogsector/data/simpleHUD.material 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/data/simpleHUD.material 2007-04-22 21:40:45 UTC (rev 413)
@@ -1,4 +1,4 @@
-material OpenGate/SimpleHUD/CenterPointer
+material SimpleHUD/FlightCurser
{
technique
{
@@ -10,13 +10,31 @@
texture_unit
{
+ texture textures/flightCurser.png
+ }
+ }
+ }
+}
+
+material SimpleHUD/CenterPointer
+{
+ technique
+ {
+ pass
+ {
+ depth_check off
+ lighting off
+ scene_blend alpha_blend
+
+ texture_unit
+ {
texture textures/hudCenter.png
}
}
}
}
-material OpenGate/SimpleHUD/TargetPointer
+material SimpleHUD/TargetPointer
{
technique
{
@@ -28,12 +46,48 @@
texture_unit
{
- texture textures/hudTarget.png
+ texture textures/targetPointer.png
}
}
}
}
+material SimpleHUD/DuelistPilotPointer
+{
+ technique
+ {
+ pass
+ {
+ depth_check off
+ lighting off
+ scene_blend alpha_blend
+
+ texture_unit
+ {
+ texture textures/duelistPilotPointer.png
+ }
+ }
+ }
+}
+
+material SimpleHUD/DuelistTargetPointer
+{
+ technique
+ {
+ pass
+ {
+ depth_check off
+ lighting off
+ scene_blend alpha_blend
+
+ texture_unit
+ {
+ texture textures/duelistTargetPointer.png
+ }
+ }
+ }
+}
+
material OpenGate/Console/Background
{
technique
Modified: branches/ogsector/data/simpleHUD.overlay
===================================================================
--- branches/ogsector/data/simpleHUD.overlay 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/data/simpleHUD.overlay 2007-04-22 21:40:45 UTC (rev 413)
@@ -1,24 +1,24 @@
-OpenGate/Radar
+Radar
{
zorder 501
- container Panel(OpenGate/Radar/Map)
+ container Panel(Radar/Map)
{
- left 0.35
- top 0.8
- width 0.3
- height 0.2
+ left 0.4
+ top 0.84
+ width 0.2
+ height 0.15
material OpenGate/Radar/Background
}
-// container Panel(OpenGate/Radar/Dot)
+// container Panel(Radar/Dot)
// {
-// material OpenGate/Radar/Dot
+// material Radar/Dot
// }
}
-OpenGate/SimpleHUD
+SimpleHUD
{
zorder 500
- container Panel(OpenGate/SimpleHUDConsole)
+ container Panel(SimpleHUD/Console)
{
left 0.01
top 0.01
@@ -26,7 +26,7 @@
height 0.5
material OpenGate/Console/Background
- element TextArea(OpenGate/SimpleHUDConsoleTextArea)
+ element TextArea(SimpleHUD/Console/TextArea)
{
left 0.01
top 0.01
@@ -39,7 +39,7 @@
}
}
- container Panel(OpenGate/SimpleHUDConsoleShort)
+ container Panel(SimpleHUD/ConsoleShort)
{
left 0.01
top 0.01
@@ -47,7 +47,7 @@
height 0.075
// material OpenGate/Console/Background
- element TextArea(OpenGate/SimpleHUDConsoleShortTextArea)
+ element TextArea(SimpleHUD/ConsoleShort/TextArea)
{
left 0.01
top 0.01
@@ -60,7 +60,7 @@
}
}
- container Panel(OpenGate/SimpleHUDChatInPanel)
+ container Panel(SimpleHUD/ChatIn)
{
left 0.01
top 0.52
@@ -68,7 +68,7 @@
height 0.025
material OpenGate/Console/Background
- element TextArea(OpenGate/SimpleHUDChatInTextField)
+ element TextArea(SimpleHUD/ChatIn/TextArea)
{
left 0.01
top 0.005
@@ -81,34 +81,64 @@
}
}
- container Panel(OpenGate/CenterPointer)
+ container Panel(SimpleHUD/CenterPointer)
{
metrics_mode pixels
top 0
left 0
+ width 48
+ height 48
+ material SimpleHUD/CenterPointer
+ }
+
+ container Panel(SimpleHUD/FlightCurser)
+ {
+ metrics_mode pixels
+ top 0
+ left 0
width 32
height 32
- material OpenGate/SimpleHUD/CenterPointer
+ material SimpleHUD/FlightCurser
}
- container Panel(OpenGate/TargetPointer)
+ container Panel(SimpleHUD/TargetPointer)
{
metrics_mode pixels
top 0
left 0
width 32
height 32
- material OpenGate/SimpleHUD/TargetPointer
+ material SimpleHUD/TargetPointer
}
- container Panel(OpenGate/SimpleHUDPanel)
+ container Panel(SimpleHUD/DuelistPilotPointer)
+ {
+ metrics_mode pixels
+ top 0
+ left 0
+ width 32
+ height 32
+ material SimpleHUD/DuelistPilotPointer
+ }
+
+ container Panel(SimpleHUD/DuelistTargetPointer)
+ {
+ metrics_mode pixels
+ top 0
+ left 0
+ width 32
+ height 32
+ material SimpleHUD/DuelistTargetPointer
+ }
+
+ container Panel(SimpleHUD/MainPanel)
{
left 0
top 0
width 1.0
height 1.0
- element TextArea(OpenGate/SimpleHUDTextStats)
+ element TextArea(SimpleHUD/MainPanel/StatsTextArea)
{
left 0.8
top 0.01
@@ -121,7 +151,7 @@
colour_bottom 1 1 0.7
}
- element TextArea(OpenGate/SimpleHUDTextVelocity)
+ element TextArea(SimpleHUD/MainPanel/TextVelocity)
{
left 0.25
top 0.3
@@ -133,7 +163,7 @@
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
- element TextArea(OpenGate/SimpleHUDTextVelocityMax)
+ element TextArea(SimpleHUD/MainPanel/TextVelocityMax)
{
left 0.31
top 0.3
@@ -145,7 +175,7 @@
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
- element TextArea(OpenGate/SimpleHUDTextThr)
+ element TextArea(SimpleHUD/MainPanel/TextThr)
{
left 0.25
top 0.33
@@ -157,7 +187,7 @@
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
- element TextArea(OpenGate/SimpleHUDTextAcc)
+ element TextArea(SimpleHUD/MainPanel/TextAcc)
{
left 0.25
top 0.36
@@ -169,7 +199,7 @@
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
- element TextArea(OpenGate/SimpleHUDTextShield)
+ element TextArea(SimpleHUD/MainPanel/TextShield)
{
left 0.25
top 0.39
@@ -180,7 +210,7 @@
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
- element TextArea(OpenGate/SimpleHUDTextArmor)
+ element TextArea(SimpleHUD/MainPanel/TextArmor)
{
left 0.25
top 0.42
@@ -191,7 +221,7 @@
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
- element TextArea(OpenGate/SimpleHUDTextPosition)
+ element TextArea(SimpleHUD/MainPanel/TextPosition)
{
left 0.25
top 0.45
@@ -204,7 +234,7 @@
colour_bottom 0.3 0.5 0.3
}
- element TextArea(OpenGate/SimpleHUDTextTargetName)
+ element TextArea(SimpleHUD/MainPanel/TextTargetName)
{
left 0.015
top 0.80
@@ -215,7 +245,7 @@
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
- element TextArea(OpenGate/SimpleHUDTextTargetDistance)
+ element TextArea(SimpleHUD/MainPanel/TextTargetDistance)
{
left 0.015
top 0.82
@@ -226,7 +256,7 @@
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
- element TextArea(OpenGate/SimpleHUDTextTargetVelocity)
+ element TextArea(SimpleHUD/MainPanel/TextTargetVelocity)
{
left 0.17
top 0.84
@@ -238,7 +268,7 @@
colour_bottom 0.3 0.5 0.3
}
- element TextArea(OpenGate/SimpleHUDTextTargetShield)
+ element TextArea(SimpleHUD/MainPanel/TextTargetShield)
{
left 0.17
top 0.86
@@ -249,7 +279,7 @@
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
- element TextArea(OpenGate/SimpleHUDTextTargetArmor)
+ element TextArea(SimpleHUD/MainPanel/TextTargetArmor)
{
left 0.17
top 0.88
Added: branches/ogsector/data/textures/duelistPilotPointer.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/duelistPilotPointer.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/duelistTargetPointer.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/duelistTargetPointer.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/textures/flightCurser.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/flightCurser.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Modified: branches/ogsector/data/textures/hudCenter.png
===================================================================
(Binary files differ)
Deleted: branches/ogsector/data/textures/hudTarget.png
===================================================================
(Binary files differ)
Added: branches/ogsector/data/textures/targetPointer.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/textures/targetPointer.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Modified: branches/ogsector/ogre.cfg
===================================================================
--- branches/ogsector/ogre.cfg 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/ogre.cfg 2007-04-22 21:40:45 UTC (rev 413)
@@ -4,5 +4,5 @@
FSAA=6
Full Screen=No
RTT Preferred Mode=FBO
-Refresh Rate=75
-Video Mode=1024x768
+Refresh Rate=Not applicable
+Video Mode=1024 x 768
Modified: branches/ogsector/src/LogManager.cpp
===================================================================
--- branches/ogsector/src/LogManager.cpp 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/src/LogManager.cpp 2007-04-22 21:40:45 UTC (rev 413)
@@ -1,4 +1,5 @@
#include "LogManager.h"
+#include "ogconsole.h"
namespace OpenGate{
@@ -50,21 +51,25 @@
if ( haveChatLogFile_ ) chatLogFile_ << timeStamp() << " " << logMsg << std::endl;
writeToConsole_( logMsg );
- write_( logMsg );
+ cout( logMsg );
}
void LogManager::info( const std::string & msg ){
- writeToConsole_( msg );
- write_( msg );
+ std::string logMsg( "INFO: " + msg );
+ writeToConsole_( logMsg );
+ write_( logMsg );
}
void LogManager::debug( const std::string & msg ){
- write_( msg );
+ std::string logMsg( "DEBUG: " + msg );
+ write_( logMsg );
}
void LogManager::fatal( const std::string & msg ){
- writeToConsole_( msg );
- write_( msg );
+ std::string logMsg( "FATAL: " + msg );
+
+ writeToConsole_( logMsg );
+ write_( logMsg );
}
void LogManager::cout( const std::string & msg ){
Modified: branches/ogsector/src/Makefile.am
===================================================================
--- branches/ogsector/src/Makefile.am 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/src/Makefile.am 2007-04-22 21:40:45 UTC (rev 413)
@@ -29,6 +29,12 @@
ogsectorserver.cpp \
common.h \
common.cpp \
+ LogManager.h \
+ LogManager.cpp \
+ ogconsole.h \
+ ogconsole.cpp \
+ InputManager.h \
+ InputManager.cpp \
networkProtocol.h \
networkServer.h \
networkServer.cpp \
Modified: branches/ogsector/src/Makefile.in
===================================================================
--- branches/ogsector/src/Makefile.in 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/src/Makefile.in 2007-04-22 21:40:45 UTC (rev 413)
@@ -56,7 +56,9 @@
ogsectorclient_OBJECTS = $(am_ogsectorclient_OBJECTS)
ogsectorclient_LDADD = $(LDADD)
am_ogsectorserver_OBJECTS = ogsectorserver.$(OBJEXT) common.$(OBJEXT) \
- networkServer.$(OBJEXT) networkServerUser.$(OBJEXT)
+ LogManager.$(OBJEXT) ogconsole.$(OBJEXT) \
+ InputManager.$(OBJEXT) networkServer.$(OBJEXT) \
+ networkServerUser.$(OBJEXT)
ogsectorserver_OBJECTS = $(am_ogsectorserver_OBJECTS)
ogsectorserver_LDADD = $(LDADD)
am_testopenalmanager_OBJECTS = testopenalmanager.$(OBJEXT) \
@@ -196,6 +198,12 @@
ogsectorserver.cpp \
common.h \
common.cpp \
+ LogManager.h \
+ LogManager.cpp \
+ ogconsole.h \
+ ogconsole.cpp \
+ InputManager.h \
+ InputManager.cpp \
networkProtocol.h \
networkServer.h \
networkServer.cpp \
Modified: branches/ogsector/src/Sector.cpp
===================================================================
--- branches/ogsector/src/Sector.cpp 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/src/Sector.cpp 2007-04-22 21:40:45 UTC (rev 413)
@@ -71,16 +71,16 @@
//*** starfield test 2
- starsNode_ = sceneMgr_->getRootSceneNode()->createChildSceneNode("StarfieldNode");
- Ogre::BillboardSet* mySet = sceneMgr_->createBillboardSet("StarfieldNode");
- mySet->setMaterialName( "OpenGate/Star");
- for ( int i = 0; i < 1000; i ++ ){
- Ogre::Billboard* myBillboard = mySet->createBillboard(Ogre::Vector3(Ogre::Math::RangeRandom(-1,1),
- Ogre::Math::RangeRandom(-1,1),
- Ogre::Math::RangeRandom(-1,1)).normalisedCopy()* Ogre::Math::RangeRandom( 1000, 3000 ) );
- myBillboard->setDimensions( 10, 10 );
- }
- starsNode_->attachObject(mySet);
+// starsNode_ = sceneMgr_->getRootSceneNode()->createChildSceneNode("StarfieldNode");
+// Ogre::BillboardSet* mySet = sceneMgr_->createBillboardSet("StarfieldNode");
+// mySet->setMaterialName( "OpenGate/Star");
+// for ( int i = 0; i < 1000; i ++ ){
+// Ogre::Billboard* myBillboard = mySet->createBillboard(Ogre::Vector3(Ogre::Math::RangeRandom(-1,1),
+// Ogre::Math::RangeRandom(-1,1),
+// Ogre::Math::RangeRandom(-1,1)).normalisedCopy()* Ogre::Math::RangeRandom( 1000, 3000 ) );
+// myBillboard->setDimensions( 10, 10 );
+// }
+// starsNode_->attachObject(mySet);
//*** end starfield test 2;
@@ -186,6 +186,12 @@
Ogre::Real( 10.0 ),
Ogre::Degree( 0.0 ) );
+// createStaticObject( Ogre::String("local/squid/Plane.001.mesh"),
+// "Testsquid",
+// Ogre::Vector3( 0, 0, 300 ),
+// Ogre::Real( 7.0 ),
+// Ogre::Degree( 0.0 ) );
+
itTarget_ = sectorObjects_.begin();
}
@@ -241,8 +247,8 @@
}
- Ogre::Overlay * radar = Ogre::OverlayManager::getSingleton().getByName( "OpenGate/Radar" );
- Ogre::OverlayContainer * radarMap = radar->getChild( "OpenGate/Radar/Map" );
+ Ogre::Overlay * radar = Ogre::OverlayManager::getSingleton().getByName( "Radar" );
+ Ogre::OverlayContainer * radarMap = radar->getChild( "Radar/Map" );
int dotAWidth = 4;
int dotAHeight = 2;
@@ -260,14 +266,14 @@
Ogre::OverlayElement * dotA, * dotB;
if ( !(*it)->isOnRadar() ) {
- dotA = Ogre::OverlayManager::getSingleton().createOverlayElement( "Panel", "Overlay/Radar/DotA" + (*it)->name() );
+ dotA = Ogre::OverlayManager::getSingleton().createOverlayElement( "Panel", "Radar/Map/DotA" + (*it)->name() );
dotA->setMaterialName( "BaseWhite" );
dotA->setMetricsMode( Ogre::GMM_PIXELS );
dotA->setWidth( dotAWidth );
dotA->setHeight( dotAHeight );
radarMap->addChild( dotA );
- dotB = Ogre::OverlayManager::getSingleton().createOverlayElement( "Panel", "Overlay/Radar/DotB" + (*it)->name() );
+ dotB = Ogre::OverlayManager::getSingleton().createOverlayElement( "Panel", "Radar/Map/DotB" + (*it)->name() );
dotB->setMaterialName( "BaseWhite" );
dotB->setMetricsMode( Ogre::GMM_PIXELS );
dotB->setWidth( 1 );
@@ -277,8 +283,8 @@
(*it)->onRadar( true );
} else {
- dotA = radarMap->getChild( "Overlay/Radar/DotA" + (*it)->name() );
- dotB = radarMap->getChild( "Overlay/Radar/DotB" + (*it)->name() );
+ dotA = radarMap->getChild( "Radar/Map/DotA" + (*it)->name() );
+ dotB = radarMap->getChild( "Radar/Map/DotB" + (*it)->name() );
}
Ogre::Quaternion q;
@@ -341,15 +347,12 @@
if ( listener_->target() == obj ) listener_->setTarget( nextTarget() );
sectorObjects_.erase( obj );
- Ogre::Overlay * radar = Ogre::OverlayManager::getSingleton().getByName( "OpenGate/Radar" );
- Ogre::OverlayContainer * radarMap = radar->getChild( "OpenGate/Radar/Map" );
- Ogre::OverlayElement *dotA = radarMap->getChild( "Overlay/Radar/DotA" + obj->name() );
- Ogre::OverlayElement *dotB = radarMap->getChild( "Overlay/Radar/DotB" + obj->name() );
- radarMap->removeChild( "Overlay/Radar/DotA" + obj->name() );
- radarMap->removeChild( "Overlay/Radar/DotB" + obj->name() );
- // Ogre::OverlayManager::getSingleton().destroyOverlayElementImpl( dotA );
- Ogre::OverlayManager::getSingleton().destroyOverlayElement( "Overlay/Radar/DotA" + obj->name() );
- Ogre::OverlayManager::getSingleton().destroyOverlayElement( "Overlay/Radar/DotB" + obj->name() );
+ Ogre::Overlay * radar = Ogre::OverlayManager::getSingleton().getByName( "Radar" );
+ Ogre::OverlayContainer * radarMap = radar->getChild( "Radar/Map" );
+ radarMap->removeChild( "Radar/Map/DotA" + obj->name() );
+ radarMap->removeChild( "Radar/Map/DotB" + obj->name() );
+ Ogre::OverlayManager::getSingleton().destroyOverlayElement( "Radar/Map/DotA" + obj->name() );
+ Ogre::OverlayManager::getSingleton().destroyOverlayElement( "Radar/Map/DotB" + obj->name() );
switch ( obj->getTypeID() ){
case SECTOROBJECTMOVABLE_RTTI:
@@ -524,7 +527,7 @@
if ( movableObjects_.count( createGlobalID( msg.senderID(), msg.childID() ) ) ){
if ( msg.status() == false ){
- log_->info( "Deregistering " + msg.name() );
+ log_->info( "Deregistering " + movableObjects_[ createGlobalID( msg.senderID(), msg.childID() ) ]->name() );
destructMoveableObject( movableObjects_[ createGlobalID( msg.senderID(), msg.childID() ) ] );
} else {
log_->info( "Object " + msg.name() + " allready registered." );
Modified: branches/ogsector/src/SectorClientFrameListener.cpp
===================================================================
--- branches/ogsector/src/SectorClientFrameListener.cpp 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/src/SectorClientFrameListener.cpp 2007-04-22 21:40:45 UTC (rev 413)
@@ -39,7 +39,8 @@
cameraMode_ = 1;
consoleMode_ = false;
chatMode_ = false;
-
+ duelistPilot_ = false;
+ duelistTarget_ = false;
sector_->setListener( this );
windowsWidth_ = window_->getWidth( );
@@ -55,49 +56,31 @@
timeSinceLastSectorUpdate_ = 0.0;
timeSinceLastNetworkUpdate_ = 0.0;
- hudOverlay_ = Ogre::OverlayManager::getSingleton().getByName("OpenGate/SimpleHUD");
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDChatInPanel")->hide( );
+ overlayName_ = "SimpleHUD";
- Ogre::OverlayElement* hudCenter = Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/CenterPointer");
- hudCenter->setTop( windowsHalfHeight_ - 16 );
- hudCenter->setLeft( windowsHalfWidth_ - 16 );
+ hudOverlay_ = Ogre::OverlayManager::getSingleton().getByName( overlayName_ );
+ hudOverlay_->getChild( overlayName_ + "/ChatIn" )->hide( );
+
+ Ogre::OverlayElement * centerPointer_ = hudOverlay_->getChild( overlayName_ + "/CenterPointer" );
+ centerPointer_->setTop( windowsHalfHeight_ - centerPointer_->getHeight() / 2 );
+ centerPointer_->setLeft( windowsHalfWidth_ - centerPointer_->getWidth() / 2 );
+
+ mousePointer_ = hudOverlay_->getChild( overlayName_ + "/FlightCurser" );
+ mousePointer_->setTop( windowsHalfHeight_ - mousePointer_->getHeight() / 2 );
+ mousePointer_->setLeft( windowsHalfWidth_ - mousePointer_->getWidth() / 2 );
hudOverlay_->show( );
- Ogre::OverlayManager::getSingleton().getByName( "OpenGate/MousePointer" )->show();
- mousePointer_ = Ogre::OverlayManager::getSingleton().getOverlayElement( "OpenGate/MousePointer/Pointer" );
- mousePointer_->setTop( windowsHalfHeight_ - 16 );
- mousePointer_->setLeft( windowsHalfWidth_ - 16 );
+ Ogre::OverlayElement * duelistPilotPointer = hudOverlay_->getChild( overlayName_ + "/DuelistPilotPointer" );
+ duelistPilotPointer->setLeft( windowsHalfWidth_ - duelistPilotPointer->getWidth() / 2 );
+ duelistPilotPointer->setTop( windowsHalfHeight_ - duelistPilotPointer->getHeight() / 2 );
+ duelistPilotPointer->show();
+ hudOverlay_->getChild( overlayName_ + "/DuelistTargetPointer" )->hide();
-
//** start radar hud;
- Ogre::Overlay * radar = Ogre::OverlayManager::getSingleton().getByName( "OpenGate/Radar" );
+ Ogre::Overlay * radar = Ogre::OverlayManager::getSingleton().getByName( "Radar" );
radar->show();
- // Ogre::Overlay * radar = Ogre::OverlayManager::getSingleton().getByName("OpenGate/Radar");
-// element Panel(OpenGate/Radar/Dot)
-// {
-// // material BaseWhiteNoLighting
-// }
-
-// // Ogre::OverlayContainer * pMinMapElement = radar->getChild( "OpenGate/Radar/Dot" );
-// Ogre::OverlayContainer * pDot = (Ogre::OverlayContainer*)Ogre::OverlayManager::getSingleton().createOverlayElement( "Panel", "Dot");
-
-
- // Make sure the alignement and metrics are the same as the MiniMap
-// pDot->setVerticalAlignment( pMinMapElement->getVerticalAlignment() );
-// pDot->setHorizontalAlignment( pMinMapElement->getHorizontalAlignment() );
-// pDot->setMetricsMode( pMinMapElement->getMetricsMode() );
-// pDot->setWidth( 10 );
-// pDot->setHeight( 10 );
-// Ogre::Overlay * radarMap = Ogre::OverlayManager::getSingleton().getByName("OpenGate/Radar/Map");
-// radarMap->add2D( pDot );
- //** end radar hud
- // radar->show();
-
-
-
-
// cameraRotateSpeed_ = 36;
// cameraRotateScale_ = 0.0f;
// cameraMoveSpeed_ = 100;
@@ -226,7 +209,7 @@
if ( !chatMode_ ){
if ( e.key == OIS::KC_RETURN) {
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDChatInPanel")->show( );
+ hudOverlay_->getChild( overlayName_ + "/ChatIn" )->show( );
chatMode_ = true;
}
@@ -269,6 +252,8 @@
}
//** selfdestruct and eject;
if ( e.key == OIS::KC_F11 ) { sector_->avatarDied(); }
+ if ( e.key == OIS::KC_F5 ){ duelistPilot_ = !duelistPilot_; }
+ if ( e.key == OIS::KC_F6 ){ duelistTarget_ = !duelistTarget_; }
} // if avatar;
//** next Target;
@@ -301,20 +286,16 @@
} else { // ** chatmode
if ( e.key != OIS::KC_BACK ) {
- if ( (int)e.text > 32 && (int)e.text < 167 ) {
+ if ( (int)e.text > 31 && (int)e.text < 167 ) {
chatString_ += e.text;
} else {
std::cout << (char)e.text << " " << e.text << std::endl;
}
- } else if ( chatString_.length() > 1 ) {
+ } else if ( chatString_.length() > 0 ) {
chatString_ = chatString_.substr( 0, chatString_.length() - 1 );
}
- Ogre::OverlayElement *hudChatIn = Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDChatInTextField");
-// hudChatIn->setCaption( chatString_ );
-
- hudChatIn->setCaption( Ogre::UTFString( chatString_ ) );
- // hudChatIn->setCaption( Ogre::UTFString( chatString_ ).asUTF32_c_str() );
+ hudOverlay_->getChild( overlayName_ + "/ChatIn/TextArea" )->setCaption( Ogre::UTFString( chatString_ ) );
if ( e.key == OIS::KC_RETURN) {
@@ -322,8 +303,8 @@
network_->send( chat );
chatString_.clear();
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDChatInTextField")->setCaption( chatString_ );
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDChatInPanel")->hide( );
+ hudOverlay_->getChild( overlayName_ + "/ChatIn/TextArea" )->setCaption( chatString_ );
+ hudOverlay_->getChild( overlayName_ + "/ChatIn" )->hide( );
chatMode_ = false;
}
}
@@ -366,11 +347,15 @@
mousePointer_->setLeft( mousePointer_->getLeft( ) + e.state.X.rel );
mousePointer_->setTop( mousePointer_->getTop( ) + e.state.Y.rel );
- if ( mousePointer_->getLeft( ) < -16 ) mousePointer_->setLeft( -16 );
- if ( mousePointer_->getTop( ) < -16 ) mousePointer_->setTop( -16 );
+ Ogre::Real mousePointerWidth = mousePointer_->getWidth();
+ Ogre::Real mousePointerHeight = mousePointer_->getHeight();
+ if ( mousePointer_->getLeft( ) < -mousePointerWidth ) mousePointer_->setLeft( -mousePointerWidth );
+ if ( mousePointer_->getTop( ) < -mousePointerHeight ) mousePointer_->setTop( -mousePointerHeight );
- if ( mousePointer_->getLeft( ) > windowsWidth_-16 ) mousePointer_->setLeft( windowsWidth_-16 );
- if ( mousePointer_->getTop( ) > windowsHeight_-16 ) mousePointer_->setTop( windowsHeight_-16 );
+ if ( mousePointer_->getLeft( ) > windowsWidth_-mousePointerWidth ) mousePointer_->setLeft( windowsWidth_-
+ mousePointerWidth );
+ if ( mousePointer_->getTop( ) > windowsHeight_-mousePointerHeight ) mousePointer_->setTop( windowsHeight_-
+ mousePointerHeight );
if ( sector_->avatar() != NULL ){
// std::cout << "X" << e.state.X.abs << " " << e.state.X.rel << " " << mousePointer_->getLeft( ) << std::endl;
@@ -378,8 +363,8 @@
// std::cout << "Z" << e.state.Z.abs << " " << e.state.Z.rel<< std::endl;
// return true;
- int relativToMidPointX = (int)rint( (mousePointer_->getLeft( ) +16) - windowsHalfWidth_ );
- int relativToMidPointY = (int)rint( (mousePointer_->getTop( ) +16) - windowsHalfHeight_ );
+ int relativToMidPointX = (int)rint( (mousePointer_->getLeft( ) + mousePointerWidth) - windowsHalfWidth_ );
+ int relativToMidPointY = (int)rint( (mousePointer_->getTop( ) + mousePointerHeight) - windowsHalfHeight_ );
int minActiveZonePercent = 5;
int maxActiveZonePercent = 90;
@@ -456,43 +441,42 @@
int throwSliderAxis = 6;
double axisScale = 32768;
- //** deadzone
- int minActiveZonePercent = 10;
- int maxActiveZonePercent = 95;
-
- double minRadius = ( axisScale ) * minActiveZonePercent / 100;
- double maxRadius = ( axisScale ) * maxActiveZonePercent / 100;
-
- Ogre::Real yaw = (e.state.mAxes[ joyStickAxisX ].abs) / (maxRadius);
- Ogre::Real pitch = (e.state.mAxes[ joyStickAxisY ].abs) / (maxRadius);
- Ogre::Real roll = (e.state.mAxes[ joyStickAxisZ ].abs) / (maxRadius);
- Ogre::Real thrust = ( -e.state.mAxes[ throwSliderAxis ].abs + axisScale ) / (maxRadius*2);
-
- yaw = min( yaw, 1.0f ); yaw = max( yaw, -1.0f );
- pitch = min( pitch, 1.0f ); pitch = max( pitch, -1.0f );
- roll = min( roll, 1.0f ); roll = max( roll, -1.0f );
- thrust = min( thrust, 1.0f ); thrust = max( thrust, 0.0f );
-
-
- if ( fabs( e.state.mAxes[ joyStickAxisX ].abs ) < minRadius ) yaw = 0.0;
- if ( fabs( e.state.mAxes[ joyStickAxisY ].abs ) < minRadius ) pitch = 0.0;
- if ( fabs( e.state.mAxes[ joyStickAxisZ ].abs ) < minRadius ) roll = 0.0;
- if ( fabs( -e.state.mAxes[ throwSliderAxis ].abs + axisScale ) < minRadius ) thrust = 0.0;
-
- //** little deadzone ;
- // window_->setDebugText( "Joy Axis: X: " + StringConverter::toString( e.state.mAxes[ joyStickAxisX ].abs ) +
- // " Y: " + StringConverter::toString( e.state.mAxes[ joyStickAxisY ].abs ) +
- // " Z: " + StringConverter::toString( e.state.mAxes[ joyStickAxisZ ].abs ) +
- // " T: " + StringConverter::toString( e.state.mAxes[ throwSliderAxis ].abs ) +
- // " yaw: " + StringConverter::toString(yaw) +
- // " pitch: " + StringConverter::toString(pitch) +
- // " roll: " + StringConverter::toString(roll) +
- // " thrust: " + StringConverter::toString(thrust) );
-
- sector_->avatar()->setScaledYaw( -yaw );
- sector_->avatar()->setScaledPitch( pitch );
- sector_->avatar()->setScaledRoll( -roll );
- sector_->avatar()->setThrustPercent( thrust * 100. );
+ //** deadzone;
+ int minActiveZonePercent = 10;
+ int maxActiveZonePercent = 95;
+
+ double minRadius = ( axisScale ) * minActiveZonePercent / 100;
+ double maxRadius = ( axisScale ) * maxActiveZonePercent / 100;
+
+ Ogre::Real yaw = (e.state.mAxes[ joyStickAxisX ].abs) / (maxRadius);
+ Ogre::Real pitch = (e.state.mAxes[ joyStickAxisY ].abs) / (maxRadius);
+ Ogre::Real roll = (e.state.mAxes[ joyStickAxisZ ].abs) / (maxRadius);
+ Ogre::Real thrust = ( -e.state.mAxes[ throwSliderAxis ].abs + axisScale ) / (maxRadius*2);
+
+ yaw = min( yaw, 1.0f ); yaw = max( yaw, -1.0f );
+ pitch = min( pitch, 1.0f ); pitch = max( pitch, -1.0f );
+ roll = min( roll, 1.0f ); roll = max( roll, -1.0f );
+ thrust = min( thrust, 1.0f ); thrust = max( thrust, 0.0f );
+
+ if ( fabs( e.state.mAxes[ joyStickAxisX ].abs ) < minRadius ) yaw = 0.0;
+ if ( fabs( e.state.mAxes[ joyStickAxisY ].abs ) < minRadius ) pitch = 0.0;
+ if ( fabs( e.state.mAxes[ joyStickAxisZ ].abs ) < minRadius ) roll = 0.0;
+ if ( fabs( -e.state.mAxes[ throwSliderAxis ].abs + axisScale ) < minRadius ) thrust = 0.0;
+
+ //** little deadzone ;
+ // window_->setDebugText( "Joy Axis: X: " + StringConverter::toString( e.state.mAxes[ joyStickAxisX ].abs ) +
+ // " Y: " + StringConverter::toString( e.state.mAxes[ joyStickAxisY ].abs ) +
+ // " Z: " + StringConverter::toString( e.state.mAxes[ joyStickAxisZ ].abs ) +
+ // " T: " + StringConverter::toString( e.state.mAxes[ throwSliderAxis ].abs ) +
+ // " yaw: " + StringConverter::toString(yaw) +
+ // " pitch: " + StringConverter::toString(pitch) +
+ // " roll: " + StringConverter::toString(roll) +
+ // " thrust: " + StringConverter::toString(thrust) );
+
+ sector_->avatar()->setScaledYaw( -yaw );
+ sector_->avatar()->setScaledPitch( pitch );
+ sector_->avatar()->setScaledRoll( -roll );
+ sector_->avatar()->setThrustPercent( thrust * 100. );
} // if avatar
return true;
}
@@ -605,9 +589,11 @@
target_ = target;
if ( target_ != NULL ){
- // std::cout << target_->name()<< std::endl;
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextTargetName")->setCaption( target_->name() );
+ hudOverlay_->getChild( overlayName_ + "/TargetPointer" )->show();
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ +
+ "/MainPanel/TextTargetName" )->setCaption( target_->name() );
+
// if ( hudTarget_->numChildren() > 0 ){
// hudTarget_->removeAllChildren( );// hudTarget_->getChild( "TargetTrans" ) );
// camera_->getSceneManager()->destroyEntity( "TargetShape" );
@@ -628,9 +614,8 @@
void SectorClientFrameListener::updateHUD_( void ) {
const Ogre::RenderTarget::FrameStats & stats = window_->getStatistics();
- Ogre::OverlayElement* hudStat =
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextStats");
- hudStat->setCaption( "fps: " + toStr( stats.lastFPS ) + " ping: " + toStr( network_->pingTime() ) + " ms" );
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/MainPanel/StatsTextArea" )
+ ->setCaption( "fps: " + toStr( stats.lastFPS ) + " ping: " + toStr( network_->pingTime() ) + " ms" );
if ( sector_->avatar() != NULL ){
if ( fabs( sector_->avatar()->velocity() ) > 1e-1 ){
@@ -642,82 +627,131 @@
sector_->avatar()->flightArrow()->setVisible( false );
}
+
if ( target_ != NULL ) {
sector_->avatar()->targetArrow()->setVisible( true );
Ogre::Vector3 distToTarget = target_->mainNode()->getPosition() - sector_->avatar()->mainNode()->getPosition();
-
+
sector_->avatar()->targetArrow()->setOrientation( sector_->avatar()->mainNode()->getOrientation() );
+ sector_->avatar()->targetArrow()->setDirection( distToTarget.normalisedCopy(), Ogre::Node::TS_WORLD );
- sector_->avatar()->targetArrow()->setDirection( distToTarget.normalisedCopy(),
- Ogre::Node::TS_WORLD );
+ //** Start update targeting pointer and duelist pointers;
+ Ogre::Vector3 targetPos( target_->mainNode()->getPosition() );
+ Ogre::Vector3 targetScreenPos( camera_->getProjectionMatrix() * ( camera_->getViewMatrix() * targetPos ) );
+
+// poss.x = max( -1.0f, poss.x ); poss.x = min( 1.0f, poss.x );
+// poss.y = max( -1.0f, poss.y ); poss.y = min( 1.0f, poss.y );
- // Ogre::Vector3 targetPos;
- // Ogre::Quaternion targetOrient; targetOri = target_->mainNode().getOrientation();
- // targetPos = target_->mainNode().getPosition();
+ if ( targetScreenPos[ 2 ] < 1 ){
+ //"getAABB()" || "Entity::getBoundingRadius"
+ Ogre::OverlayElement * hudTargetPointer =
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/TargetPointer" );
- //** targeting pointer
- Ogre::Vector3 poss = camera_->getProjectionMatrix() * (camera_->getViewMatrix() * target_->mainNode()->getPosition() );
- poss.x = max( -1.0f, poss.x ); poss.x = min( 1.0f, poss.x );
- poss.y = max( -1.0f, poss.y ); poss.y = min( 1.0f, poss.y );
+ hudTargetPointer->setPosition( windowsHalfWidth_ + ( windowsHalfWidth_ * targetScreenPos[ 0 ] ) -
+ hudTargetPointer->getWidth()/2,
+ windowsHalfHeight_ + ( windowsHalfHeight_ * -targetScreenPos[ 1 ] ) -
+ hudTargetPointer->getHeight()/2 );
+ hudTargetPointer->_update();
+ }
+
+ Ogre::Real ammoTimeToTarget( distToTarget.length() / sector_->avatar()->ammoSpeed() );
- Ogre::OverlayElement* hudTargetPointer = Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/TargetPointer");
- hudTargetPointer->show();
+ Ogre::OverlayElement * duelistPilotPointer =
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/DuelistPilotPointer" );
+ if ( duelistPilot_ ){
+ Ogre::Vector3 duelistPilotPos( sector_->avatar()->mainNode()->getPosition() +
+ - sector_->avatar()->mainNode()->getOrientation().zAxis().normalisedCopy()
+ * sector_->avatar()->ammoSpeed() * ammoTimeToTarget +
+ sector_->avatar()->velDirection() * ammoTimeToTarget );
- Ogre::OverlayElement* hudTargetDist =
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextTargetDistance");
+ Ogre::Vector3 duelistPilotScreenPos( camera_->getProjectionMatrix() * ( camera_->getViewMatrix() * duelistPilotPos ) );
+ if ( duelistPilotScreenPos[ 2 ] < 1 ){
+ duelistPilotPointer->setPosition( windowsHalfWidth_ + (windowsHalfWidth_ * duelistPilotScreenPos[ 0 ] ) -
+ duelistPilotPointer->getWidth()/2,
+ windowsHalfHeight_ + (windowsHalfHeight_ * -duelistPilotScreenPos[ 1 ] ) -
+ duelistPilotPointer->getHeight()/2 );
+ duelistPilotPointer->_update();
+ }
+ } else {
+ duelistPilotPointer->setPosition( windowsHalfWidth_ - duelistPilotPointer->getWidth()/2,
+ windowsHalfHeight_ - duelistPilotPointer->getHeight()/2 );
+ }
- Ogre::OverlayElement* hudTargetShield =
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextTargetShield");
+ //** start duelist TargetPointer;
+
+ Ogre::OverlayElement * duelistTargetPointer =
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/DuelistTargetPointer" );
+
+ if ( duelistTarget_ &&
+ ( target_->getTypeID() == SECTOROBJECTMOVABLE_RTTI ||
+ target_->getTypeID() == SECTOROBJECTMOVABLE_AI_RTTI ) ){
+
+ Ogre::OverlayElement * duelistTargetPointer =
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/DuelistTargetPointer" );
+ duelistTargetPointer->show();
+
+ Ogre::Vector3 duelistTargetPos( targetPos + dynamic_cast< SectorObjectMoveable *>( target_ )->velDirection()
+ * ammoTimeToTarget );
+ Ogre::Vector3 duelistTargetScreenPos( camera_->getProjectionMatrix() * ( camera_->getViewMatrix() * duelistTargetPos ) );
+ if ( duelistTargetScreenPos[ 2 ] < 1 ){
+ duelistTargetPointer->setPosition( windowsHalfWidth_ + (windowsHalfWidth_ * duelistTargetScreenPos[ 0 ] ) -
+ duelistTargetPointer->getWidth()/2,
+ windowsHalfHeight_ + (windowsHalfHeight_ * -duelistTargetScreenPos[ 1 ]) -
+ duelistTargetPointer->getHeight()/2 );
+ duelistTargetPointer->_update();
+ }
+ } else {
+ duelistTargetPointer->hide();
+ }
+ //** end duelist TargetPointer
- Ogre::OverlayElement* hudTargetArmor =
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextTargetArmor");
+ //** End update targeting pointer and duelist pointers;
- Ogre::OverlayElement* hudTargetVel =
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextTargetVelocity");
+ Ogre::OverlayElement* hudTargetDist =
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/MainPanel/TextTargetDistance" );
+ hudTargetDist->setCaption( "D " + Ogre::StringConverter::toString( round( distToTarget.length(), 0 ) ) );
- hudTargetDist->setCaption( "D " + Ogre::StringConverter::toString( round( distToTarget.length(), 0 ) ) );
+ Ogre::OverlayElement * hudTargetShield =
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/MainPanel/TextTargetShield" );
+ Ogre::OverlayElement * hudTargetArmor =
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/MainPanel/TextTargetArmor" );
+ Ogre::OverlayElement * hudTargetVel =
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/MainPanel/TextTargetVelocity" );
- if ( poss.z < 1 ){
- //"getAABB()" || "Entity::getBoundingRadius"
- hudTargetPointer->setPosition( windowsHalfWidth_ + (windowsHalfWidth_ * poss.x)-16,
- windowsHalfHeight_ + (windowsHalfHeight_ * -poss.y)-16 );
- }
-
- if ( target_->getTypeID() == SECTOROBJECTMOVABLE_RTTI ||
- target_->getTypeID() == SECTOROBJECTMOVABLE_AI_RTTI ){
- hudTargetVel->setCaption( "V " + Ogre::StringConverter::toString( dynamic_cast< SectorObjectMoveable *>( target_ )->velocity(), 6 ) );
- hudTargetShield->setCaption( "S " + Ogre::StringConverter::toString( dynamic_cast< SectorObjectMoveable *>( target_ )->shieldPercent(), 4 ) );
- hudTargetArmor->setCaption( "A " + Ogre::StringConverter::toString( dynamic_cast< SectorObjectMoveable *>( target_ )->armorPercent(), 4 ) );
- } else{
- hudTargetVel->setCaption( "" );
- hudTargetShield->setCaption( "" );
- hudTargetArmor->setCaption( "" );
- }
+ if ( target_->getTypeID() == SECTOROBJECTMOVABLE_RTTI || target_->getTypeID() == SECTOROBJECTMOVABLE_AI_RTTI ){
+ hudTargetShield->setCaption( "S " + Ogre::StringConverter::toString( dynamic_cast< SectorObjectMoveable *>( target_ )->shieldPercent(), 4 ) );
+ hudTargetArmor->setCaption( "A " + Ogre::StringConverter::toString( dynamic_cast< SectorObjectMoveable *>( target_ )->armorPercent(), 4 ) );
+ hudTargetVel->setCaption( "V " + Ogre::StringConverter::toString( dynamic_cast< SectorObjectMoveable *>( target_ )->velocity(), 6 ) );
+ } else{
+ hudTargetVel->setCaption( "" );
+ hudTargetShield->setCaption( "" );
+ hudTargetArmor->setCaption( "" );
+ }
} else {
sector_->avatar()->targetArrow()->setVisible( false );
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/TargetPointer")->hide( );
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/TargetPointer")->hide( );
}
Ogre::OverlayElement* hudVel =
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextVelocity");
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/MainPanel/TextVelocity");
Ogre::OverlayElement* hudVelMax =
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextVelocityMax");
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/MainPanel/TextVelocityMax");
Ogre::OverlayElement* hudThr =
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextThr");
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/MainPanel/TextThr");
Ogre::OverlayElement* hudAcc =
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextAcc");
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/MainPanel/TextAcc");
Ogre::OverlayElement* hudPos =
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextPosition");
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/MainPanel/TextPosition");
Ogre::OverlayElement* hudShield =
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextShield");
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/MainPanel/TextShield");
Ogre::OverlayElement* hudArmor =
- Ogre::OverlayManager::getSingleton().getOverlayElement("OpenGate/SimpleHUDTextArmor");
+ Ogre::OverlayManager::getSingleton().getOverlayElement( overlayName_ + "/MainPanel/TextArmor");
hudVel->setCaption( "Vel: " + Ogre::StringConverter::toString( round( sector_->avatar()->velocity(), 2 ), 6 ) );
hudVelMax->setCaption( " / " + Ogre::StringConverter::toString( round( sector_->avatar()->velocityMax(), 2), 6 ) );
@@ -732,6 +766,10 @@
Ogre::StringConverter::toString( Ogre::Real( rint( pos[ 1 ] ) ), 5, 5 ) + " " +
Ogre::StringConverter::toString( Ogre::Real( rint( pos[ 2 ] ) ), 5, 5 ) );
+
+
+
+
// OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("Core/AverageFps");
// OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("Core/CurrFps");
// OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("Core/BestFps");
Modified: branches/ogsector/src/SectorClientFrameListener.h
===================================================================
--- branches/ogsector/src/SectorClientFrameListener.h 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/src/SectorClientFrameListener.h 2007-04-22 21:40:45 UTC (rev 413)
@@ -61,6 +61,8 @@
NetworkClient * network_;
InputManager * inputManager_;
+ std::string overlayName_;
+
Ogre::Overlay * hudOverlay_;
Ogre::OverlayElement * mousePointer_;
// Ogre::SceneNode * hudTarget_;
@@ -91,6 +93,8 @@
std::string chatString_;
bool chatMode_;
bool consoleMode_;
+ bool duelistPilot_;
+ bool duelistTarget_;
int sceneDetailIndex_ ;
Modified: branches/ogsector/src/SectorObjects.cpp
===================================================================
--- branches/ogsector/src/SectorObjects.cpp 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/src/SectorObjects.cpp 2007-04-22 21:40:45 UTC (rev 413)
@@ -17,7 +17,7 @@
sceneMgr_->getRootSceneNode()->removeAndDestroyChild( mainNode_->getName() );
}
-Projectile::Projectile( BaseObject * parent, long shotCounter )
+Projectile::Projectile( BaseObject * parent, long shotCounter, Ogre::Real speed )
: BaseObject( parent->name(), parent->sector() ), parent_( parent ) {
Ogre::String bulletName( name_ + "_" + toStr( shotCounter ) );
@@ -86,14 +86,10 @@
maxLiveTime_ = 1.4;
lifeTime_ = 0.0;
oldTime_ = 0.0;
- speed_ = 2000.0;
- //speed_ = 200.0;
// damage_ = 250.0;
-
damage_ = (9000.0 + 5700.0) / 4.01;
- // vel_ = speed_ * -direction.zAxis();
- vel_ = speed_ * -direction.zAxis().normalisedCopy();
+ vel_ = speed * -direction.zAxis().normalisedCopy() + parent->velDirection();
}
Projectile::~Projectile() {
@@ -477,6 +473,8 @@
shield_ = maxShield_;
shieldRechargeBaseRate_ = 52.500;
+ ammoSpeed_ = 1000;
+
velocity_ = 0.0;
acceleration_ = 0.0;
percentageThrust_ = 0.0;
@@ -533,7 +531,7 @@
if ( fireDelay_ <= 0 ){
if ( firePressed_ ){
- projectiles_.insert( new Projectile( this, shotsFired_ ) );
+ projectiles_.insert( new Projectile( this, shotsFired_, ammoSpeed_ ) );
fireDelay_ = delayTime;
shotsFired_++;
}
@@ -554,8 +552,11 @@
bool SectorObjectMoveable::deathSequence( Ogre::Real elapsedTime ){
if ( !deathSequence_ ){
LogManager::getSingleton().info( name_ + " destroyed." );
- explosion_ = sceneMgr_->createParticleSystem( name_ + "ExplosionSystem", "OpenGate/ExplosionStart" );
- mainNode_->attachObject( explosion_ );
+ if ( !explosion_ ){
+ explosion_ = sceneMgr_->createParticleSystem( name_ + "ExplosionSystem", "OpenGate/ExplosionStart" );
+ mainNode_->attachObject( explosion_ );
+ explosion_->getEmitter( 0 )->setEnabled( true );
+ }
percentageThrust_ = 0;
updateThruster();
}
Modified: branches/ogsector/src/SectorObjects.h
===================================================================
--- branches/ogsector/src/SectorObjects.h 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/src/SectorObjects.h 2007-04-22 21:40:45 UTC (rev 413)
@@ -44,8 +44,10 @@
virtual void hitByAmmo( float damage ){}
- Sector * sector( ) { return sector_; }
+ Sector * sector( ) { return sector_; }
+ virtual Ogre::Vector3 velDirection() const = 0;
+
protected:
Ogre::String name_;
Sector * sector_;
@@ -62,7 +64,7 @@
class Projectile : public BaseObject {
public:
- Projectile( BaseObject * parent, long shotCount );
+ Projectile( BaseObject * parent, long shotCount, Ogre::Real speed );
virtual ~Projectile();
@@ -78,6 +80,8 @@
BaseObject & parent( ) const { return *parent_; }
+ Ogre::Vector3 velDirection() const { return vel_; }
+
protected:
BaseObject * parent_;
// Ogre::BillboardChain * chain_;
@@ -87,7 +91,6 @@
Ogre::Real maxLiveTime_;
Ogre::Real oldTime_;
- Ogre::Real speed_;
Ogre::Real damage_;
};
@@ -118,6 +121,8 @@
bool isOnRadar() const { return isOnRadar_; }
void onRadar( bool onradar ) { isOnRadar_ = onradar; }
+ virtual Ogre::Vector3 velDirection() const { return Ogre::Vector3(0.0, 0.0, 0.0 ); }
+
protected:
Ogre::SceneNode * mainNodeShape_; // Main character node
@@ -224,6 +229,8 @@
return flightDir;
}
+ Ogre::Real ammoSpeed() const { return ammoSpeed_; }
+
Ogre::Vector3 velDirection() const { return vel_; }
Ogre::Real velocity() const { return vel_.length(); }
@@ -269,6 +276,8 @@
Ogre::Real roll_;
Ogre::Real maxRoll_;
+ Ogre::Real ammoSpeed_;
+
Ogre::Real explodeSequenceTime_;
bool deathSequence_;
Modified: branches/ogsector/src/networkServer.cpp
===================================================================
--- branches/ogsector/src/networkServer.cpp 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/src/networkServer.cpp 2007-04-22 21:40:45 UTC (rev 413)
@@ -12,6 +12,7 @@
Server::Server( asio::io_service & io_service, const tcp::endpoint & endpoint )
: io_service_( io_service ), acceptor_( io_service ), userIDCounter_( 1000 ) {
+ log_ = LogManager::getSingletonPtr();
acceptor_.open( endpoint.protocol() );
acceptor_.set_option( asio::ip::tcp::acceptor::reuse_address( true ) );
acceptor_.bind( endpoint );
@@ -27,7 +28,6 @@
}
void Server::handleAccept( UserSession * user, const asio::error & error ){
- // std::cout << "Server::handle_accept" << std::endl;
if ( !error ) {
addUserSession( user );
@@ -35,18 +35,18 @@
acceptor_.async_accept( newUser->socket(),
boost::bind( & Server::handleAccept, this, newUser, asio::placeholders::error ) );
} else {
- std::cout << "Server::handle_accept::error: " << error << std::endl;
+ log_->info( std::string("Server::handle_accept::error: ") + error.what() );
delete user;
}
}
void Server::addUserSession( UserSession * user ){
- std::cout << "USER_NEW: " << user->userID() << std::endl;
+ log_->info( std::string( "USER_NEW: " ) + toStr( user->userID() ) );
user->start();
}
void Server::receiveUserName( UserSession * user, const MessageBodyUserName & msg ){
- std::cout << "USER_NAME: " << user->userID() << " " << msg.userName() << std::endl;
+ log_->info( std::string( "USER_NAME: " ) + toStr( user->userID() ) + " " + msg.userName() );
if ( !userNames_.count( msg.userName() ) ){
user->setUserName( msg.userName() );
@@ -67,7 +67,7 @@
user->setRegistered( true );
} else {
- std::cerr << "USER: " << msg.userName()<< " already exist." << std::endl;
+ log_->info( std::string( "USER: " ) + msg.userName() + " already exist." );
MessageBodyConnectionRefused msg( CONNECTION_REFUSED_USER_ALREADY_EXIST );
user->send( msg );
@@ -77,7 +77,7 @@
void Server::disconnectUser( UserSession * user ){
std::string name( user->userName() );
- std::cout << "DISCONNECTING: " << user->userID() << " " << name << std::endl;
+ log_->info( std::string( "DISCONNECTING: " ) + toStr( user->userID() ) + " " + name );
if ( user->registered() ){
allUsers_.leave( user );
@@ -92,11 +92,11 @@
}
// delete user;
- std::cout << "DISCONNECTED: " << name << std::endl;
+ log_->info( std::string( "DISCONNECTED: " ) + name );
}
void Server::receiveChat( UserSession * user, const MessageBodyChat & msg ){
- std::cout << user->userName() << ": " << msg.message() << std::endl;
+ log_->chat( user->userName(), msg.message() );
MessageBodyChat chat( msg.message() );
chat.setSenderID( user->userID() );
@@ -104,31 +104,17 @@
}
UserObject * Server::createUserObject( UserSession * user, const std::string & name, int userID, int childID ){
-// std::map < long, UserObject * >::iterator it;
-// UserObject * obj = NULL;
-// long id = createGlobalID( userID, childID );
-
-// if ( ( it = userObjects_.find( id ) ) == userObjects_.end() ){
-// std::cout << "Create user object: " << name << std::endl;
-// obj = new UserObject( user, name, childID );
-// user->insertChild( obj );
-// userObjects_[ id ] = obj;
-// } else {
-// std::cout << "Create request, but object already exist: " << name << std::endl;
-// obj = it->second;
-// }
-
UserObject * obj = NULL;
long id = createGlobalID( userID, childID );
if ( !userObjects_.count( id ) ){
- std::cout << "Create user object: " << name << std::endl;
+ log_->info( std::string( "Create user object: " ) + name );
obj = new UserObject( user, name, childID );
user->insertChild( obj );
userObjects_[ id ] = obj;
} else {
- std::cout << "Create request, but object already exist: " << name << std::endl;
+ log_->info( std::string( "Create request, but object already exist: " ) + name );
obj = userObjects_[ id ];
}
@@ -139,7 +125,7 @@
deRegisterUserObject( obj );
obj->parent()->eraseChild( obj );
userObjects_.erase( obj->globalID() );
- std::cout << "Destroy user object: " << obj->name() << std::endl;
+ log_->info( std::string( "Destroy user object: " ) + obj->name() );
delete obj;
}
@@ -149,7 +135,7 @@
int childID = msg.childID();
Ogre::Vector3 pos = msg.position();
- std::cerr << "receiveShipRegister: " << name << " " << msg.status() << std::endl;
+ log_->info( std::string( "receiveShipRegister: " ) + name + " " + toStr((int)msg.status()) );
UserObject *obj;
@@ -157,7 +143,7 @@
if ( ( obj = userObjects_[ createGlobalID( userID, childID ) ] ) != NULL ){
deRegisterUserObject( obj );
} else{
- std::cerr << "Deregister request for non existing object " << name << std::endl;
+ log_->info( std::string( "Deregister request for non existing object " ) + name );
}
} else {
obj = createUserObject( user, name, userID, childID );
@@ -166,7 +152,7 @@
obj->setPosition( pos );
if ( obj->status() != Registered ){
- std::cout << "Register: " << obj->name() << std::endl;
+ log_->info( std::string( "Register: " ) + obj->name() );
obj->setStatus( Registered );
std::map < long, UserObject * >::iterator it;
@@ -177,9 +163,8 @@
//** if the object is no child, register all objects to them;
if ( !obj->isChild() && ( obj->userID() != it->second->userID() ) ){
- std::cout << "\tSend to user: " << obj->userName()
- << " object: " << it->second->name()
- << " at: " << it->second->position() << std::endl;
+ log_->info( std::string( "\tSend to user: " ) + obj->userName()
+ + " object: " + it->second->name() );
MessageBodyShipRegister msg( it->second->userID(), it->second->childID(),
it->second->name(), it->second->position(), true );
@@ -187,25 +172,24 @@
}
if ( !it->second->isChild() && ( obj->userID() != it->second->userID() ) ){
- std::cout << "\tSend to user: " << it->second->userName()
- << " object: " << obj->name()
- << " at: " << obj->position() << std::endl;
+ log_->info( std::string( "\tSend to user: " ) + it->second->userName()
+ + " object: " + obj->name() );
MessageBodyShipRegister msg( obj->userID(), obj->childID(), obj->name(), obj->position(), true );
it->second->parent()->send( msg );
}
}
} else {
- std::cerr << "object: " << name << " already registered. " << std::endl;
+ log_->info( std::string( "object: " ) + name + " already registered. " );
}
} else {
- std::cerr << "Cannot register object: " << name << std::endl;
+ log_->info( std::string( "Cannot register object: " ) + name );
}
}
}
void Server::deRegisterUserObject( UserObject * obj ){
- std::cout << "Deregister: " << obj->name() << std::endl;
+ log_->info( std::string( "Deregister: " ) + obj->name() );
if ( obj->status() == Registered ){
obj->setStatus( NotRegistered );
@@ -217,8 +201,8 @@
for ( std::set < UserObject * >::const_iterator it = usersInRange->begin(); it != usersInRange->end(); ){
if ( obj->userID() != (*it)->userID() && !(*it)->isChild() ) {
- std::cout << "\tSend to user: " << (*it)->userName()
- << " object: " << obj->name() << std::endl;
+ log_->info( std::string( "\tSend to user: ") + (*it)->userName()
+ + " object: " + obj->name());
(*it)->parent()->send( msg );
}
Modified: branches/ogsector/src/networkServer.h
===================================================================
--- branches/ogsector/src/networkServer.h 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/src/networkServer.h 2007-04-22 21:40:45 UTC (rev 413)
@@ -7,6 +7,7 @@
#include <asio.hpp>
#include <boost/bind.hpp>
+#include "LogManager.h"
#include "networkProtocol.h"
#include "networkServerUser.h"
@@ -70,6 +71,7 @@
std::set < std::string > userNames_;
UserSessionGroup allUsers_;
+ LogManager * log_;
};
} // namespace OpenGate
Modified: branches/ogsector/src/networkServerUser.cpp
===================================================================
--- branches/ogsector/src/networkServerUser.cpp 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/src/networkServerUser.cpp 2007-04-22 21:40:45 UTC (rev 413)
@@ -74,7 +74,8 @@
}
}
} else {
- std::cout << "Received msg for unknown object: " << userName() << " child: " << childID << std::endl;
+ LogManager::getSingleton().info( std::string( "Received msg for unknown object: " )
+ + userName() + " child: " + toStr( childID ) );
}
}
@@ -123,7 +124,7 @@
sendToRange( msg );
} break;
default:
- std::cout << "PROTO_UNKNOWN: " << (int)base.type() << std::endl;
+ LogManager::getSingleton().info( std::string( "PROTO_UNKNOWN: " ) + toStr( (int)base.type() ) );
break;
}
// std::cout << "User::handle_read_body: " << userID_ << std::endl;
@@ -131,7 +132,7 @@
asio::async_read( socket_, asio::buffer( readMsg_.data(), Message::HeaderLength ),
boost::bind( & UserSession::handleReadHeader, this, asio::placeholders::error ) );
} else {
- std::cout << "Cannot read body: " << userID_ << " " << error << std::endl;
+ LogManager::getSingleton().fatal( std::string( "Cannot read body: " ) + toStr( userID_ ) );
// room_.leave( this );
}
}
@@ -146,7 +147,7 @@
boost::bind( & UserSession::handleWrite, this, asio::placeholders::error ) );
}
} else {
- std::cout << "Cannot write to user: " << userID_ << " " << error << std::endl;
+ LogManager::getSingleton().fatal( std::string( "Cannot write to user: " ) + toStr( userID_ ) + error.what() );
// room_.leave( this );
}
}
Modified: branches/ogsector/src/ogconsole.cpp
===================================================================
--- branches/ogsector/src/ogconsole.cpp 2007-04-21 19:48:08 UTC (rev 412)
+++ branches/ogsector/src/ogconsole.cpp 2007-04-22 21:40:45 UTC (rev 413)
@@ -10,7 +10,7 @@
visible_ = false;
height_ = 0;
- consoleLineLength_ = 85 ;
+ consoleLineLength_ = 120 ;
consoleLineMaxCount_ = (int)rint( 0.5 / 0.02 ) - 2;
consoleLineShortCount_ = 3;
consoleLineCount_ = consoleLineShortCount_;
@@ -24,12 +24,11 @@
InputManager::getSingleton().addKeyListener( this, "OGConsoleKeyListener" );
- Ogre::OverlayManager::getSingleton().getOverlayElement( "OpenGate/SimpleHUDConsole" )->hide();
- Ogre::OverlayManager::getSingleton().getOverlayElement( "OpenGate/SimpleHUDConsoleShort" )->show();
+ Ogre::OverlayManager::getSingleton().getOverlayElement( "SimpleHUD/Console" )->hide();
+ Og...
[truncated message content] |
|
From: <spo...@us...> - 2007-04-21 19:48:07
|
Revision: 412
http://svn.sourceforge.net/opengate/?rev=412&view=rev
Author: spom_spom
Date: 2007-04-21 12:48:08 -0700 (Sat, 21 Apr 2007)
Log Message:
-----------
win32 compatibility commit.
Modified Paths:
--------------
branches/ogsector/win32/ogsectorclient/ogre.cfg
branches/ogsector/win32/ogsectorclient/ogsectorclient.cbp
branches/ogsector/win32/ogsectorclient/ogsectorclient.exe
Modified: branches/ogsector/win32/ogsectorclient/ogre.cfg
===================================================================
--- branches/ogsector/win32/ogsectorclient/ogre.cfg 2007-04-21 18:02:53 UTC (rev 411)
+++ branches/ogsector/win32/ogsectorclient/ogre.cfg 2007-04-21 19:48:08 UTC (rev 412)
@@ -16,4 +16,4 @@
Full Screen=Yes
RTT Preferred Mode=FBO
VSync=No
-Video Mode=1280 x 1024
+Video Mode=1024 x 768
Modified: branches/ogsector/win32/ogsectorclient/ogsectorclient.cbp
===================================================================
--- branches/ogsector/win32/ogsectorclient/ogsectorclient.cbp 2007-04-21 18:02:53 UTC (rev 411)
+++ branches/ogsector/win32/ogsectorclient/ogsectorclient.cbp 2007-04-21 19:48:08 UTC (rev 412)
@@ -15,13 +15,18 @@
<Compiler>
<Add option="-O2" />
<Add option="-DNDEBUG" />
+ <Add option="-D_WIN32_WINNT=0x0500" />
+ <Add directory="..\..\..\..\..\asio-0.3.7\include" />
+ <Add directory="..\..\..\..\..\boost_1_33_1" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="OgreMain" />
- <Add library="..\..\externals\ogreopcode\bin\Release\OgreOpcode.dll" />
- <Add library="..\..\externals\ogreopcode\opcode132\Release\Opcode.dll" />
+ <Add library=".\OgreOpcode.dll" />
+ <Add library=".\Opcode.dll" />
<Add library="C:\OgreSDK\bin\release\OIS.dll" />
+ <Add library="ws2_32" />
+ <Add library="mswsock" />
</Linker>
</Target>
</Build>
@@ -48,6 +53,8 @@
</Linker>
<Unit filename="..\..\src\InputManager.cpp" />
<Unit filename="..\..\src\InputManager.h" />
+ <Unit filename="..\..\src\LogManager.cpp" />
+ <Unit filename="..\..\src\LogManager.h" />
<Unit filename="..\..\src\Sector.cpp" />
<Unit filename="..\..\src\Sector.h" />
<Unit filename="..\..\src\SectorClient.cpp" />
@@ -61,6 +68,8 @@
<Unit filename="..\..\src\networkClient.cpp" />
<Unit filename="..\..\src\networkClient.h" />
<Unit filename="..\..\src\networkProtocol.h" />
+ <Unit filename="..\..\src\ogconsole.cpp" />
+ <Unit filename="..\..\src\ogconsole.h" />
<Unit filename="..\..\src\ogsectorclient.cpp" />
<Extensions>
<code_completion />
Modified: branches/ogsector/win32/ogsectorclient/ogsectorclient.exe
===================================================================
(Binary files differ)
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <spo...@us...> - 2007-04-21 18:02:54
|
Revision: 411
http://svn.sourceforge.net/opengate/?rev=411&view=rev
Author: spom_spom
Date: 2007-04-21 11:02:53 -0700 (Sat, 21 Apr 2007)
Log Message:
-----------
Added JG like radar and some simple graphics.(stars, planet, explosion)
Modified Paths:
--------------
branches/ogsector/data/MediaFromOgre/Example.material
branches/ogsector/data/povray/buildSkyBox.sh
branches/ogsector/data/simpleHUD.material
branches/ogsector/data/simpleHUD.overlay
branches/ogsector/data/simpleSkybox.material
branches/ogsector/ogre.cfg
branches/ogsector/resources.cfg
branches/ogsector/src/InputManager.cpp
branches/ogsector/src/InputManager.h
branches/ogsector/src/LogManager.cpp
branches/ogsector/src/LogManager.h
branches/ogsector/src/Sector.cpp
branches/ogsector/src/Sector.h
branches/ogsector/src/SectorClient.cpp
branches/ogsector/src/SectorClient.h
branches/ogsector/src/SectorClientFrameListener.cpp
branches/ogsector/src/SectorClientFrameListener.h
branches/ogsector/src/SectorObjects.cpp
branches/ogsector/src/SectorObjects.h
branches/ogsector/src/networkClient.cpp
branches/ogsector/src/networkClient.h
branches/ogsector/src/ogconsole.cpp
branches/ogsector/src/ogconsole.h
branches/ogsector/src/ogsectorclient.cpp
Added Paths:
-----------
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/AmbientOneTexture.glsl
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Example_Basic.cg
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Example_BumpMapping.cg
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Example_Projection.cg
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Examples-Advanced.material
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Examples.program
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMapping.cg
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMapping.material
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMappingFp.glsl
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMappingVp.glsl
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/RustedMetal.jpg
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/RustySteel.jpg
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_bk.png
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_dn.png
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_fr.png
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_lf.png
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_rt.png
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_up.png
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/rockwall.png
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/rockwall_NH.png
branches/ogsector/data/MediaFromOgre/AdvancedMaterials/skinningTwoWeightsVp.glsl
branches/ogsector/data/explosion.material
branches/ogsector/data/explosion.particle
branches/ogsector/data/mousePointer.material
branches/ogsector/data/mousePointer.overlay
branches/ogsector/data/planets.material
branches/ogsector/data/textures/
branches/ogsector/data/textures/blank.png
branches/ogsector/data/textures/consoleBackground.png
branches/ogsector/data/textures/explosion.png
branches/ogsector/data/textures/flare.png
branches/ogsector/data/textures/hudCenter.png
branches/ogsector/data/textures/hudTarget.png
branches/ogsector/data/textures/mousePointer.png
branches/ogsector/data/textures/radarBackground.png
branches/ogsector/data/textures/redPlanet.png
branches/ogsector/data/textures/star.png
Removed Paths:
-------------
branches/ogsector/data/Console.png
branches/ogsector/data/HUDCenter.png
branches/ogsector/data/HUDTarget.png
branches/ogsector/data/MousePointer.material
branches/ogsector/data/MousePointer.overlay
branches/ogsector/data/MousePointer.png
Deleted: branches/ogsector/data/Console.png
===================================================================
(Binary files differ)
Deleted: branches/ogsector/data/HUDCenter.png
===================================================================
(Binary files differ)
Deleted: branches/ogsector/data/HUDTarget.png
===================================================================
(Binary files differ)
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/AmbientOneTexture.glsl
===================================================================
--- branches/ogsector/data/MediaFromOgre/AdvancedMaterials/AmbientOneTexture.glsl (rev 0)
+++ branches/ogsector/data/MediaFromOgre/AdvancedMaterials/AmbientOneTexture.glsl 2007-04-21 18:02:53 UTC (rev 411)
@@ -0,0 +1,13 @@
+uniform vec4 ambient;
+
+/*
+ Basic ambient lighting vertex program
+*/
+void main()
+{
+ gl_Position = ftransform();
+ gl_TexCoord[0] = gl_MultiTexCoord0;
+ gl_FrontColor = ambient;
+}
+
+
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Example_Basic.cg
===================================================================
--- branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Example_Basic.cg (rev 0)
+++ branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Example_Basic.cg 2007-04-21 18:02:53 UTC (rev 411)
@@ -0,0 +1,272 @@
+/*
+ Basic ambient lighting vertex program
+*/
+void ambientOneTexture_vp(float4 position : POSITION,
+ float2 uv : TEXCOORD0,
+
+ out float4 oPosition : POSITION,
+ out float2 oUv : TEXCOORD0,
+ out float4 colour : COLOR,
+
+ uniform float4x4 worldViewProj,
+ uniform float4 ambient)
+{
+ oPosition = mul(worldViewProj, position);
+ oUv = uv;
+ colour = ambient;
+}
+
+/*
+ Single-weight-per-vertex hardware skinning, 2 lights
+ The trouble with vertex programs is they're not general purpose, but
+ fixed function hardware skinning is very poorly supported
+*/
+void hardwareSkinningOneWeight_vp(
+ float4 position : POSITION,
+ float3 normal : NORMAL,
+ float2 uv : TEXCOORD0,
+ float blendIdx : BLENDINDICES,
+
+
+ out float4 oPosition : POSITION,
+ out float2 oUv : TEXCOORD0,
+ out float4 colour : COLOR,
+ // Support up to 24 bones of float3x4
+ // vs_1_1 only supports 96 params so more than this is not feasible
+ uniform float3x4 worldMatrix3x4Array[24],
+ uniform float4x4 viewProjectionMatrix,
+ uniform float4 lightPos[2],
+ uniform float4 lightDiffuseColour[2],
+ uniform float4 ambient)
+{
+ // transform by indexed matrix
+ float4 blendPos = float4(mul(worldMatrix3x4Array[blendIdx], position).xyz, 1.0);
+ // view / projection
+ oPosition = mul(viewProjectionMatrix, blendPos);
+ // transform normal
+ float3 norm = mul((float3x3)worldMatrix3x4Array[blendIdx], normal);
+ // Lighting - support point and directional
+ float3 lightDir0 = normalize(
+ lightPos[0].xyz - (blendPos.xyz * lightPos[0].w));
+ float3 lightDir1 = normalize(
+ lightPos[1].xyz - (blendPos.xyz * lightPos[1].w));
+
+ oUv = uv;
+ colour = ambient +
+ (saturate(dot(lightDir0, norm)) * lightDiffuseColour[0]) +
+ (saturate(dot(lightDir1, norm)) * lightDiffuseColour[1]);
+
+}
+
+/*
+ Single-weight-per-vertex hardware skinning, shadow-caster pass
+*/
+void hardwareSkinningOneWeightCaster_vp(
+ float4 position : POSITION,
+ float3 normal : NORMAL,
+ float blendIdx : BLENDINDICES,
+
+
+ out float4 oPosition : POSITION,
+ out float4 colour : COLOR,
+ // Support up to 24 bones of float3x4
+ // vs_1_1 only supports 96 params so more than this is not feasible
+ uniform float3x4 worldMatrix3x4Array[24],
+ uniform float4x4 viewProjectionMatrix,
+ uniform float4 ambient)
+{
+ // transform by indexed matrix
+ float4 blendPos = float4(mul(worldMatrix3x4Array[blendIdx], position).xyz, 1.0);
+ // view / projection
+ oPosition = mul(viewProjectionMatrix, blendPos);
+
+ colour = ambient;
+
+}
+
+/*
+ Two-weight-per-vertex hardware skinning, 2 lights
+ The trouble with vertex programs is they're not general purpose, but
+ fixed function hardware skinning is very poorly supported
+*/
+void hardwareSkinningTwoWeights_vp(
+ float4 position : POSITION,
+ float3 normal : NORMAL,
+ float2 uv : TEXCOORD0,
+ float4 blendIdx : BLENDINDICES,
+ float4 blendWgt : BLENDWEIGHT,
+
+
+ out float4 oPosition : POSITION,
+ out float2 oUv : TEXCOORD0,
+ out float4 colour : COLOR,
+ // Support up to 24 bones of float3x4
+ // vs_1_1 only supports 96 params so more than this is not feasible
+ uniform float3x4 worldMatrix3x4Array[24],
+ uniform float4x4 viewProjectionMatrix,
+ uniform float4 lightPos[2],
+ uniform float4 lightDiffuseColour[2],
+ uniform float4 ambient)
+{
+ // transform by indexed matrix
+ float4 blendPos = float4(0,0,0,0);
+ int i;
+ for (i = 0; i < 2; ++i)
+ {
+ blendPos += float4(mul(worldMatrix3x4Array[blendIdx[i]], position).xyz, 1.0) * blendWgt[i];
+ }
+ // view / projection
+ oPosition = mul(viewProjectionMatrix, blendPos);
+ // transform normal
+ float3 norm = float3(0,0,0);
+ for (i = 0; i < 2; ++i)
+ {
+ norm += mul((float3x3)worldMatrix3x4Array[blendIdx[i]], normal) *
+ blendWgt[i];
+ }
+ norm = normalize(norm);
+ // Lighting - support point and directional
+ float3 lightDir0 = normalize(
+ lightPos[0].xyz - (blendPos.xyz * lightPos[0].w));
+ float3 lightDir1 = normalize(
+ lightPos[1].xyz - (blendPos.xyz * lightPos[1].w));
+
+
+ oUv = uv;
+ colour = float4(0.5, 0.5, 0.5, 1) +
+ (saturate(dot(lightDir0, norm)) * lightDiffuseColour[0]) +
+ (saturate(dot(lightDir1, norm)) * lightDiffuseColour[1]);
+
+}
+
+/*
+ Two-weight-per-vertex hardware skinning, shadow caster pass
+*/
+void hardwareSkinningTwoWeightsCaster_vp(
+ float4 position : POSITION,
+ float3 normal : NORMAL,
+ float2 uv : TEXCOORD0,
+ float4 blendIdx : BLENDINDICES,
+ float4 blendWgt : BLENDWEIGHT,
+
+
+ out float4 oPosition : POSITION,
+ out float4 colour : COLOR,
+ // Support up to 24 bones of float3x4
+ // vs_1_1 only supports 96 params so more than this is not feasible
+ uniform float3x4 worldMatrix3x4Array[24],
+ uniform float4x4 viewProjectionMatrix,
+ uniform float4 ambient)
+{
+ // transform by indexed matrix
+ float4 blendPos = float4(0,0,0,0);
+ int i;
+ for (i = 0; i < 2; ++i)
+ {
+ blendPos += float4(mul(worldMatrix3x4Array[blendIdx[i]], position).xyz, 1.0) * blendWgt[i];
+ }
+ // view / projection
+ oPosition = mul(viewProjectionMatrix, blendPos);
+
+
+ colour = ambient;
+
+
+}
+
+
+/*
+ Four-weight-per-vertex hardware skinning, 2 lights
+ The trouble with vertex programs is they're not general purpose, but
+ fixed function hardware skinning is very poorly supported
+*/
+void hardwareSkinningFourWeights_vp(
+ float4 position : POSITION,
+ float3 normal : NORMAL,
+ float2 uv : TEXCOORD0,
+ float4 blendIdx : BLENDINDICES,
+ float4 blendWgt : BLENDWEIGHT,
+
+
+ out float4 oPosition : POSITION,
+ out float2 oUv : TEXCOORD0,
+ out float4 colour : COLOR,
+ // Support up to 24 bones of float3x4
+ // vs_1_1 only supports 96 params so more than this is not feasible
+ uniform float3x4 worldMatrix3x4Array[24],
+ uniform float4x4 viewProjectionMatrix,
+ uniform float4 lightPos[2],
+ uniform float4 lightDiffuseColour[2],
+ uniform float4 ambient)
+{
+ // transform by indexed matrix
+ float4 blendPos = float4(0,0,0,0);
+ int i;
+ for (i = 0; i < 4; ++i)
+ {
+ blendPos += float4(mul(worldMatrix3x4Array[blendIdx[i]], position).xyz, 1.0) * blendWgt[i];
+ }
+ // view / projection
+ oPosition = mul(viewProjectionMatrix, blendPos);
+ // transform normal
+ float3 norm = float3(0,0,0);
+ for (i = 0; i < 4; ++i)
+ {
+ norm += mul((float3x3)worldMatrix3x4Array[blendIdx[i]], normal) *
+ blendWgt[i];
+ }
+ norm = normalize(norm);
+ // Lighting - support point and directional
+ float3 lightDir0 = normalize(
+ lightPos[0].xyz - (blendPos.xyz * lightPos[0].w));
+ float3 lightDir1 = normalize(
+ lightPos[1].xyz - (blendPos.xyz * lightPos[1].w));
+
+
+ oUv = uv;
+ colour = ambient +
+ (saturate(dot(lightDir0, norm)) * lightDiffuseColour[0]) +
+ (saturate(dot(lightDir1, norm)) * lightDiffuseColour[1]);
+
+}
+
+void hardwareMorphAnimation(float3 pos1 : POSITION,
+ float4 normal : NORMAL,
+ float2 uv : TEXCOORD0,
+ float3 pos2 : TEXCOORD1,
+
+ out float4 oPosition : POSITION,
+ out float2 oUv : TEXCOORD0,
+ out float4 colour : COLOR,
+
+ uniform float4x4 worldViewProj,
+ uniform float4 anim_t)
+{
+ // interpolate
+ float4 interp = float4(pos1 + anim_t.x*(pos2 - pos1), 1.0f);
+
+ oPosition = mul(worldViewProj, interp);
+ oUv = uv;
+ colour = float4(1,0,0,1);
+}
+
+void hardwarePoseAnimation(float3 pos : POSITION,
+ float4 normal : NORMAL,
+ float2 uv : TEXCOORD0,
+ float3 pose1 : TEXCOORD1,
+ float3 pose2 : TEXCOORD2,
+
+ out float4 oPosition : POSITION,
+ out float2 oUv : TEXCOORD0,
+ out float4 colour : COLOR,
+
+ uniform float4x4 worldViewProj,
+ uniform float4 anim_t)
+{
+ // interpolate
+ float4 interp = float4(pos + anim_t.x*pose1 + anim_t.y*pose2, 1.0f);
+
+ oPosition = mul(worldViewProj, interp);
+ oUv = uv;
+ colour = float4(1,0,0,1);
+}
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Example_BumpMapping.cg
===================================================================
--- branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Example_BumpMapping.cg (rev 0)
+++ branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Example_BumpMapping.cg 2007-04-21 18:02:53 UTC (rev 411)
@@ -0,0 +1,236 @@
+// General functions
+
+// Expand a range-compressed vector
+float3 expand(float3 v)
+{
+ return (v - 0.5) * 2;
+}
+
+
+/* Bump mapping vertex program
+ In this program, we want to calculate the tangent space light vector
+ on a per-vertex level which will get passed to the fragment program,
+ or to the fixed function dot3 operation, to produce the per-pixel
+ lighting effect.
+*/
+void main_vp(float4 position : POSITION,
+ float3 normal : NORMAL,
+ float2 uv : TEXCOORD0,
+ float3 tangent : TANGENT0,
+ // outputs
+ out float4 oPosition : POSITION,
+ out float2 oUv : TEXCOORD0,
+ out float3 oTSLightDir : TEXCOORD1,
+ // parameters
+ uniform float4 lightPosition, // object space
+ uniform float4x4 worldViewProj)
+{
+ // calculate output position
+ oPosition = mul(worldViewProj, position);
+
+ // pass the main uvs straight through unchanged
+ oUv = uv;
+
+ // calculate tangent space light vector
+ // Get object space light direction
+ // Non-normalised since we'll do that in the fragment program anyway
+ float3 lightDir = lightPosition.xyz - (position * lightPosition.w);
+
+ // Calculate the binormal (NB we assume both normal and tangent are
+ // already normalised)
+ // NB looks like nvidia cross params are BACKWARDS to what you'd expect
+ // this equates to NxT, not TxN
+ float3 binormal = cross(tangent, normal);
+
+ // Form a rotation matrix out of the vectors
+ float3x3 rotation = float3x3(tangent, binormal, normal);
+
+ // Transform the light vector according to this matrix
+ oTSLightDir = mul(rotation, lightDir);
+
+
+}
+
+/* Bump mapping vertex program for shadow receiving
+ In this program, we want to calculate the tangent space light vector
+ on a per-vertex level which will get passed to the fragment program,
+ or to the fixed function dot3 operation, to produce the per-pixel
+ lighting effect.
+*/
+void main_shadowreceiver_vp(float4 position : POSITION,
+ float3 normal : NORMAL,
+ float2 uv : TEXCOORD0,
+ float3 tangent : TANGENT0,
+
+ // outputs
+ out float4 oPosition : POSITION,
+ out float4 uvproj : TEXCOORD0,
+ out float2 oUv : TEXCOORD1,
+ out float3 oTSLightDir : TEXCOORD2,
+
+ // parameters
+ uniform float4 lightPosition, // object space
+ uniform float4x4 worldViewProj,
+ uniform float4x4 worldMatrix,
+ uniform float4x4 texViewProj)
+{
+ // calculate output position
+ oPosition = mul(worldViewProj, position);
+
+ // pass the main uvs straight through unchanged
+ oUv = uv;
+
+ // calculate tangent space light vector
+ // Get object space light direction
+ // Non-normalised since we'll do that in the fragment program anyway
+ float3 lightDir = lightPosition.xyz - (position * lightPosition.w);
+
+ // Calculate the binormal (NB we assume both normal and tangent are
+ // already normalised)
+ // NB looks like nvidia cross params are BACKWARDS to what you'd expect
+ // this equates to NxT, not TxN
+ float3 binormal = cross(tangent, normal);
+
+ // Form a rotation matrix out of the vectors
+ float3x3 rotation = float3x3(tangent, binormal, normal);
+
+ // Transform the light vector according to this matrix
+ oTSLightDir = mul(rotation, lightDir);
+
+ // Projection
+ uvproj = mul(worldMatrix, position);
+ uvproj = mul(texViewProj, uvproj);
+
+}
+
+
+void main_fp( float2 uv : TEXCOORD0,
+ float3 TSlightDir : TEXCOORD1,
+
+ out float4 colour : COLOR,
+
+ uniform float4 lightDiffuse,
+ uniform sampler2D normalMap : register(s0),
+ uniform samplerCUBE normalCubeMap : register(s1) )
+{
+ // retrieve normalised light vector, expand from range-compressed
+ float3 lightVec = expand(texCUBE(normalCubeMap, TSlightDir).xyz);
+
+ // get bump map vector, again expand from range-compressed
+ float3 bumpVec = expand(tex2D(normalMap, uv).xyz);
+
+ // Calculate dot product
+ colour = lightDiffuse * dot(bumpVec, lightVec);
+
+}
+
+void main_shadowreceiver_fp(
+ float4 uvproj : TEXCOORD0,
+ float2 uv : TEXCOORD1,
+ float3 TSlightDir : TEXCOORD2,
+
+ out float4 colour : COLOR,
+
+ uniform float4 lightDiffuse,
+ uniform sampler2D shadowMap : register(s0),
+ uniform sampler2D normalMap : register(s1),
+ uniform samplerCUBE normalCubeMap : register(s2))
+{
+
+
+ // retrieve normalised light vector, expand from range-compressed
+ float3 lightVec = expand(texCUBE(normalCubeMap, TSlightDir).xyz);
+
+ // get bump map vector, again expand from range-compressed
+ float3 bumpVec = expand(tex2D(normalMap, uv).xyz);
+
+ // get shadow value
+ float3 shadow = tex2Dproj(shadowMap, uvproj).xyz;
+
+ // Calculate dot product
+ colour = float4(shadow * lightDiffuse * dot(bumpVec, lightVec), 1.0f);
+
+}
+
+/* Vertex program which includes specular component */
+void specular_vp(float4 position : POSITION,
+ float3 normal : NORMAL,
+ float2 uv : TEXCOORD0,
+ float3 tangent : TANGENT0,
+ // outputs
+ out float4 oPosition : POSITION,
+ out float2 oUv : TEXCOORD0,
+ out float3 oTSLightDir : TEXCOORD1,
+ out float3 oTSHalfAngle : TEXCOORD2,
+ // parameters
+ uniform float4 lightPosition, // object space
+ uniform float3 eyePosition, // object space
+ uniform float4x4 worldViewProj)
+{
+ // calculate output position
+ oPosition = mul(worldViewProj, position);
+
+ // pass the main uvs straight through unchanged
+ oUv = uv;
+
+ // calculate tangent space light vector
+ // Get object space light direction
+ float3 lightDir = normalize(lightPosition.xyz - (position * lightPosition.w));
+
+ // Calculate the binormal (NB we assume both normal and tangent are
+ // already normalised)
+ // NB looks like nvidia cross params are BACKWARDS to what you'd expect
+ // this equates to NxT, not TxN
+ float3 binormal = cross(tangent, normal);
+
+ // Form a rotation matrix out of the vectors
+ float3x3 rotation = float3x3(tangent, binormal, normal);
+
+ // Transform the light vector according to this matrix
+ oTSLightDir = mul(rotation, lightDir);
+
+ // Calculate half-angle in tangent space
+ float3 eyeDir = normalize(eyePosition - position.xyz);
+ float3 halfAngle = normalize(eyeDir + lightDir);
+ oTSHalfAngle = mul(rotation, halfAngle);
+
+
+}
+
+/* Fragment program which supports specular component */
+void specular_fp( float2 uv : TEXCOORD0,
+ float3 TSlightDir : TEXCOORD1,
+ float3 TShalfAngle: TEXCOORD2,
+
+ out float4 colour : COLOR,
+
+ uniform float4 lightDiffuse,
+ uniform float4 lightSpecular,
+ uniform sampler2D normalMap : register(s0),
+ uniform samplerCUBE normalCubeMap : register(s1),
+ uniform samplerCUBE normalCubeMap2 : register(s2)) // we need this second binding to be compatible with ps_1_1, ps_2_0 could reuse the other
+{
+ // retrieve normalised light vector, expand from range-compressed
+ float3 lightVec = expand(texCUBE(normalCubeMap, TSlightDir).xyz);
+
+ // retrieve half angle and normalise through cube map
+ float3 halfAngle = expand(texCUBE(normalCubeMap2, TShalfAngle).xyz);
+
+ // get bump map vector, again expand from range-compressed
+ float3 bumpVec = expand(tex2D(normalMap, uv).xyz);
+
+ // Pre-raise the specular exponent to the eight power
+ // Note we have no 'pow' function in basic fragment programs, if we were willing to accept compatibility
+ // with ps_2_0 / arbfp1 and above, we could have a variable shininess parameter
+ // This is equivalent to
+ float specFactor = dot(bumpVec, halfAngle);
+ for (int i = 0; i < 3; ++i)
+ specFactor *= specFactor;
+
+
+ // Calculate dot product for diffuse
+ colour = (lightDiffuse * saturate(dot(bumpVec, lightVec))) +
+ (lightSpecular * specFactor);
+
+}
+
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Example_Projection.cg
===================================================================
--- branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Example_Projection.cg (rev 0)
+++ branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Example_Projection.cg 2007-04-21 18:02:53 UTC (rev 411)
@@ -0,0 +1,28 @@
+
+void generalPurposeProjection_vp(
+ float4 pos : POSITION,
+
+ out float4 oPos : POSITION,
+ out float4 texCoord : TEXCOORD0,
+
+ uniform float4x4 worldViewProjMatrix,
+ uniform float4x4 worldMatrix,
+ uniform float4x4 texViewProjMatrix)
+{
+ oPos = mul(worldViewProjMatrix, pos);
+ // multiply position by world matrix, then by projective view/proj
+ float4 newpos = mul(worldMatrix, pos);
+ texCoord = mul(texViewProjMatrix, newpos);
+
+}
+
+void generalPurposeProjection_fp(
+ float4 texCoord : TEXCOORD0,
+ out float4 col : COLOR,
+ uniform sampler2D texMap)
+{
+ col = tex2Dproj(texMap, texCoord);
+
+}
+
+
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Examples-Advanced.material
===================================================================
--- branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Examples-Advanced.material (rev 0)
+++ branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Examples-Advanced.material 2007-04-21 18:02:53 UTC (rev 411)
@@ -0,0 +1,499 @@
+//------------------------
+// Bump mapping section
+//------------------------
+
+// Bump map vertex program, support for this is required
+vertex_program Examples/BumpMapVP cg
+{
+ source Example_BumpMapping.cg
+ entry_point main_vp
+ profiles vs_1_1 arbvp1
+}
+
+// Bump map fragment program, support for this is optional
+fragment_program Examples/BumpMapFP cg
+{
+ source Example_BumpMapping.cg
+ entry_point main_fp
+ profiles ps_1_1 arbfp1 fp20
+}
+
+// Bump map vertex program shadow receiver
+vertex_program Examples/BumpMapVPShadowRcv cg
+{
+ source Example_BumpMapping.cg
+ entry_point main_shadowreceiver_vp
+ profiles vs_1_1 arbvp1
+}
+// Bump map fragment program shadow receiver, support for this is optional
+fragment_program Examples/BumpMapFPShadowRcv cg
+{
+ source Example_BumpMapping.cg
+ entry_point main_shadowreceiver_fp
+ profiles ps_1_1 arbfp1 fp20
+}
+
+
+// Bump map with specular vertex program, support for this is required
+vertex_program Examples/BumpMapVPSpecular cg
+{
+ source Example_BumpMapping.cg
+ entry_point specular_vp
+ profiles vs_1_1 arbvp1
+}
+
+// Bump map fragment program, support for this is optional
+fragment_program Examples/BumpMapFPSpecular cg
+{
+ source Example_BumpMapping.cg
+ entry_point specular_fp
+ profiles ps_1_1 arbfp1 fp20
+}
+
+// Single light material, less passes (one pass on a 4-unit card)
+material Examples/BumpMapping/SingleLight
+{
+ // Preferred technique, uses vertex and fragment programs
+ // to support a single coloured light
+ technique
+ {
+ pass
+ {
+ // base colours, not needed for rendering, but as information
+ // to lighting pass categorisation routine
+ ambient 0 0 0
+ // Vertex program reference
+ vertex_program_ref Examples/BumpMapVP
+ {
+ param_named_auto lightPosition light_position_object_space 0
+ param_named_auto worldViewProj worldviewproj_matrix
+ }
+
+ // Fragment program
+ fragment_program_ref Examples/BumpMapFP
+ {
+ param_named_auto lightDiffuse light_diffuse_colour 0
+ }
+
+ // Base bump map
+ texture_unit
+ {
+ texture NMBumpsOut.png
+ colour_op replace
+ }
+ // Normalisation cube map
+ texture_unit
+ {
+ cubic_texture nm.png combinedUVW
+ tex_coord_set 1
+ tex_address_mode clamp
+ }
+ // Decal
+ texture_unit
+ {
+ texture RustySteel.jpg
+ }
+ }
+ }
+ // Fallback technique, uses vertex program but only fixed-function
+ // fragment shading, which does not support coloured light
+ technique
+ {
+ pass
+ {
+ // base colours, not needed for rendering, but as information
+ // to lighting pass categorisation routine
+ ambient 0 0 0
+ // Vertex program reference
+ vertex_program_ref Examples/BumpMapVP
+ {
+ param_named_auto lightPosition light_position_object_space 0
+ param_named_auto worldViewProj worldviewproj_matrix
+ }
+
+ // Base bump map
+ texture_unit
+ {
+ texture NMBumpsOut.png
+ colour_op replace
+ }
+ // Normalisation cube map
+ texture_unit
+ {
+ cubic_texture nm.png combinedUVW
+ tex_coord_set 1
+ tex_address_mode clamp
+ colour_op_ex dotproduct src_texture src_current
+ colour_op_multipass_fallback dest_colour zero
+ }
+ // Decal
+ texture_unit
+ {
+ texture RustySteel.jpg
+ }
+ }
+ }
+}
+
+// Any number of lights, diffuse
+material Examples/BumpMapping/MultiLight
+{
+
+ // This is the preferred technique which uses both vertex and
+ // fragment programs, supports coloured lights
+ technique
+ {
+ // Base ambient pass
+ pass
+ {
+ // base colours, not needed for rendering, but as information
+ // to lighting pass categorisation routine
+ ambient 1 1 1
+ diffuse 0 0 0
+ specular 0 0 0 0
+ // Really basic vertex program
+ // NB we don't use fixed function here because GL does not like
+ // mixing fixed function and vertex programs, depth fighting can
+ // be an issue
+ vertex_program_ref Ogre/BasicVertexPrograms/AmbientOneTexture
+ {
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named_auto ambient ambient_light_colour
+ }
+
+ }
+ // Now do the lighting pass
+ // NB we don't do decal texture here because this is repeated per light
+ pass
+ {
+ // base colours, not needed for rendering, but as information
+ // to lighting pass categorisation routine
+ ambient 0 0 0
+
+ // do this for each light
+ iteration once_per_light
+
+
+ scene_blend add
+
+ // Vertex program reference
+ vertex_program_ref Examples/BumpMapVP
+ {
+ param_named_auto lightPosition light_position_object_space 0
+ param_named_auto worldViewProj worldviewproj_matrix
+ }
+
+ // Fragment program
+ fragment_program_ref Examples/BumpMapFP
+ {
+ param_named_auto lightDiffuse light_diffuse_colour 0
+ }
+
+ // Base bump map
+ texture_unit
+ {
+ texture NMBumpsOut.png
+ colour_op replace
+ }
+ // Normalisation cube map
+ texture_unit
+ {
+ cubic_texture nm.png combinedUVW
+ tex_coord_set 1
+ tex_address_mode clamp
+ }
+ }
+
+ // Decal pass
+ pass
+ {
+ // base colours, not needed for rendering, but as information
+ // to lighting pass categorisation routine
+ lighting off
+ // Really basic vertex program
+ // NB we don't use fixed function here because GL does not like
+ // mixing fixed function and vertex programs, depth fighting can
+ // be an issue
+ vertex_program_ref Ogre/BasicVertexPrograms/AmbientOneTexture
+ {
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named ambient float4 1 1 1 1
+ }
+ scene_blend dest_colour zero
+ texture_unit
+ {
+ texture RustedMetal.jpg
+ }
+
+ }
+ }
+
+ // This is the fallback which cards which don't have fragment program
+ // support will use
+ // Note that it still requires vertex program support
+ technique
+ {
+ // Base ambient pass
+ pass
+ {
+ // base colours, not needed for rendering, but as information
+ // to lighting pass categorisation routine
+ ambient 1 1 1
+ diffuse 0 0 0
+ specular 0 0 0 0
+ // Really basic vertex program
+ // NB we don't use fixed function here because GL does not like
+ // mixing fixed function and vertex programs, depth fighting can
+ // be an issue
+ vertex_program_ref Ogre/BasicVertexPrograms/AmbientOneTexture
+ {
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named_auto ambient ambient_light_colour
+ }
+
+ }
+ // Now do the lighting pass
+ // NB we don't do decal texture here because this is repeated per light
+ pass
+ {
+ // base colours, not needed for rendering, but as information
+ // to lighting pass categorisation routine
+ ambient 0 0 0
+ // do this for each light
+ iteration once_per_light
+
+
+ scene_blend add
+
+ // Vertex program reference
+ vertex_program_ref Examples/BumpMapVP
+ {
+ param_named_auto lightPosition light_position_object_space 0
+ param_named_auto worldViewProj worldviewproj_matrix
+ }
+
+ // Base bump map
+ texture_unit
+ {
+ texture NMBumpsOut.png
+ colour_op replace
+ }
+ // Normalisation cube map, with dot product on bump map
+ texture_unit
+ {
+ cubic_texture nm.png combinedUVW
+ tex_coord_set 1
+ tex_address_mode clamp
+ colour_op_ex dotproduct src_texture src_current
+ colour_op_multipass_fallback dest_colour zero
+ }
+ }
+
+ // Decal pass
+ pass
+ {
+ lighting off
+ // Really basic vertex program
+ // NB we don't use fixed function here because GL does not like
+ // mixing fixed function and vertex programs, depth fighting can
+ // be an issue
+ vertex_program_ref Ogre/BasicVertexPrograms/AmbientOneTexture
+ {
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named ambient float4 1 1 1 1
+ }
+ scene_blend dest_colour zero
+ texture_unit
+ {
+ texture RustedMetal.jpg
+ }
+
+ }
+
+ }
+}
+
+// Any number of lights, diffuse and specular
+material Examples/BumpMapping/MultiLightSpecular
+{
+
+ // This is the preferred technique which uses both vertex and
+ // fragment programs, supports coloured lights
+ technique
+ {
+ // Base ambient pass
+ pass
+ {
+ // base colours, not needed for rendering, but as information
+ // to lighting pass categorisation routine
+ ambient 1 1 1
+ diffuse 0 0 0
+ specular 0 0 0 0
+ // Really basic vertex program
+ // NB we don't use fixed function here because GL does not like
+ // mixing fixed function and vertex programs, depth fighting can
+ // be an issue
+ vertex_program_ref Ogre/BasicVertexPrograms/AmbientOneTexture
+ {
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named_auto ambient ambient_light_colour
+ }
+
+ }
+ // Now do the lighting pass
+ // NB we don't do decal texture here because this is repeated per light
+ pass
+ {
+ // base colours, not needed for rendering, but as information
+ // to lighting pass categorisation routine
+ ambient 0 0 0
+ // do this for each light
+ iteration once_per_light
+
+
+ scene_blend add
+
+ // Vertex program reference
+ vertex_program_ref Examples/BumpMapVPSpecular
+ {
+ param_named_auto lightPosition light_position_object_space 0
+ param_named_auto eyePosition camera_position_object_space
+ param_named_auto worldViewProj worldviewproj_matrix
+ }
+
+ // Fragment program
+ fragment_program_ref Examples/BumpMapFPSpecular
+ {
+ param_named_auto lightDiffuse light_diffuse_colour 0
+ param_named_auto lightSpecular light_specular_colour 0
+ }
+
+ // Base bump map
+ texture_unit
+ {
+ texture NMBumpsOut.png
+ colour_op replace
+ }
+ // Normalisation cube map
+ texture_unit
+ {
+ cubic_texture nm.png combinedUVW
+ tex_coord_set 1
+ tex_address_mode clamp
+ }
+ // Normalisation cube map #2
+ texture_unit
+ {
+ cubic_texture nm.png combinedUVW
+ tex_coord_set 2
+ tex_address_mode clamp
+ }
+ }
+
+ // Decal pass
+ pass
+ {
+ lighting off
+ // Really basic vertex program
+ // NB we don't use fixed function here because GL does not like
+ // mixing fixed function and vertex programs, depth fighting can
+ // be an issue
+ vertex_program_ref Ogre/BasicVertexPrograms/AmbientOneTexture
+ {
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named ambient float4 1 1 1 1
+ }
+ scene_blend dest_colour zero
+ texture_unit
+ {
+ texture RustedMetal.jpg
+ }
+
+ }
+ }
+
+ // This is the fallback which cards which don't have fragment program
+ // support will use, NB does not support specular colour
+ // Note that it still requires vertex program support
+ technique
+ {
+ // Base ambient pass
+ pass
+ {
+ // base colours, not needed for rendering, but as information
+ // to lighting pass categorisation routine
+ ambient 1 1 1
+ diffuse 0 0 0
+ specular 0 0 0 0
+ // Really basic vertex program
+ // NB we don't use fixed function here because GL does not like
+ // mixing fixed function and vertex programs, depth fighting can
+ // be an issue
+ vertex_program_ref Ogre/BasicVertexPrograms/AmbientOneTexture
+ {
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named_auto ambient ambient_light_colour
+ }
+
+ }
+ // Now do the lighting pass
+ // NB we don't do decal texture here because this is repeated per light
+ pass
+ {
+ // base colours, not needed for rendering, but as information
+ // to lighting pass categorisation routine
+ ambient 0 0 0
+ // do this for each light
+ iteration once_per_light
+
+
+ scene_blend add
+
+ // Vertex program reference
+ vertex_program_ref Examples/BumpMapVP
+ {
+ param_named_auto lightPosition light_position_object_space 0
+ param_named_auto worldViewProj worldviewproj_matrix
+ }
+
+ // Base bump map
+ texture_unit
+ {
+ texture NMBumpsOut.png
+ colour_op replace
+ }
+ // Normalisation cube map, with dot product on bump map
+ texture_unit
+ {
+ cubic_texture nm.png combinedUVW
+ tex_coord_set 1
+ tex_address_mode clamp
+ colour_op_ex dotproduct src_texture src_current
+ colour_op_multipass_fallback dest_colour zero
+ }
+ }
+
+ // Decal pass
+ pass
+ {
+ lighting off
+ // Really basic vertex program
+ // NB we don't use fixed function here because GL does not like
+ // mixing fixed function and vertex programs, depth fighting can
+ // be an issue
+ vertex_program_ref Ogre/BasicVertexPrograms/AmbientOneTexture
+ {
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named ambient float4 1 1 1 1
+ }
+ scene_blend dest_colour zero
+ texture_unit
+ {
+ texture RustedMetal.jpg
+ }
+
+ }
+
+ }
+}
+
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Examples.program
===================================================================
--- branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Examples.program (rev 0)
+++ branches/ogsector/data/MediaFromOgre/AdvancedMaterials/Examples.program 2007-04-21 18:02:53 UTC (rev 411)
@@ -0,0 +1,158 @@
+//---------------------------------------------------
+// This file includes a number of basic GPU programs
+// for use in many materials.
+//---------------------------------------------------
+
+
+// A really basic ambient pass program, support for one texture coodinate set
+vertex_program Ogre/BasicVertexPrograms/AmbientOneTexture cg
+{
+ source Example_Basic.cg
+ entry_point ambientOneTexture_vp
+ profiles vs_1_1 arbvp1
+
+ default_params
+ {
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named_auto ambient ambient_light_colour
+ }
+
+}
+// A really basic ambient pass program, support for one texture coodinate set
+vertex_program Ogre/BasicVertexPrograms/AmbientOneTextureHLSL hlsl
+{
+ source Example_Basic.hlsl
+ entry_point ambientOneTexture_vp
+ target vs_1_1
+
+ default_params
+ {
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named_auto ambient ambient_light_colour
+ }
+}
+// A really basic ambient pass program, support for one texture coodinate set
+vertex_program Ogre/BasicVertexPrograms/AmbientOneTextureGLSL glsl
+{
+ source AmbientOneTexture.glsl
+
+ default_params
+ {
+ param_named_auto ambient ambient_light_colour
+ }
+}
+
+vertex_program Ogre/BasicVertexPrograms/AmbientOneTextureUnified unified
+{
+ delegate Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
+ delegate Ogre/BasicVertexPrograms/AmbientOneTextureHLSL
+}
+
+
+// Same as below, but for use when rendering texture shadows
+vertex_program Ogre/HardwareSkinningOneWeightShadowCaster cg
+{
+ source Example_Basic.cg
+ entry_point hardwareSkinningOneWeightCaster_vp
+ profiles vs_1_1 arbvp1
+ includes_skeletal_animation true
+}
+// Basic hardware skinning using one indexed weight per vertex
+vertex_program Ogre/HardwareSkinningOneWeight cg
+{
+ source Example_Basic.cg
+ entry_point hardwareSkinningOneWeight_vp
+ profiles vs_1_1 arbvp1
+ includes_skeletal_animation true
+}
+// Same as below, but for use when rendering texture shadows
+vertex_program Ogre/HardwareSkinningTwoWeightsShadowCasterCg cg
+{
+ source Example_Basic.cg
+ entry_point hardwareSkinningTwoWeightsCaster_vp
+ profiles vs_1_1 arbvp1
+ includes_skeletal_animation true
+}
+
+vertex_program Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL glsl
+{
+ source skinningTwoWeightsShadowCasterVp.glsl
+ includes_skeletal_animation true
+}
+
+vertex_program Ogre/HardwareSkinningTwoWeightsShadowCaster unified
+{
+ delegate Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
+ delegate Ogre/HardwareSkinningTwoWeightsShadowCasterCg
+}
+
+// Basic hardware skinning using two indexed weights per vertex
+vertex_program Ogre/HardwareSkinningTwoWeightsCg cg
+{
+ source Example_Basic.cg
+ entry_point hardwareSkinningTwoWeights_vp
+ profiles vs_1_1 arbvp1
+ includes_skeletal_animation true
+}
+
+vertex_program Ogre/HardwareSkinningTwoWeightsGLSL glsl
+{
+ source skinningTwoWeightsVp.glsl
+ includes_skeletal_animation true
+}
+
+vertex_program Ogre/HardwareSkinningTwoWeights unified
+{
+ delegate Ogre/HardwareSkinningTwoWeightsGLSL
+ delegate Ogre/HardwareSkinningTwoWeightsCg
+
+ default_params
+ {
+ param_named_auto worldMatrix3x4Array world_matrix_array_3x4
+ param_named_auto viewProjectionMatrix viewproj_matrix
+ param_named_auto lightPos[0] light_position 0
+ param_named_auto lightPos[1] light_position 1
+ param_named_auto lightDiffuseColour[0] light_diffuse_colour 0
+ param_named_auto lightDiffuseColour[1] light_diffuse_colour 1
+ }
+}
+
+// Basic hardware skinning using four indexed weights per vertex
+vertex_program Ogre/HardwareSkinningFourWeights cg
+{
+ source Example_Basic.cg
+ entry_point hardwareSkinningFourWeights_vp
+ profiles vs_1_1 arbvp1
+ includes_skeletal_animation true
+
+}
+// Basic hardware morph animation
+vertex_program Ogre/HardwareMorphAnimation cg
+{
+ source Example_Basic.cg
+ entry_point hardwareMorphAnimation
+ profiles vs_1_1 arbvp1
+
+ includes_morph_animation true
+ default_params
+ {
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named_auto anim_t animation_parametric
+ }
+}
+// Basic hardware pose animation supporting 2 active poses
+vertex_program Ogre/HardwarePoseAnimation cg
+{
+ source Example_Basic.cg
+ entry_point hardwarePoseAnimation
+ profiles vs_1_1 arbvp1
+
+ includes_pose_animation 2
+ default_params
+ {
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named_auto anim_t animation_parametric
+ }
+}
+
+
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMapping.cg
===================================================================
--- branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMapping.cg (rev 0)
+++ branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMapping.cg 2007-04-21 18:02:53 UTC (rev 411)
@@ -0,0 +1,97 @@
+/* Bump mapping with Parallax offset vertex program
+ In this program, we want to calculate the tangent space light end eye vectors
+ which will get passed to the fragment program to produce the per-pixel bump map
+ with parallax offset effect.
+*/
+
+/* Vertex program that moves light and eye vectors into texture tangent space at vertex */
+
+void main_vp(float4 position : POSITION,
+ float3 normal : NORMAL,
+ float2 uv : TEXCOORD0,
+ float3 tangent : TANGENT0,
+ // outputs
+ out float4 oPosition : POSITION,
+ out float2 oUv : TEXCOORD0,
+ out float3 oLightDir : TEXCOORD1, // tangent space
+ out float3 oEyeDir : TEXCOORD2, // tangent space
+ out float3 oHalfAngle : TEXCOORD3, //
+ // parameters
+ uniform float4 lightPosition, // object space
+ uniform float3 eyePosition, // object space
+ uniform float4x4 worldViewProj)
+{
+ // calculate output position
+ oPosition = mul(worldViewProj, position);
+
+ // pass the main uvs straight through unchanged
+ oUv = uv;
+
+ // calculate tangent space light vector
+ // Get object space light direction
+ float3 lightDir = normalize(lightPosition.xyz - (position * lightPosition.w));
+ float3 eyeDir = eyePosition - position.xyz;
+
+ // Calculate the binormal (NB we assume both normal and tangent are
+ // already normalised)
+ // NB looks like nvidia cross params are BACKWARDS to what you'd expect
+ // this equates to NxT, not TxN
+ float3 binormal = cross(tangent, normal);
+
+ // Form a rotation matrix out of the vectors
+ float3x3 rotation = float3x3(tangent, binormal, normal);
+
+ // Transform the light vector according to this matrix
+ lightDir = normalize(mul(rotation, lightDir));
+ eyeDir = normalize(mul(rotation, eyeDir));
+
+ oLightDir = lightDir;
+ oEyeDir = eyeDir;
+ oHalfAngle = normalize(eyeDir + lightDir);
+}
+
+// General functions
+
+// Expand a range-compressed vector
+float3 expand(float3 v)
+{
+ return (v - 0.5) * 2;
+}
+
+void main_fp(float2 uv : TEXCOORD0,
+ float3 lightDir : TEXCOORD1,
+ float3 eyeDir : TEXCOORD2,
+ float3 halfAngle : TEXCOORD3,
+ uniform float3 lightDiffuse,
+ uniform float3 lightSpecular,
+ uniform float4 scaleBias,
+ uniform sampler2D normalHeightMap,
+ uniform sampler2D diffuseMap,
+ out float4 oColor : COLOR)
+{
+ // get the height using the tex coords
+ float height = tex2D(normalHeightMap, uv).a;
+
+ // scale and bias factors
+ float scale = scaleBias.x;
+ float bias = scaleBias.y;
+
+ // calculate displacement
+ float displacement = (height * scale) + bias;
+
+ float3 uv2 = float3(uv, 1);
+
+ // calculate the new tex coord to use for normal and diffuse
+ float2 newTexCoord = ((eyeDir * displacement) + uv2).xy;
+
+ // get the new normal and diffuse values
+ float3 normal = expand(tex2D(normalHeightMap, newTexCoord).xyz);
+ float3 diffuse = tex2D(diffuseMap, newTexCoord).xyz;
+
+ float3 specular = pow(saturate(dot(normal, halfAngle)), 32) * lightSpecular;
+ float3 col = diffuse * saturate(dot(normal, lightDir)) * lightDiffuse + specular;
+
+ oColor = float4(col, 1);
+}
+
+
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMapping.material
===================================================================
--- branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMapping.material (rev 0)
+++ branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMapping.material 2007-04-21 18:02:53 UTC (rev 411)
@@ -0,0 +1,242 @@
+// Bump map with Parallax offset vertex program, support for this is required
+vertex_program Examples/OffsetMappingVP cg
+{
+ source OffsetMapping.cg
+ entry_point main_vp
+ profiles vs_1_1 arbvp1
+}
+
+// Bump map with parallax fragment program
+fragment_program Examples/OffsetMappingFP cg
+{
+ source OffsetMapping.cg
+ entry_point main_fp
+ profiles ps_2_0 arbfp1
+}
+
+// Bump map with parallax fragment program
+fragment_program Examples/OffsetMappingPS asm
+{
+ source OffsetMapping_specular.asm
+ // sorry, only for ps_1_4 and above:)
+ syntax ps_1_4
+}
+
+
+material Examples/OffsetMapping/Specular
+{
+
+ // This is the preferred technique which uses both vertex and
+ // fragment programs, supports coloured lights
+ technique
+ {
+ // do the lighting and bump mapping with parallax pass
+ pass
+ {
+
+ // Vertex program reference
+ vertex_program_ref Examples/OffsetMappingVP
+ {
+ param_named_auto lightPosition light_position_object_space 0
+ param_named_auto eyePosition camera_position_object_space
+ param_named_auto worldViewProj worldviewproj_matrix
+ }
+
+ // Fragment program
+ fragment_program_ref Examples/OffsetMappingFP
+ {
+ param_named_auto lightDiffuse light_diffuse_colour 0
+ param_named_auto lightSpecular light_specular_colour 0
+ // Parallax Height scale and bias
+ param_named scaleBias float4 0.04 -0.02 1 0
+ }
+
+ // Normal + height(alpha) map
+ texture_unit
+ {
+ texture rockwall_NH.png
+ tex_coord_set 0
+ }
+
+ // Base diffuse texture map
+ texture_unit
+ {
+ texture rockwall.png
+ tex_coord_set 1
+ }
+ }
+ }
+
+
+ // This is the preferred technique which uses both vertex and
+ // fragment programs, supports coloured lights
+ technique
+ {
+ // do the lighting and bump mapping with parallax pass
+ pass
+ {
+
+ // Vertex program reference
+ vertex_program_ref Examples/OffsetMappingVP
+ {
+ param_named_auto lightPosition light_position_object_space 0
+ param_named_auto eyePosition camera_position_object_space
+ param_named_auto worldViewProj worldviewproj_matrix
+ }
+
+ // Fragment program
+ fragment_program_ref Examples/OffsetMappingPS
+ {
+ param_indexed_auto 0 light_diffuse_colour 0
+ param_indexed_auto 1 light_specular_colour 0
+ // Parallax Height scale and bias
+ param_indexed 2 float4 0.04 -0.02 1 0
+ }
+
+ // Normal + height(alpha) map
+ texture_unit
+ {
+ texture rockwall_NH.png
+ tex_coord_set 0
+ }
+
+ // Base diffuse texture map
+ texture_unit
+ {
+ texture rockwall.png
+ tex_coord_set 1
+ }
+ }
+ }
+
+ // Simple no-shader fallback
+ technique
+ {
+ pass
+ {
+ // Base diffuse texture map
+ texture_unit
+ {
+ texture rockwall.png
+ }
+ }
+ }
+
+}
+
+
+
+// Single-pass offset mapping with shadows
+vertex_program Examples/OffsetMappingIntegratedShadowsVPhlsl hlsl
+{
+ source OffsetMapping.hlsl
+ entry_point integratedshadows_vp
+ target vs_2_0
+}
+vertex_program Examples/OffsetMappingIntegratedShadowsVPglsl glsl
+{
+ source OffsetMappingVp.glsl
+}
+
+// Single-pass offset mapping with shadows
+fragment_program Examples/OffsetMappingIntegratedShadowsFPhlsl hlsl
+{
+ source OffsetMapping.hlsl
+ entry_point integratedshadows_fp
+ target ps_2_0
+}
+fragment_program Examples/OffsetMappingIntegratedShadowsFPglsl glsl
+{
+ source OffsetMappingFp.glsl
+ default_params
+ {
+ // assign samplers as required by GLSL
+ param_named normalHeightMap int 0
+ param_named diffuseMap int 1
+ param_named shadowMap1 int 2
+ param_named shadowMap2 int 3
+ }
+}
+// Single-pass offset mapping with shadows
+vertex_program Examples/OffsetMappingIntegratedShadowsVP unified
+{
+ delegate Examples/OffsetMappingIntegratedShadowsVPhlsl
+ delegate Examples/OffsetMappingIntegratedShadowsVPglsl
+}
+// Single-pass offset mapping with shadows
+fragment_program Examples/OffsetMappingIntegratedShadowsFP unified
+{
+ delegate Examples/OffsetMappingIntegratedShadowsFPhlsl
+ delegate Examples/OffsetMappingIntegratedShadowsFPglsl
+}
+
+
+
+material Examples/OffsetMapping/IntegratedShadows
+{
+
+ technique
+ {
+ // do the lighting and bump mapping with parallax pass
+ pass
+ {
+
+ // Vertex program reference
+ vertex_program_ref Examples/OffsetMappingIntegratedShadowsVP
+ {
+ param_named_auto lightPosition light_position_object_space 0
+ param_named_auto eyePosition camera_position_object_space
+ param_named_auto worldViewProj worldviewproj_matrix
+ param_named_auto spotDirection light_direction_object_space 0
+
+ param_named_auto lightPosition1 light_position_object_space 1
+ param_named_auto spotDirection1 light_direction_object_space 1
+ // shadow texture projections
+ param_named_auto worldMatrix world_matrix
+ param_named_auto texViewProj1 texture_viewproj_matrix 0
+ param_named_auto texViewProj2 texture_viewproj_matrix 1
+ }
+
+ // Fragment program
+ fragment_program_ref Examples/OffsetMappingIntegratedShadowsFP
+ {
+ param_named_auto lightDiffuse light_diffuse_colour 0
+ param_named_auto spotParams spotlight_params 0
+
+ param_named_auto lightDiffuse1 light_diffuse_colour 1
+ param_named_auto spotParams1 spotlight_params 1
+ // Parallax Height scale and bias
+ param_named scaleBias float4 0.04 -0.02 1 0
+ }
+
+ // Normal + height(alpha) map
+ texture_unit
+ {
+ texture rockwall_NH.png
+ tex_coord_set 0
+ }
+
+ // Base diffuse texture map
+ texture_unit
+ {
+ texture rockwall.png
+ tex_coord_set 1
+ }
+
+ // shadowmap 1
+ texture_unit
+ {
+ content_type shadow
+ }
+ // shadowmap 2
+ texture_unit
+ {
+ content_type shadow
+ }
+ }
+ }
+
+
+
+}
+
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMappingFp.glsl
===================================================================
--- branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMappingFp.glsl (rev 0)
+++ branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMappingFp.glsl 2007-04-21 18:02:53 UTC (rev 411)
@@ -0,0 +1,69 @@
+uniform vec4 lightDiffuse;
+uniform vec4 scaleBias;
+uniform vec4 spotParams;
+uniform vec4 lightDiffuse1;
+uniform vec4 spotParams1;
+
+uniform sampler2D normalHeightMap;
+uniform sampler2D diffuseMap;
+uniform sampler2D shadowMap1;
+uniform sampler2D shadowMap2;
+
+
+
+varying vec3 tangentEyeDir;
+varying vec3 tangentLightDir[2];
+varying vec3 tangentSpotDir[2];
+varying vec4 shadowUV[2];
+
+
+// Expand a range-compressed vector
+vec3 expand(vec3 v)
+{
+ return (v - 0.5) * 2.0;
+}
+
+
+void main()
+{
+ // get the height using the tex coords
+ float height = texture2D(normalHeightMap, gl_TexCoord[0].xy).a;
+ // scale and bias factors
+ float scale = scaleBias.x;
+ float bias = scaleBias.y;
+
+ // calculate displacement
+ float displacement = (height * scale) + bias;
+ //float displacement = (height * 0.04) - 0.02;
+
+ vec3 scaledEyeDir = tangentEyeDir * displacement;
+
+ // calculate the new tex coord to use for normal and diffuse
+ vec2 newTexCoord = (scaledEyeDir + gl_TexCoord[0].xyz).xy;
+
+ // get the new normal and diffuse values
+ vec3 normal = expand(texture2D(normalHeightMap, newTexCoord).xyz);
+ vec4 diffuse = texture2D(diffuseMap, newTexCoord);
+
+ vec4 col1 = diffuse * clamp(dot(normal, tangentLightDir[0]),0.0,1.0) * lightDiffuse;
+ // factor in spotlight angle
+ float rho = clamp(dot(tangentSpotDir[0], tangentLightDir[0]),0.0,1.0);
+ // factor = (rho - cos(outer/2) / cos(inner/2) - cos(outer/2)) ^ falloff
+ float spotFactor = pow(
+ clamp(rho - spotParams.y,0.0,1.0) / (spotParams.x - spotParams.y), spotParams.z);
+ col1 = col1 * spotFactor;
+ vec4 col2 = diffuse * clamp(dot(normal, tangentLightDir[1]),0.0,1.0) * lightDiffuse1;
+ // factor in spotlight angle
+ rho = clamp(dot(tangentSpotDir[1], tangentLightDir[1]),0.0,1.0);
+ // factor = (rho - cos(outer/2) / cos(inner/2) - cos(outer/2)) ^ falloff
+ spotFactor = pow(
+ clamp(rho - spotParams1.y,0.0,1.0) / (spotParams1.x - spotParams1.y), spotParams1.z);
+ col2 = col2 * spotFactor;
+
+ // shadow textures
+ col1 = col1 * texture2DProj(shadowMap1, shadowUV[0]);
+ col2 = col2 * texture2DProj(shadowMap2, shadowUV[1]);
+
+ gl_FragColor = col1 + col2;
+
+}
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMappingVp.glsl
===================================================================
--- branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMappingVp.glsl (rev 0)
+++ branches/ogsector/data/MediaFromOgre/AdvancedMaterials/OffsetMappingVp.glsl 2007-04-21 18:02:53 UTC (rev 411)
@@ -0,0 +1,54 @@
+attribute vec3 tangent;
+
+uniform vec4 lightPosition; // object space
+uniform vec4 lightPosition1; // object space
+uniform vec4 eyePosition; // object space
+uniform vec4 spotDirection; // object space
+uniform vec4 spotDirection1; // object space
+uniform mat4 worldViewProj; // not actually used but here for compat with HLSL
+uniform mat4 worldMatrix;
+uniform mat4 texViewProj1;
+uniform mat4 texViewProj2;
+
+
+varying vec3 tangentEyeDir;
+varying vec3 tangentLightDir[2];
+varying vec3 tangentSpotDir[2];
+varying vec4 shadowUV[2];
+
+void main()
+{
+ gl_Position = ftransform();
+
+ vec4 worldPos = worldMatrix * gl_Vertex;
+
+ shadowUV[0] = texViewProj1 * worldPos;
+ shadowUV[1] = texViewProj2 * worldPos;
+
+ // pass the main uvs straight through unchanged
+ gl_TexCoord[0] = gl_MultiTexCoord0;
+
+ // calculate tangent space light vector
+ // Get object space light direction
+ vec3 lightDir = normalize(lightPosition.xyz - (gl_Vertex.xyz * lightPosition.w));
+ vec3 lightDir1 = normalize(lightPosition1.xyz - (gl_Vertex.xyz * lightPosition1.w));
+
+ vec3 eyeDir = (eyePosition - gl_Vertex).xyz;
+
+ // Calculate the binormal (NB we assume both normal and tangent are
+ // already normalised)
+ vec3 binormal = cross(gl_Normal, tangent);
+
+ // Form a rotation matrix out of the vectors
+ mat3 rotation = mat3(tangent, binormal, gl_Normal);
+
+ // Transform the light vector according to this matrix
+ tangentLightDir[0] = normalize(rotation * lightDir);
+ tangentLightDir[1] = normalize(rotation * lightDir1);
+ // Invert the Y on the eye dir since we'll be using this to alter UVs and
+ // GL has Y inverted
+ tangentEyeDir = normalize(rotation * eyeDir) * vec3(1, -1, 1);
+
+ tangentSpotDir[0] = normalize(rotation * -spotDirection.xyz);
+ tangentSpotDir[1] = normalize(rotation * -spotDirection1.xyz);
+}
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/RustedMetal.jpg
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/RustedMetal.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/RustySteel.jpg
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/RustySteel.jpg
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_bk.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_bk.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_dn.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_dn.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_fr.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_fr.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_lf.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_lf.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_rt.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_rt.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_up.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/nm_up.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/rockwall.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/rockwall.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/rockwall_NH.png
===================================================================
(Binary files differ)
Property changes on: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/rockwall_NH.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: branches/ogsector/data/MediaFromOgre/AdvancedMaterials/skinningTwoWeightsVp.glsl
===================================================================
--- branches/ogsector/data/MediaFromOgre/AdvancedMaterials/skinningTwoWeightsVp.glsl (rev 0)
+++ branches/ogsector/data/MediaFromOgre/AdvancedMaterials/skinningTwoWeightsVp.glsl 2007-04-21 18:02:53 UTC (rev 411)
@@ -0,0 +1,57 @@
+// Example GLSL program for skinning with two bone weights per vertex
+
+attribute vec4 blendIndices;
+attribute vec4 blendWeights;
+
+// 3x4 matrix, passed as vec4's for compatibility with GL 2.0
+// GL 2.0 supports 3x4 matrices
+// Support 24 bones ie 24*3, but use 72 since our parser can pick that out for sizing
+uniform vec4 worldMatrix3x4Array[72];
+uniform mat4 viewProjectionMatrix;
+uniform vec4 lightPos[2];
+uniform vec4 lightDiffuseColour[2];
+
+void main()
+{
...
[truncated message content] |
|
From: <ult...@us...> - 2007-04-19 20:51:30
|
Revision: 410
http://svn.sourceforge.net/opengate/?rev=410&view=rev
Author: ultrasick
Date: 2007-04-19 13:51:30 -0700 (Thu, 19 Apr 2007)
Log Message:
-----------
uploading new parts of the Lady Kickstart texture
Modified Paths:
--------------
trunk/data/ships/tauseti/lady kickstart/lady kickstart.blend
trunk/templates/data/ships/tauseti/lady kickstart/viewable area.7z
Added Paths:
-----------
trunk/templates/data/ships/tauseti/lady kickstart/parts/60 + 61.pspimage
trunk/templates/data/ships/tauseti/lady kickstart/parts/62 + 63.pspimage
Modified: trunk/data/ships/tauseti/lady kickstart/lady kickstart.blend
===================================================================
(Binary files differ)
Added: trunk/templates/data/ships/tauseti/lady kickstart/parts/60 + 61.pspimage
===================================================================
(Binary files differ)
Property changes on: trunk/templates/data/ships/tauseti/lady kickstart/parts/60 + 61.pspimage
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/templates/data/ships/tauseti/lady kickstart/parts/62 + 63.pspimage
===================================================================
(Binary files differ)
Property changes on: trunk/templates/data/ships/tauseti/lady kickstart/parts/62 + 63.pspimage
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Modified: trunk/templates/data/ships/tauseti/lady kickstart/viewable area.7z
===================================================================
(Binary files differ)
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ult...@us...> - 2007-04-17 19:10:55
|
Revision: 409
http://svn.sourceforge.net/opengate/?rev=409&view=rev
Author: ultrasick
Date: 2007-04-17 12:10:54 -0700 (Tue, 17 Apr 2007)
Log Message:
-----------
uploading the opengate logo which was suggested by tim some time ago
Added Paths:
-----------
trunk/data/logos/opengate/
trunk/data/logos/opengate/black_background.png
trunk/data/logos/opengate/original.blend
trunk/data/logos/opengate/transparent_background.png
Added: trunk/data/logos/opengate/black_background.png
===================================================================
(Binary files differ)
Property changes on: trunk/data/logos/opengate/black_background.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/data/logos/opengate/original.blend
===================================================================
(Binary files differ)
Property changes on: trunk/data/logos/opengate/original.blend
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/data/logos/opengate/transparent_background.png
===================================================================
(Binary files differ)
Property changes on: trunk/data/logos/opengate/transparent_background.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ult...@us...> - 2007-04-17 18:08:30
|
Revision: 408
http://svn.sourceforge.net/opengate/?rev=408&view=rev
Author: ultrasick
Date: 2007-04-17 11:08:32 -0700 (Tue, 17 Apr 2007)
Log Message:
-----------
renaming
Added Paths:
-----------
trunk/data/engines/t-e-15.blend
Removed Paths:
-------------
trunk/data/engines/s-e-15.blend
Deleted: trunk/data/engines/s-e-15.blend
===================================================================
(Binary files differ)
Added: trunk/data/engines/t-e-15.blend
===================================================================
(Binary files differ)
Property changes on: trunk/data/engines/t-e-15.blend
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ult...@us...> - 2007-04-17 17:57:30
|
Revision: 407
http://svn.sourceforge.net/opengate/?rev=407&view=rev
Author: ultrasick
Date: 2007-04-17 10:57:31 -0700 (Tue, 17 Apr 2007)
Log Message:
-----------
renaming solrain -> tauseti
Added Paths:
-----------
trunk/data/commodities/tauseti_flashback.blend
Removed Paths:
-------------
trunk/data/commodities/solrain_flashback.blend
Deleted: trunk/data/commodities/solrain_flashback.blend
===================================================================
(Binary files differ)
Added: trunk/data/commodities/tauseti_flashback.blend
===================================================================
(Binary files differ)
Property changes on: trunk/data/commodities/tauseti_flashback.blend
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ult...@us...> - 2007-04-17 17:55:39
|
Revision: 406
http://svn.sourceforge.net/opengate/?rev=406&view=rev
Author: ultrasick
Date: 2007-04-17 10:55:40 -0700 (Tue, 17 Apr 2007)
Log Message:
-----------
renaming solrain -> tauseti
Added Paths:
-----------
trunk/templates/data/commodities/tauseti_flashback/
trunk/templates/data/commodities/tauseti_flashback/glass.png
trunk/templates/data/commodities/tauseti_flashback/lable_-_bottom.pspimage
trunk/templates/data/commodities/tauseti_flashback/lable_-_top.pspimage
Removed Paths:
-------------
trunk/templates/data/commodities/solrain_flashback/
Added: trunk/templates/data/commodities/tauseti_flashback/glass.png
===================================================================
(Binary files differ)
Property changes on: trunk/templates/data/commodities/tauseti_flashback/glass.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/templates/data/commodities/tauseti_flashback/lable_-_bottom.pspimage
===================================================================
(Binary files differ)
Property changes on: trunk/templates/data/commodities/tauseti_flashback/lable_-_bottom.pspimage
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/templates/data/commodities/tauseti_flashback/lable_-_top.pspimage
===================================================================
(Binary files differ)
Property changes on: trunk/templates/data/commodities/tauseti_flashback/lable_-_top.pspimage
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ult...@us...> - 2007-04-17 17:05:18
|
Revision: 405
http://svn.sourceforge.net/opengate/?rev=405&view=rev
Author: ultrasick
Date: 2007-04-17 10:05:15 -0700 (Tue, 17 Apr 2007)
Log Message:
-----------
deleting the old solrain logo
Removed Paths:
-------------
trunk/data/logos/solrain/
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ult...@us...> - 2007-04-17 17:03:46
|
Revision: 404
http://svn.sourceforge.net/opengate/?rev=404&view=rev
Author: ultrasick
Date: 2007-04-17 10:03:48 -0700 (Tue, 17 Apr 2007)
Log Message:
-----------
uploading a new logo for the tauseti faction
Added Paths:
-----------
trunk/data/logos/tauseti/
trunk/data/logos/tauseti/black_background.png
trunk/data/logos/tauseti/original.blend
trunk/data/logos/tauseti/transparent_background.png
Added: trunk/data/logos/tauseti/black_background.png
===================================================================
(Binary files differ)
Property changes on: trunk/data/logos/tauseti/black_background.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/data/logos/tauseti/original.blend
===================================================================
(Binary files differ)
Property changes on: trunk/data/logos/tauseti/original.blend
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Added: trunk/data/logos/tauseti/transparent_background.png
===================================================================
(Binary files differ)
Property changes on: trunk/data/logos/tauseti/transparent_background.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ult...@us...> - 2007-04-17 16:55:28
|
Revision: 403
http://svn.sourceforge.net/opengate/?rev=403&view=rev
Author: ultrasick
Date: 2007-04-17 09:55:21 -0700 (Tue, 17 Apr 2007)
Log Message:
-----------
changing " " -> "_" in file names
Added Paths:
-----------
trunk/data/logos/quantar/black_background.png
trunk/data/logos/quantar/transparent_background.png
Removed Paths:
-------------
trunk/data/logos/quantar/black background.png
trunk/data/logos/quantar/transparent background.png
Deleted: trunk/data/logos/quantar/black background.png
===================================================================
(Binary files differ)
Added: trunk/data/logos/quantar/black_background.png
===================================================================
(Binary files differ)
Property changes on: trunk/data/logos/quantar/black_background.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
Deleted: trunk/data/logos/quantar/transparent background.png
===================================================================
(Binary files differ)
Added: trunk/data/logos/quantar/transparent_background.png
===================================================================
(Binary files differ)
Property changes on: trunk/data/logos/quantar/transparent_background.png
___________________________________________________________________
Name: svn:mime-type
+ application/octet-stream
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|