From: Gary L. <Ult...@gm...> - 2007-11-20 23:01:34
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Hi list, I just tryed to make a texture map for proper UV mapping of the lady kickstart textures: http://ontheserver.de/temp/Opengate/texture_map.png Tomorrow I will write down the UV map coordinates and then we will have something to test. Maybe this will give the speed benefit that I hoped it will give. Btw: Just to compare: Jumpgate uses 256x256 pixel images to texturize a whole ship. If we have no noticeable speed benefit by replacing the 44 textures by this one we can still use a 512x512 map + a 512x512 normal map. Good night, Gary |