|
From: Daniel S. <han...@gm...> - 2006-11-28 10:57:50
|
Hi Tim! I don´t want to code for windows, I will try to help with kdevelop and this sourcecode. I think that anyone who will play open jumpgate can use a Live CD when he don´t want to install any distribution. For any Windows User I can write an HowTo how to use a Live Distribution Like Knoppix or Ubuntuu. You know my problems to compile the sourcecode, first i will try to write an howto for that and I hope that one or two developer help it to switch to Linux and help on Open Jumpgate. Open Jumpgate is a Fan Projekt and hope there are some more fans which are able to code c++ but didn´t have some Linux experience. I am realy realy realy realy like this projekt and hope that more fans come to help. I don´t know where are you come from, me from Germany, and I don´t like to Play on the "worldwide server". And I see this Projekt as a chance to advance the original gameplay. (That why I ask about the Gameplans in the other Mail). > Hi Daniel! > > Are you developing for windows or linux? > If you are a windows developer, try implementing OpenTNL or RakNet. > But since both aren't LGPL they are not that strong candidates. > > Since its Open Source you are free to implement whatever you think is > right. > > And putting windows out of the loop for now does keep the community a > bit more together. Personally I don't want to deal with Windows guys. > > I'm not saying that there won't be a Windows port. If I didn't > anticipated that happening I wouldn't have put such an effort in writing > Windows compatible code and put my vote up for portable libraries such > as TinyXML. > > For now I'm satisfied with the current libraries as they are. Especially > the LGPL/libPNG/MIT licensed libraries. > I make my selection based on the following: > > #1: Is the library licensed LGPL, MIT or LibPNG? > #2: Is it being maintained? > #3: How well is it documented? > #4: Is it cross-platform? > > You see, cross-platform is way down the list. > > If you are set on a windows-build, get cross-compiling to work using > MingW32 using KDeveloper. Then you have my full support on maintaining > code in both branches. > > Cheers! > Tim > > On Tue, 2006-11-28 at 11:16 +0100, Daniel Scheibe wrote: > > I have read a little bit about libgrapple, libgrapple have some nice > > feature, but what is when the projekt grow an anyone plans to make a > > Windows Port? > > > > Libgrapple is not compatible to windows socket isnt´t it? > > I think you should not make the same failure as netdevil with directplay > > with libgrapple. > > > > OK libprapple is open, but who will port libgrapple to other Platforms > > when he try to port opengate to another Platform? > > > > > > ------------------------------------------------------------------------- > > Take Surveys. Earn Cash. Influence the Future of IT > > Join SourceForge.net's Techsay panel and you'll get the chance to share your > > opinions on IT & business topics through brief surveys - and earn cash > > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > > _______________________________________________ > > Opengate-devel mailing list > > Ope...@li... > > https://lists.sourceforge.net/lists/listinfo/opengate-devel > > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys - and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Opengate-devel mailing list > Ope...@li... > https://lists.sourceforge.net/lists/listinfo/opengate-devel |