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From: Mike W. <sm...@ci...> - 2011-02-13 10:55:44
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Thanks a lot Fabien :) ----- Original Message ----- From: fab...@fr... Date: Sunday, February 13, 2011 6:30 pm Subject: Re: [Openfx-developer] Nuke's supported contexts To: Developer oriented mailing list <ope...@li...> > > (1) Via a brief 1.2.1 api test, I notice that Nuke6.2v2 supports > only two contexts so far, > > they are General and Filter OFX contexts, is this correct? > Yes > > >(2) When I have my plug-in described as "General" with only output > clip defined with NO other additional input clips > > (via ClipDefine call), Nuke6.2v2 is not happy and it crashes right > away. However, if I define one additional > > arbitrary clip, everything is just fine. Is it true that Nuke > expects a "general" plugin to have at least one extra > > Clip defined in addition to the "Output" clip ? > I already reported this bug introduced in nuke 6.2. It will be fixed > in a future release. > > fabien > > ------------------------------------------------------------------------------ > The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio > XE: > Pinpoint memory and threading errors before they happen. > Find and fix more than 250 security defects in the development cycle. > Locate bottlenecks in serial and parallel code that limit performance. > http://p.sf.net/sfu/intel-dev2devfeb > _______________________________________________ > Openfx-developer mailing list > Ope...@li... > https://lists.sourceforge.net/lists/listinfo/openfx-developer |