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From: Marvin H. <mhe...@co...> - 2010-10-26 16:04:18
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?Hello... Is the OpenFX API and samples supposed to be functioning? I have Sony Vegas Pro 10 and they said they support OpenFX which makes it sound like its supposed to be. I downloaded the latest OpenFX release (apparently 1.2) and fired up visual studio 2010, made a new project, put in one of the examples from the examples folder (basic.cpp), set up the appropriate include directories. First error I get when compiling is that OfxRGBAColorB is not defined. I did a search of the headers and see that its in ofxPixels.h... so I #include that and try again. Next error is that OfxRGBAColorD is defined twice in ofxPixels.h - I check, and sure enough it is. Line 59 then again on line 81. This makes me think this stuff isn't actually usable... but then how could Sony claim VP10 works with OpenFX plugins... I comment out the duplicate struct definition and it seems to compile OK... but... ...??? any insight appreciated!!! Thanks, Marvin Herbold |