Re: [opendemo-devel] JK2 support added
Status: Beta
Brought to you by:
girlich
From: Dr. U. G. <Uwe...@ph...> - 2002-06-06 11:36:03
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Hello! > I added over the week-end JK2 support in OpenDemo. The state is as follows: > * I got the SDK2, checked in the source > * added opendemo directory > * made it compile cleanly (#include "..\.." -> #include "../..") > * added hints in all the overhead files (doc, wpurc, README) > * created the DTD > * added some of the more important entity fields * I bought the game and tried it out. The base CD version does not work (totally unstable, wine crashes constantly) * after the patch to 1.0.3 jk2mpgame.qvm with OpenDemo works. ToDo: * qvm files (ui and cgame) have the wrong name. * batch files for compiling under Windows aren't corrected (extended) yet. * I did not touch Windows project files at all. And BTW, the replay had not the problems of SOF2. I could see flying projectils and the change between first&third person was OK. Only a strange sphere circled around the player. I tried everything with duel_pit.bsp, which is one of the smallest BSP files of JK2 to reduce the game start and level load time. Bye, Uwe |