A duplicate of #87
I accidentally duplicates this bug report (set report 87) and I am unable to delete this one. Could you please tell me how to erase report 86, or simply remove it ?
@@ -1,2 +1 @@
-The dCollideRayCylinder() routine (ray.cpp at line 500) handles only a very special kind of contacts with the cylinder's flat caps, namely those generated by a ray whose origin lies inside the infinite cylinder (C <= 0) and such that the infinite ray line does not cross the dEpsilon-thick infinite cylinder (k < dEpsilon). Indeed, caps are only considered in the scope of the boolean test "if ( k < dEpsilon && C <= 0 )" (see line 589 of ray.cpp).
- As a result, most of the collisions of a ray against a cylinder's caps fail.
+A duplicate of #87
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