Can you please implement AgX into the list of available tonemappers for HDR mode? It's based on detailed research into the chemical film process and can preserve detail in both extreme under and overexposure very well. Underexposure is an especially common issue on phone cameras since the tiny lenses can only go up to like f/10. This is currently the default in Blender. You can find full source code (as well as some genuinely incomprehensible documentation) for AgX on Troy's Git here: https://github.com/sobotka/AgX-S2O3
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Can you please implement AgX into the list of available tonemappers for HDR mode? It's based on detailed research into the chemical film process and can preserve detail in both extreme under and overexposure very well. Underexposure is an especially common issue on phone cameras since the tiny lenses can only go up to like f/10. This is currently the default in Blender. You can find full source code (as well as some genuinely incomprehensible documentation) for AgX on Troy's Git here: https://github.com/sobotka/AgX-S2O3