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Commit Date  
[r613] by utunnels

Use self->maxmp/maxhealth instead of self->model->mp/health when get an item.

2007-03-18 16:15:10 Tree
[r612] by utunnels

Fix some problems caused by ent_set_anim, e.g., move, weapfreame, throw/tossframe.

2007-03-18 11:29:13 Tree
[r611] by SumolX

final fix for display credits system for gp2x and dc since they use filecaching systems.

2007-03-17 16:31:22 Tree
[r610] by SumolX

xbox now requires encodesprite_flip to save memory!

2007-03-17 05:54:44 Tree
[r609] by SumolX

gp2x fps counter now supported

2007-03-15 18:02:57 Tree
[r608] by SumolX

removed unecessary command.

2007-03-15 18:00:39 Tree
[r607] by utunnels

Allow enemy arrows to hit obstacles by default.

2007-03-15 17:04:00 Tree
[r606] by utunnels

Fixed a platform checking bug I made.

2007-03-15 16:49:34 Tree
[r605] by SumolX

GP2X now supports SDL Video Hardware Encoding!

2007-03-15 15:55:40 Tree
[r604] by SumolX

menu/display credit platform update

2007-03-15 14:25:58 Tree
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