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[r3663] by utunnels

Forgot to reset ent_max and ent_count, now added.

2012-01-07 10:27:25 Tree
[r3662] by utunnels

Remove pain_time from expand_time, otherwise text entity can't do multiple hits at all.

2012-01-07 08:38:19 Tree
[r3661] by utunnels

Fix script function getentity.

2012-01-06 04:43:51 Tree
[r3660] by utunnels

Dynamic entity list size.

2012-01-05 03:35:18 Tree
[r3659] by utunnels

Revert movestep by 1 after perform ff/dd/uu moves (run, dodge, etc) to avoid conflict with default freespecial1-3.

2012-01-04 13:03:55 Tree
[r3658] by utunnels

Add palette to getgfxproperty.

2012-01-04 09:02:15 Tree
[r3657] by utunnels

Temporary patch to remove freespeical/run conflict.

2012-01-03 07:15:56 Tree
[r3656] by utunnels

- Change attackbackward input timing back to 1/10 seconds.
Let s_player store input time for each step for later use.
- Add 4 pxiel scroll limit for rocking level to avoid panel over-travelling.

2012-01-03 04:27:54 Tree
[r3655] by utunnels

Fix a ptype to autokill conversion bug in arrow_move.
Fix an extra dust problem in dive code (since dive and jumpframe are merged, the default dust in jumpframe must be removed for dive).

2012-01-02 00:09:15 Tree
[r3654] by utunnels

Fix a mistake in previous update.

2011-12-31 15:03:24 Tree
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