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Commit Date  
[r3658] by utunnels

Add palette to getgfxproperty.

2012-01-04 09:02:15 Tree
[r3657] by utunnels

Temporary patch to remove freespeical/run conflict.

2012-01-03 07:15:56 Tree
[r3656] by utunnels

- Change attackbackward input timing back to 1/10 seconds.
Let s_player store input time for each step for later use.
- Add 4 pxiel scroll limit for rocking level to avoid panel over-travelling.

2012-01-03 04:27:54 Tree
[r3655] by utunnels

Fix a ptype to autokill conversion bug in arrow_move.
Fix an extra dust problem in dive code (since dive and jumpframe are merged, the default dust in jumpframe must be removed for dive).

2012-01-02 00:09:15 Tree
[r3654] by utunnels

Fix a mistake in previous update.

2011-12-31 15:03:24 Tree
[r3653] by utunnels

Temporary fix for common_stuck_underneath attack.

2011-12-31 14:36:43 Tree
[r3652] by utunnels

Move com and cancel to structure s_com.
Move combo key checking to s_player (those unused properties in entity are not removed yet).

2011-12-31 12:56:37 Tree
[r3651] by utunnels

Fix a backward key input issue for freespecial.

2011-12-29 13:03:52 Tree
[r3650] by utunnels

Merge cancel and com code in a single function.
Remove button type check, no direction-action button combination limit anymore.

2011-12-26 15:09:48 Tree
[r3649] by utunnels

Fix freespecial conflicting issue.

2011-12-24 15:50:19 Tree
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