| Commit | Date | |
|---|---|---|
|
[r3608]
by
utunnels
Change TYPE_RESERVED to 0x40000000 to avoid script variable unsigned to signed problem. |
2011-11-27 02:15:22 | Tree |
|
[r3607]
by
utunnels
Print different error message for changing candamage/hostile/projectilehit properties. |
2011-11-27 01:02:51 | Tree |
|
[r3606]
by
utunnels
Fix a mistake in last update, in check_attack_chance, it should have a higher chance to skip the attack when off-screen, not lower. |
2011-11-26 16:02:09 | Tree |
|
[r3605]
by
utunnels
Another update of attack chance code after playing test some mods, mostly some value changes. |
2011-11-25 16:16:26 | Tree |
|
[r3604]
by
utunnels
Fix blockratio instant death bug. |
2011-11-25 04:56:50 | Tree |
|
[r3603]
by
utunnels
Add an index property to s_anim, because handle can't be parsed to int in x64 system. |
2011-11-24 05:51:28 | Tree |
| 2011-11-24 04:38:21 | Tree | |
| 2011-11-23 16:51:42 | Tree | |
|
[r3600]
by
utunnels
Commented out reverse memory copy macros since it slows down the compiling. |
2011-11-23 06:51:22 | Tree |
|
[r3599]
by
utunnels
String map slot escapehits and escapecount had wrong order in mapstrings_changeentityproperty, fixed. |
2011-11-23 00:59:28 | Tree |