| Commit | Date | |
|---|---|---|
|
[r3604]
by
utunnels
Fix blockratio instant death bug. |
2011-11-25 04:56:50 | Tree |
|
[r3603]
by
utunnels
Add an index property to s_anim, because handle can't be parsed to int in x64 system. |
2011-11-24 05:51:28 | Tree |
| 2011-11-24 04:38:21 | Tree | |
| 2011-11-23 16:51:42 | Tree | |
|
[r3600]
by
utunnels
Commented out reverse memory copy macros since it slows down the compiling. |
2011-11-23 06:51:22 | Tree |
|
[r3599]
by
utunnels
String map slot escapehits and escapecount had wrong order in mapstrings_changeentityproperty, fixed. |
2011-11-23 00:59:28 | Tree |
| 2011-11-22 14:36:00 | Tree | |
| 2011-11-20 06:29:47 | Tree | |
|
[r3596]
by
utunnels
Add candamage, hostile and projectilehit to getentityproperty. For example, changeentityproperty(self, "hostile", openborconstant("TYPE_ENEMY")+openborconstant("TYPE_NPC")+0x80000000); |
2011-11-19 15:23:28 | Tree |
| 2011-11-19 10:14:10 | Tree |