| Commit | Date | |
|---|---|---|
|
[r3456]
by
utunnels
Infinite loop for default bg and fg, in both sides. Change bgspeed logic back to rev 1960. |
2011-09-19 08:22:53 | Tree |
| 2011-09-19 04:35:07 | Tree | |
|
[r3454]
by
utunnels
Lots of fixes to previous AI code. |
2011-09-19 03:50:39 | Tree |
| 2011-09-17 12:33:41 | Tree | |
| 2011-09-17 11:53:31 | Tree | |
| 2011-09-17 07:42:53 | Tree | |
|
[r3450]
by
utunnels
Fix script local clear bug (shouldn't readjust array bound during the loop). Damageonlanding now receives damage type correctly. |
2011-09-17 07:34:04 | Tree |
| 2011-09-16 16:47:23 | Tree | |
| 2011-09-16 05:43:26 | Tree | |
|
[r3447]
by
utunnels
Fix a bug enemies walk in run animation. Minor change, limit drawmethod rotate within 360. |
2011-09-16 05:19:14 | Tree |