| Commit | Date | |
|---|---|---|
|
[r3437]
by
utunnels
Level width should never be smaller than screen width. |
2011-09-12 06:18:16 | Tree |
|
[r3436]
by
utunnels
Give bomb toss 0.5 extra starting height to prevent freezing in air bug. Spawn dust before landframe update, just in case the frame is also a weaponframe. |
2011-09-11 17:47:43 | Tree |
| 2011-09-11 05:18:17 | Tree | |
| 2011-09-10 16:51:38 | Tree | |
|
[r3433]
by
utunnels
Fix a single pixel overflow loophole in drawmethod code (gfxshadow outside the screen). |
2011-09-10 06:58:36 | Tree |
|
[r3432]
by
plombo
Remove the filename_valid() function from borpak. Limiting the characters in Fixes packing of LeeBrother's Double Dragon Genesis mod. |
2011-09-10 05:21:34 | Tree |
| 2011-09-09 15:53:34 | Tree | |
|
[r3430]
by
utunnels
New models.txt command nodropspawn {0/1} Script engine will execute clear method when a script is being cleared. Local variable "localclear" is accessible. |
2011-09-09 09:09:54 | Tree |
| 2011-09-09 04:03:31 | Tree | |
|
[r3428]
by
utunnels
New script functions (don't use, still under polishing): array(int size) Example: int i; |
2011-09-08 15:35:00 | Tree |