| Commit | Date | |
|---|---|---|
|
[r3413]
by
utunnels
Rewrite script save/load function anyway since previous ones didn't work as expected. |
2011-09-02 14:15:15 | Tree |
| 2011-09-02 06:23:28 | Tree | |
| 2011-09-02 01:51:47 | Tree | |
|
[r3410]
by
utunnels
Remove cd header size checking in packfile.c |
2011-09-02 01:33:48 | Tree |
| 2011-09-01 15:46:11 | Tree | |
|
[r3408]
by
utunnels
Temporary fix for gfxshadow over a platform above a hole. Not perfect, but further checking require going through the entity list multiple times. |
2011-09-01 08:29:49 | Tree |
|
[r3407]
by
utunnels
Keep normal aimove close enough to the target instead of wander too far away outside the screen. Don't save game in a new game level 1, so you can keep your old save if you choose new game by accident. |
2011-09-01 07:24:34 | Tree |
| 2011-09-01 02:12:52 | Tree | |
| 2011-08-31 18:05:33 | Tree | |
| 2011-08-31 15:30:26 | Tree |