Music entries should not count as spawn points (if-->else if). Fixed.
zoombuffer receives backgrounds now.
Restore old SDL full screen with 2x filters.
Fixed an escape character bug in Lexer.c
Add pain_time to entity property list.
Unfinished zoom feature.
Draw locked items in sprite queue during in game option menu.
Fixed camera offsets
Change followed in do_attack to a macro.
Nothing really changed, except some commented-out stuff.