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[r3291] by anallyst

fixed all trailing whitespaces at once, to have a clean commit history

2011-03-23 13:40:13 Tree
[r3290] by anallyst

added script to fix trailing whitespace. because that is done automatically on every file edited with codeblocks, thus hiding the real changes.

2011-03-23 13:34:32 Tree
[r3289] by sumolx

Darwin check for successfull build was incorrect. Fixed.

2011-03-23 12:10:23 Tree
[r3288] by sumolx

Darwin port is now a mandatory port for the server to build.

2011-03-23 05:05:37 Tree
[r3287] by sumolx

Mac OSX Cross Compiler for Ubuntu is now completed. All Libraries are built statically. Thus the Libraries directory is not necessary when being built by server.

2011-03-23 03:50:02 Tree
[r3286] by damon_caskey

Plombo informed me he added #ifndef support some time ago, so I am restoring warnings on redefine.

2011-03-22 21:42:34 Tree
[r3285] by damon_caskey

Bah, one more time. It’s pretty clear I am out of practice with source vaulting.

2011-03-22 21:31:00 Tree
[r3284] by damon_caskey

Previous attempt to restore 3.281 constant list did not take.

2011-03-22 21:08:07 Tree
[r3283] by damon_caskey

My testing for 3.282 was under flawed conditions. Restored constant list for candamage and hostile, with slight modification to accommodate projectilehit. I’m not ashamed to admit when I’m wrong. :) I still contend however that passing the constant directly would be a more tenable solution, but it’s a little late for that due to backward compatibility.

2011-03-22 19:43:53 Tree
[r3282] by damon_caskey

* Bug Fixes:
o Hostile and Candamage script properties had defined constant list, but the actual property change code was written specifically to accept integer values and return an error if a string pass was attempted. However, when a constant was passed as intended it was still overwritten by the static list, resulting in an incorrect value (i.e. PLAYER was overwritten with ENEMY). I removed the list and we now pass the constant directly. This is one case where we don’t need a list. It is impossible to obtain types as anything but an integer constant anyway, so even if the string list had worked as intended it would just be adding an unnecessary step for scripters.
* Script property additions:
o porojectilehit({ent}, “projectilehit”, {type1}, {type2},…)

2011-03-22 17:05:02 Tree
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