| Commit | Date | |
|---|---|---|
| 2011-03-20 03:31:43 | Tree | |
|
[r3271]
by
anallyst
added tracelib2, written from scratch. especially for SX. see tracelib2_test for how to use |
2011-03-20 03:13:50 | Tree |
|
[r3270]
by
sumolx
Issue 1 fixed. In load_models() since we keep trac of total models to be loaded. The logic now reflects the user's intent. Issue 2 fixed. Loading bar never displayed 100 percent. Added quick check in update_loading if value == max to force one last draw of bar. |
2011-03-20 03:10:47 | Tree |
| 2011-03-19 22:52:03 | Tree | |
| 2011-03-19 22:47:27 | Tree | |
|
[r3267]
by
anallyst
implemented 8th parameter for loadingbg, which tells the number of milliseconds for loading bg refresh. the loadingbar is initialized with a negative offset, if you havent noticed the calls. |
2011-03-19 22:31:11 | Tree |
|
[r3266]
by
sumolx
Dreamcast compiler complaining about non-initilized value: Script* tempscript = NULL; |
2011-03-19 22:07:52 | Tree |
| 2011-03-19 21:48:05 | Tree | |
|
[r3264]
by
sumolx
This is the 2nd to final revision of loading. This needs to end. Anallyst will add the 8 argument to this feature that will allow the modder to control if they want a choppy yet fast loading bar or a smooth yet slower loading bar. It's up to the modder how they want this.... there is no -1 anymore. 0 == disabled, 1 == background and bar, 2 == background only, 3 == bar only |
2011-03-19 21:15:55 | Tree |
| 2011-03-19 21:09:58 | Tree |