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[r3226] by anallyst

moar cleanup

2011-03-17 21:43:04 Tree
[r3225] by anallyst

removed bloat

2011-03-17 21:25:28 Tree
[r3224] by anallyst

better encapsulation of scripts, allows to use synergies between entity and s_model

2011-03-17 20:50:06 Tree
[r3223] by plombo

Brought back loading bar changes.

It is NOT okay to revert several optimizations, reinstate a dirty hack, and take a crap on aesthetic appeal just to save 0.5 seconds of loading time. Period.

2011-03-17 19:27:16 Tree
[r3222] by anallyst

removed foolish and overcomplicated try. it it too slow.

2011-03-17 19:04:02 Tree
[r3221] by anallyst

added consistent memory cleanup to load_cached_model, and line number information on error

2011-03-17 18:51:39 Tree
[r3220] by plombo

Restore smoothness to loading bar, but speed up loading by not redrawing the screen when the position of the bar has not changed.

2011-03-17 18:04:19 Tree
[r3219] by anallyst

removed 2 obsolete comments

2011-03-17 03:07:47 Tree
[r3218] by anallyst

check candamage when AI picking up stuff

2011-03-17 02:23:11 Tree
[r3217] by sumolx

DARWIN's older compiler requires GLint to be used instead, since it's how the GL function's argument is defined anyway.

2011-03-17 01:26:03 Tree
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