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[r3202] by anallyst

fixed regression by 3201 (landframe index too big as in KD_Final caused game to crash. fixed segfault when screen is null in video.c

2011-03-14 01:34:51 Tree
[r3201] by damon_caskey

http://www.caskeys.com/dc/?p=1155#3.201

2011-03-13 23:45:02 Tree
[r3200] by anallyst

fixed a bug which caused openbor to crash when ATTACK2 was pressed in contras select player screen

2011-03-13 18:39:25 Tree
[r3199] by anallyst

allow overriding of default offscreenkill via command line, to make it possible to play incompatible mods

2011-03-13 05:53:15 Tree
[r3198] by anallyst

allow passing of argc, argv

2011-03-13 05:35:43 Tree
[r3197] by anallyst

no, actually i want it FAST.

2011-03-13 05:12:44 Tree
[r3196] by anallyst

prevent entities of type_none to get idle, this fixes shooting in Contra - Locked n loaded

2011-03-13 01:23:56 Tree
[r3195] by anallyst

renamed variable to proper english

2011-03-12 22:52:03 Tree
[r3194] by anallyst

actually it did save 6 seconds when starting up contra. let's find a compromise between speed and smoothness, with redraw at every 8th frame.

2011-03-12 21:07:07 Tree
[r3193] by plombo

Restore smoothness to the animation of the loading bar.

This undoes an optimization to improve the loading time. However, much of this loading time could be alleviated by not redrawing the screen when the position of the loading bar hasn't changed.

2011-03-12 00:55:33 Tree
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