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[r3193] by plombo

Restore smoothness to the animation of the loading bar.

This undoes an optimization to improve the loading time. However, much of this loading time could be alleviated by not redrawing the screen when the position of the loading bar hasn't changed.

2011-03-12 00:55:33 Tree
[r3192] by sumolx

Dreamcast complaining about i and j not being initialized.

2011-03-11 17:58:41 Tree
[r3191] by anallyst

the problem was that size was accessed after solidify.

2011-03-11 17:46:47 Tree
[r3190] by sumolx

New lines are required for every file.

2011-03-11 17:29:16 Tree
[r3189] by anallyst

free all mem when using the old solidify method

2011-03-11 16:21:55 Tree
[r3188] by anallyst

enhanced unittest, renamed internal list for indexes

2011-03-11 16:00:14 Tree
[r3187] by anallyst

fixed the bug in the script interpreter as reported by volcanic. the culprit was actually list_solidify. plombo is innocent.

2011-03-11 14:11:48 Tree
[r3186] by anallyst

added a cache list for filenames. this should make .PAK access as fast as native filesystem access

2011-03-11 00:09:32 Tree
[r3185] by anallyst

be more friendly on unknown commands, this way also games which use newer features may still work at least partially

2011-03-10 22:44:35 Tree
[r3184] by anallyst

removed code dup

2011-03-10 21:23:53 Tree
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