| Commit | Date | |
|---|---|---|
| 2010-05-24 23:57:47 | Tree | |
| 2010-05-23 18:20:56 | Tree | |
| 2010-05-23 18:00:31 | Tree | |
| 2010-05-23 16:49:36 | Tree | |
|
[r2799]
by
plombo
Removed GPL-licensed files from Wii directory. None of them were in use, and using any of them in OpenBOR would violate the GPL. |
2010-05-23 05:32:34 | Tree |
|
[r2798]
by
plombo
Added a mod selection menu to the SDL-free Wii port. Loading mods from it fails currently. Also fixed 32-bit color in the video code. |
2010-05-23 05:29:38 | Tree |
| 2010-05-22 21:50:20 | Tree | |
| 2010-05-22 20:56:38 | Tree | |
|
[r2795]
by
plombo
Rewrote Wii video code to use GX. The flicker effect is gone and Battle Toads runs at 300-500 fps! |
2010-05-22 16:49:50 | Tree |
|
[r2794]
by
damon_caskey
My mistake in 2731 turned out to be a simple type conversion error. Fixed and restored entity default aggression being added to level spawn aggression. |
2010-05-21 15:03:10 | Tree |