| Commit | Date | |
|---|---|---|
| 2010-05-18 04:19:11 | Tree | |
| 2010-05-18 01:24:15 | Tree | |
|
[r2787]
by
plombo
C-stick on GameCube controller and right analog stick on Classic Controller can now be used when configuring controls. |
2010-05-16 01:52:53 | Tree |
|
[r2786]
by
plombo
The Wii port can now play Battle Toads without SDL. The video is no longer messed up! |
2010-05-15 20:36:26 | Tree |
|
[r2785]
by
plombo
Changed 32-bit integer typedefs in gfxtypes.h from long to int. Remember: 64-bit compilers treat longs as 64-bit integers; int is 32-bit across all platforms! |
2010-05-15 15:31:20 | Tree |
|
[r2784]
by
plombo
The Wii port can now run Battle Toads without using SDL. The video is messed up, but everything else in the game works perfectly, and the game is still playable. |
2010-05-13 03:23:51 | Tree |
| 2010-05-12 21:50:26 | Tree | |
|
[r2782]
by
plombo
The engine no longer links explicitly to libogg and libvorbis; it doesn't directly depend on them but instead uses libvorbisfile for Ogg Vorbis decoding. |
2010-05-11 22:35:38 | Tree |
|
[r2781]
by
kbandressen
New Functions createfilestream() - makes a new blank filestream that can be added to, returns filestream index savefilestream(int filestreamindex, "filepath") - saves the specified filestream at Saves\PAKNAME\filepath filestreamappend(int filestreamindex, scriptvar, 0/1) - adds scriptvar to the end of the specified filestream Modified Functions: openfilestream("filepath", int x) - loads the file at filepath into a new filestream, returns filestream index |
2010-05-11 18:54:54 | Tree |
| 2010-05-11 02:51:19 | Tree |