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[r2770] by sumolx

Enhanced ram stats.

2010-05-09 01:53:39 Tree
[r2769] by damon_caskey

Energycost property updated. It is now open to changeentityproperty(). Animation parameter is now validated to properly log an error instead of instant shutdown.

getentityproperty({ent}, "energycost", {animation}, {parameter})

{animation} - Animation (by constant) to get energycost from.

{parameter} - Which energycost parameter to get.
0 = Cost.
1 = Mponly.
2 = Disable.

changeentityproperty({ent}, "energycost", {animation}, {cost}, {mponly}, {disable})

2010-05-08 22:04:13 Tree
[r2768] by damon_caskey

Energycost updated: energycost {amount} {mponly} {disable}

{amount} - Unchanged.
{mponly} - Replaces mponly command (left in for backward compatibility).
{disable} - Disables the special based on entity type.

0 (default) = None.
>0 = Entity type (by constant).
-1 = All.
-2 = Enemies & NPCs.
-3 = Players & NPCs.
-4 = Players & Enemies.

2010-05-08 16:44:47 Tree
[r2767] by sumolx

fixed linux gcc warnings.

2010-05-08 05:28:30 Tree
[r2766] by sumolx

Mac now uses buitin mach functions for calculating memory available/used.

2010-05-08 01:47:55 Tree
[r2765] by plombo

Fixed an overflow error in the BGM player that was causing a segmentation fault at the mod selection screen whenever certain mods were in the Paks folder.

2010-05-07 23:36:02 Tree
[r2764] by damon_caskey

Energycost and Mponly variables are now a single array.

2010-05-07 22:09:08 Tree
[r2763] by kbandressen

Screen.c: Moved frame's declaration up to make VS happy.

2010-05-07 19:51:46 Tree
[r2762] by sumolx

When building Windows port on Linux.... headers are case sensitive.

2010-05-07 14:31:48 Tree
[r2761] by sumolx

Linux: Optimized the search for vm within /proc/self/statm.

2010-05-07 04:32:07 Tree
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