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Commit Date  
[r2736] by plombo

Fixed compile errors on PSP, Wii, and GP2X.

2010-04-14 01:39:02 Tree
[r2735] by plombo

Fixed Dreamcast libogg/libvorbis include path.

2010-04-13 04:10:51 Tree
[r2734] by plombo

Ogg Vorbis support added in 2733 is now enabled.

2010-04-13 03:56:44 Tree
[r2733] by plombo

Music in Ogg Vorbis format is now supported. It's disabled by an #ifdef until the makefile and toolchains are updated with libogg, libvorbis, and libvorbisfile. I've already confirmed that all three (libtremor replaces libvorbis on Wii) are available for all platforms OpenBOR supports.

2010-04-12 18:54:14 Tree
[r2732] by damon_caskey

Freezetime and Frozen are now available to getentityproperty(). Previously they were only open to changeentityproperty().

Level spawn aggression setting is now added to model's original aggression setting instead of replacing it.

2010-04-06 17:06:05 Tree
[r2731] by damon_caskey

New range setting: rangeb {min} {max}. Identical to rangea, except compares base instead of altitude. Default -1000 1000.

2010-03-31 16:00:28 Tree
[r2730] by plombo

Reverted my previous Linux home-directory changes. I will implement a similar but much better system soon that does not require changes to the engine.

2010-03-29 22:30:02 Tree
[r2729] by damon_caskey

Bug Fix: Previously AI entities could not jump over or onto walls left of their x location.

AI Runjump: AI now checks range from RUNJUMP as well as JUMP when attempting to get onto/over walls and pits. RUNJUMP will be used if entity was already running (as before), or if JUMP range is insufficient and RUNJUMP range is adequate. AI entities don’t need a “run up” to perform their RUNJUMP but still follow the same rules (i.e., they use Running settings to determine RUNJUMP height and trajectory).

This enables modders to add difficult or lengthy jumps that AI controlled entities may traverse without giving them award looking and mechanically impractical trajectories for normal jumps.

2010-03-29 12:51:02 Tree
[r2728] by damon_caskey

onblockwscript now returns following local variables:

"plane" (int): Plane of movement wall is blocking. 1 = x, 2 = z

"height" (float): Height of blocking wall.

2010-03-25 15:58:57 Tree
[r2727] by plombo

Fixed the menu launcher in packages generated by makedeb.

2010-03-15 01:15:56 Tree
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