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[r2180] by SumolX

Updated the date of license agreement.

2009-03-24 16:59:23 Tree
[r2179] by SumolX

removed unused variables.

2009-03-24 14:50:10 Tree
[r2178] by SumolX

New functions added for adding/creating maps.

void add_cache_map(int size);
void add_sprite_map(int size);
s_model_map *add_model_map(s_model_map *map, int size);

2009-03-24 14:32:15 Tree
[r2177] by SumolX

model_map, player_model_map and model_cache completely dynamic now. No limits.

2009-03-24 03:54:42 Tree
[r2176] by SumolX

anim_list is now a linked list (No Limit Now)
health and mp has been restored to integer.
rush is now an unsigned short for hits upto 65535.

2009-03-23 22:02:56 Tree
[r2175] by SumolX

Sprites are now fully dynamic!

2009-03-23 20:05:35 Tree
[r2174] by SumolX

Fixed boss count when using 2pspawn/3pspawn/4pspawn

2009-03-23 03:20:54 Tree
[r2173] by SumolX

soundmix lib now unified against PSP, SDL and XBOX.

2009-03-23 02:37:10 Tree
[r2172] by SumolX

Added EMPTY_SOUND flag

2009-03-23 00:44:07 Tree
[r2171] by SumolX

videomodes has a few char types, so we need to typecast to int when referenced in arrays.

2009-03-23 00:39:49 Tree
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