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[r1356] by SumolX

timeicon, bgicon and olicon now have path locations for when perform memory cleanup they can be restored.

2008-01-15 02:57:44 Tree
[r1355] by SumolX

level 1 warnings set

2008-01-15 01:44:03 Tree
[r1354] by utunnels

Give each level an update script.
Use command updatescript to load a file.

2008-01-14 21:52:14 Tree
[r1353] by SumolX

Introduced to many changes reverted back and cleaned up compiling

2008-01-14 18:43:55 Tree
[r1352] by SumolX

too lean... was missing debugger symbols

2008-01-14 18:07:09 Tree
[r1351] by utunnels

Hmm, change NUMPRODUCTIONS back to 54.

2008-01-14 18:02:54 Tree
[r1350] by utunnels

Add script function drawdot.

2008-01-14 17:31:04 Tree
[r1349] by kbandressen

New feature for level sets:

skipselect {int} {int} {int} {int}

skips past select screen and join in selection, automatically giving players the entity that corresponds to their int value (putting in 3 would give a player the third player entity defined)

2008-01-14 16:24:30 Tree
[r1348] by SumolX

Removed empty line from exception to center the information on screen.

2008-01-14 15:16:39 Tree
[r1347] by utunnels

Reload timeicon in load_special_sprites.

2008-01-14 13:32:27 Tree
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