I wanted to learn how to use OpenAl and how it worked, but I couldn't do it by just reading the manual. So I decided to write my own software that leverage all its functions and maybe even add some 3D graphics into it. I would learn how to use OpenAL, I would learn the basics of OpenGL and even learn a lot about programming. So OpenAL Minerva was born.
I started programming in C++, but I am a noob programmer and it was too daunting. I discovered OpenTK and decided to use it for my project, I had some experience with Python and Qt, but I thought it would be easier with OpenTK.
I downloaded Visual Studio Express 2013 for Desktop and started programming. I had a lot of problems at first, specially with the GUI, but I worked out most of them.
The software is not done yet, but I am releasing it as is for the moment. I still need to add various tests, credit correctly all code I used and the 3D interface.... read more