I'm pleased to announce the availability of OPath 0.2.
OPath is a physically based 3D renderer written in OCaml. It takes a scene description written in a simple declarative language and runs various ray or path tracing algorithms to generate high dynamic range images.
This release is mostly for architecture stabilization and improving robustness. One or two new features have been added however:
* Thin lens camera (for depth of field rendering)
* 2D texturing
* Dielectric materials (e.g. glass)
Homepage with some nice renders:
Source under MIT license and a Win32 binary are available:
All comments appreciated, enjoy!
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