Revision: 477
http://opal.svn.sourceforge.net/opal/?rev=477&view=rev
Author: tylerstreeter
Date: 2009-09-30 22:38:15 +0000 (Wed, 30 Sep 2009)
Log Message:
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In engine3d, added a way to manually sync Ogre scene nodes (from Opal solid transforms), which is needed for render-to-texture operations within a physics post-step callback.
Modified Paths:
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opal/trunk/engine3d/src/Engine.cpp
opal/trunk/engine3d/src/Engine.h
opal/trunk/engine3d/src/PhysicalEntity.cpp
opal/trunk/engine3d/src/PhysicalEntity.h
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