[Opal-commits] opal/samples readme.txt,1.4,1.5
Status: Inactive
Brought to you by:
tylerstreeter
|
From: tylerstreeter <tyl...@us...> - 2005-06-25 06:45:50
|
Update of /cvsroot/opal/opal/samples In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv22427/samples Modified Files: readme.txt Log Message: Finished writing 'simple' sample app and its SConstruct file. Index: readme.txt =================================================================== RCS file: /cvsroot/opal/opal/samples/readme.txt,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** readme.txt 24 Jun 2005 23:38:07 -0000 1.4 --- readme.txt 25 Jun 2005 06:45:41 -0000 1.5 *************** *** 1,5 **** OPAL Sample Applications ! These applications demonstrate some of OPAL's features. Each application comes with a vc71 project for win32 and an SConstruct for all platforms. A template OPAL-Ogre application has been provided in the TemplateApp.cpp file. ------------------------------------ --- 1,5 ---- OPAL Sample Applications ! These applications demonstrate some of OPAL's features. Each application comes with a vc71 project for win32 and an SConstruct for all platforms. A template OPAL-Ogre application has been provided in the TemplateApp.cpp file for anyone wanting to write their own apps using OPAL with Ogre. ------------------------------------ *************** *** 9,17 **** Playpen* ------- ! An arena where objects can be created and manipulated. Uses a Raycast Sensor and Spring Motor to allow the user to pick and move any dynamic object in the scene. Click and drag the left mouse button to move objects, arrow or 'wasd' keys to move the camera, 1-9 to create objects, 'r' to reset the scene, 'h' to toggle shadows, and 'l' to toggle a second light source. Simple** ------- ! An extremely simple example for beginners. --- 9,17 ---- Playpen* ------- ! An arena where objects can be created and manipulated. Uses a Raycast Sensor and Spring Motor to allow the user to pick and move any dynamic object in the scene. Click and drag the left mouse button to move objects, arrow or 'wasd' keys to move the camera, 1-9 to create objects, 'r' to reset the scene, 'q' or 'esc' to quit, 'p' to pause, 'h' to toggle shadows, and 'l' to toggle a second light source. Simple** ------- ! A simple example for beginners. Keypresses from the user create random primitive objects in random locations. Press 'space' to create objects, 'q' or 'esc' to quit, and 'p' to pause. |