[Opal-commits] opal/samples readme.txt,1.2,1.3
Status: Inactive
Brought to you by:
tylerstreeter
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From: tylerstreeter <tyl...@us...> - 2005-05-02 16:41:08
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Update of /cvsroot/opal/opal/samples In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9112/samples Modified Files: readme.txt Log Message: Fixed bug in Joint class that crashed when applying a force/torque to a Joint connected to a single Solid. Index: readme.txt =================================================================== RCS file: /cvsroot/opal/opal/samples/readme.txt,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** readme.txt 20 Apr 2005 03:59:34 -0000 1.2 --- readme.txt 2 May 2005 16:40:58 -0000 1.3 *************** *** 1,5 **** OPAL Sample Applications ! These applications demonstrate some of OPAL's features. They use the Ogre rendering engine (www.ogre3d.org) for all the graphics. Each application comes with a vc71 project for win32 and an SConstruct for all platforms. To build these samples, you will need Ogre 1.0.1 or later installed. A template OPAL-Ogre application has been provided in the TemplateApp.cpp file. ------------------------------------ --- 1,5 ---- OPAL Sample Applications ! These applications demonstrate some of OPAL's features. Each application comes with a vc71 project for win32 and an SConstruct for all platforms. A template OPAL-Ogre application has been provided in the TemplateApp.cpp file. ------------------------------------ *************** *** 7,12 **** ------------------------------------ ! Playpen ------- An arena where objects can be created and manipulated. Uses a Raycast Sensor and Spring Motor to allow the user to pick and move any dynamic object in the scene. Click and drag the left mouse button to move objects, arrow or 'wasd' keys to move the camera, 1-9 to create objects, 'r' to reset the scene, 'h' to toggle shadows, and 'l' to toggle a second light source. --- 7,14 ---- ------------------------------------ ! Playpen* ------- An arena where objects can be created and manipulated. Uses a Raycast Sensor and Spring Motor to allow the user to pick and move any dynamic object in the scene. Click and drag the left mouse button to move objects, arrow or 'wasd' keys to move the camera, 1-9 to create objects, 'r' to reset the scene, 'h' to toggle shadows, and 'l' to toggle a second light source. + + * Uses the Ogre rendering engine (www.ogre3d.org) for graphics. Requires Ogre 1.0.1 or later. \ No newline at end of file |