[Opal-commits] SF.net SVN: opal:[492] opal/trunk
Status: Inactive
Brought to you by:
tylerstreeter
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From: <tyl...@us...> - 2010-06-21 06:34:24
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Revision: 492
http://opal.svn.sourceforge.net/opal/?rev=492&view=rev
Author: tylerstreeter
Date: 2010-06-21 06:34:18 +0000 (Mon, 21 Jun 2010)
Log Message:
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Cleaned up the xml file loading API. In the past we have let the user allocate their own Blueprints and BlueprintInstances; however, this (infrequently) causes heap corruption. Now we just dynamically allocate these internally and give the user a pointer, just like everything else (how it should have been from the start).
Simplified BlueprintManager by making it just a set of static functions.
Modified Paths:
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opal/trunk/engine3d/src/AudioManager.cpp
opal/trunk/engine3d/src/AudioManager.h
opal/trunk/engine3d/src/Camera.cpp
opal/trunk/engine3d/src/Engine.cpp
opal/trunk/engine3d/src/Engine.h
opal/trunk/samples/playpen/main.cpp
opal/trunk/src/Blueprint.cpp
opal/trunk/src/Blueprint.h
opal/trunk/src/BlueprintInstance.cpp
opal/trunk/src/BlueprintInstance.h
opal/trunk/src/BlueprintManager.cpp
opal/trunk/src/BlueprintManager.h
opal/trunk/src/ODESimulator.cpp
opal/trunk/src/ODESimulator.h
opal/trunk/src/Simulator.cpp
opal/trunk/src/Simulator.h
opal/trunk/src/opal.h
opal/trunk/src/unit-tests/testBlueprint.cpp
opal/trunk/src/unit-tests/testSimulator.cpp
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