From: Rick M. <obj...@gm...> - 2008-09-10 16:48:11
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In poking around, I discovered that the RexxGTK code makes pretty extensive use of float because the underlying toolkit use float. That's certainly a good reason to keep that support there. Rick On Wed, Sep 10, 2008 at 7:38 AM, Mark Miesfeld <mie...@gm...> wrote: > Rick, > > I'll take some time to digest this and probably come back later. But, > since you did such a nice job of summarizing the open questions, there > are a few that I have a first reaction to. > > > 1) Is it complete? I can't think of any others that might need to be > added. > > undecided. > > > 2) Should we rename ObjectToNumber()/ObjectToUnsigned() number? > > I think so, not sure of the names though. I like > ObjectToWholeNumber(), but don't know about the unsigned name. > > > 3) Should we drop float? > > I think so. > > > 4) Should we add ObjectToLogical()? > > Yes, I'm all for that. > > > 5) For the architecture variant types, are conversion routines for > > the *intptr_t types the ones we want, or should it be > > size_t/ssize_t....or maybe both. > > Maybe both, need to think about it some. > > -- > Mark Miesfeld > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Oorexx-devel mailing list > Oor...@li... > https://lists.sourceforge.net/lists/listinfo/oorexx-devel > |