I'm willing to live with that, if we can get it to work cross platform.  I'm having some serious issues with it on Windows with building in 64-bit mode.  I've done some searches, and it appears to be a common problem, but I've not seen any real solutions offered other than to use the Visual Studio project generator rather than nmake.  I'm just about to hit to cmake mailing list with my specific problem to see if there is a solution. 

Rick


On Thu, May 1, 2014 at 8:40 AM, David Ashley <w.david.ashley@gmail.com> wrote:
Agreed. The output of CMake was not as I expected (one or more
makefiles). I guess we need to decide if having CMAKE as a hard
requirement to build ooRexx is acceptable or not.

David Ashley

On Thu, 2014-05-01 at 06:41 -0400, Rick McGuire wrote:
> One additional observation about cmake.  The generated makefile leans
> very heavily on the cmake utilities to do the build, so it does not
> look like it would be feasible to use cmake to generate the files and
> then just check them into the build for anybody who does not want to
> install cmake.  cmake is a hard dependency.
>
>
> Rick
>
>
> On Wed, Apr 30, 2014 at 8:42 PM, David Ashley
> <w.david.ashley@gmail.com> wrote:
>         All -
>
>         I just committed a CMake starter file to the repository. There
>         is only
>         one file you need to build with CMake. Currently CMake only
>         builds the
>         rexxapi shared library (I had to start somewhere).
>
>         To get started:
>
>         1. Download and install CMake. If you do this on Linux try to
>         use the
>         CMake that comes with your distribution. On Windows go to
>         http://www.cmake.org/ and download the Windows install file.
>         2. Run cmake ./ from the ooRexx svn trunk. Ignore the warning
>         messages
>         as I will be fixing those later and they do not impact
>         building the
>         rexxapi shared library.
>         3. Run make on Linux or nmake on Windows (from the trunk as
>         well).
>
>         The rexxapi shared library (DLL) will be placed in the
>         CMakeFiles/bin
>         subdirectory if the build is successful.
>
>         Please let me know if you have any problems.
>
>         David Ashley
>
>
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