Thanks Mark. Just let me know when you remove support and I will make the necessary changes to handle this myself.

Staffan



On Thu, Feb 13, 2014 at 6:37 PM, Mark Miesfeld <miesfeld@users.sf.net> wrote:

Staffan, this looks like a simple enough change, I'll commit it this evening.

That being said, I'm not willing to support the SQLITE_HAS_CODEC in the future, unless it is very simple.

I no longer have a set up where I can test a SQLITE_HAS_CODEC build and, to be clear, SQLITE_HAS_CODEC is officially not supported in ooSQLite.

If future problems crop up, I'm willing to apply a patch to the ooSQLite code base, if it is simple and clearly does not interfere with the existing code base.

Thanks.


[bugs:#1245] Error compiling ooSqlite shell.c at level 9914

Status: open
Labels: ooSQLite
Created: Thu Feb 13, 2014 11:07 AM UTC by Staffan Tylen
Last Updated: Thu Feb 13, 2014 11:07 AM UTC
Owner: Mark Miesfeld

The latest update 9914 generates the following compile errors:

src\sqlite\shell.c(2353) : error C2198: 'open_db' : too few arguments for call
src\sqlite\shell.c(2523) : error C2198: 'open_db' : too few arguments for call
NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\BIN\cl.EXE"' : return code '0x2'
Stop.

It appears that the open_db routine now takes an additional argument (int keepAlive) which is not defined in the ooSQLite specific 'key' and 'rekey' routines.


Sent from sourceforge.net because you indicated interest in https://sourceforge.net/p/oorexx/bugs/1245/

To unsubscribe from further messages, please visit https://sourceforge.net/auth/subscriptions/