Re: [Oopic-compiler-devel] Object property list
Status: Planning
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ndurant
From: Andrew P. <wa...@ic...> - 2004-04-30 00:38:44
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At 11:46 PM 4/29/2004 +0100, Neil Durant wrote: >Did you happen to spot the posting from Scott Savage about the object >property list? Yup. >I take it the _###____ stuff describes which bits are involved, and the >A1X, B1X etc describes availability on different target chips. Looks that way. >I'm guessing the first digit in the 0,7, 1.6 etc represents the byte >offset, but any idea what the digit after the '.' is? It appears to >correspond to the highest bit with a '#' in the preceding column. It is the highest bit number (zero = LSB, seven = MSB) used by the property in the byte. Pretty tacky actually. For A2D IOLine, it should be 1.6-4 ...Andy |