OblivionOnline is a client-server based system that turns TES4: Oblivion into a multiplayer game.

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License

GNU General Public License version 2.0 (GPLv2)

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Endpoint Management with Remote Control Built In Icon
Endpoint Management with Remote Control Built In

Patch, monitor, and connect to Windows and macOS devices from one console

Splashtop AEM handles patching, alerts, scripts, and inventory, and unattended remote control is included. When something needs hands-on work, you’re one click away instead of switching tools.
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User Reviews

  • need c++ programmers !!. Also new website is obliviononline.com
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Additional Project Details

Operating Systems

Windows

Languages

English

Intended Audience

Developers

User Interface

Win32 (MS Windows)

Programming Language

C++

Related Categories

C++ Role-Playing Games (RPG)

Registered

2007-08-22