Dear Sirs,
I got incorporated your code into my C# project. Works well! Great job!
I used WPF sample and I reshaped PlayerCtr that fits me.
Problem I see is that when I get network connection interruption then on some cameras there is more delay on video stream. Normally I measure around 200ms, but after disturbances I spot even 1s or more.
When I Disposoe PlayerCtr and make new one again then that delay dissaperars.
I Dispose PlayerCtr correctly as I see it by Ehternet swith LED blinking correctly.
Is there any way in HostedPlayer or VideoBuffer or MediaStreamInfo to see is there any latency, buffered data? If I see it then I can easily reload PlayerCtr.
Or maybe video.player has some udp buffer? I would like to empty it.
Regards,
Chris