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#1 history bug

v1.0_(example)
open
nobody
Tool (2)
5
2005-02-25
2005-02-25
varomix
No

Okey.

History behaves a little wierd with the loopsplit nodes,
when u delete history the nodes get disconected from
the shape BUT the still remain, they are not erased, I
noted that if u have a maya standart node like say bevel
at the END of the history it does delete all the nodes
when u delete history, this works but not always, works
best if U freeze transforms first, wierd.

I'm concerned about those nodes not been deleted
cause they can cause some trouble.

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