OQ does not honor abort in mood
A KoLmafia script to complete all quests, at once or piecemeal
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zarqon
I have an addition to my mood that aborts if beaten up rather than remove it and continue. OQ does not honor that and will get beaten up and continue to do the same thing again and again. In general this happens with ghosts or monsters that cannot be beaten with just physical damage. Mercenary Mood, Difficult Decisions and SimpleSmack could detect an attempt to adventure when there was no way to kill anything but they don't. This happens more frequently in low skill runs which reduces the usefulness of OQ in the new Shadows path.